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AgeCommit message (Expand)Author
2012-12-01Fix #33375: OSL geom:trianglevertices gave wrong coordinates for static BVH.Brecht Van Lommel
2012-11-30Fix #33364: cycles tile rendering artifacts.Brecht Van Lommel
2012-11-30Fix cycles CUDA sm 1.3 build with 32 bit compiler, tweaked voronoiBrecht Van Lommel
2012-11-30Fix #33347: cycles OSL crash connecting string to vector socket.Brecht Van Lommel
2012-11-29Fix cycles motion blur + OSL + object texture coordinates issue.Brecht Van Lommel
2012-11-29Fix #32900: object motion blur not working on the GPU. To make this work I di...Brecht Van Lommel
2012-11-28Fix #33334: missing glossy label for OSL phong ramp caused assert.Brecht Van Lommel
2012-11-27Fix #32907: failure rendering a complex node setup, hitting fixed max numberBrecht Van Lommel
2012-11-26Fix: cycles light sampling crash, happens on rare occasions due to floatBrecht Van Lommel
2012-11-23Fix #33267: cycles math node power gave different results for CPU and GPU. TheBrecht Van Lommel
2012-11-23Fix cycles AO issue, still was missing AO pass for black/non-diffuse objects.Brecht Van Lommel
2012-11-23Fix cycles OSL wrong reflection texture coordinate.Brecht Van Lommel
2012-11-22Cycles: disable anisotropic BSDF on CUDA sm 1.x, to try to get it building ag...Brecht Van Lommel
2012-11-21Style cleanup: mixed tabs/spaces were used for indentation in osl_closures.hSergey Sharybin
2012-11-21Cycles: solve -Wmissing-declarations for osl kernelSergey Sharybin
2012-11-21Fix #33257: cycles camera clipping did not work through transparent objects.Brecht Van Lommel
2012-11-21Fix #33256: cycles Z pass for orthographic camera was not right, now is moreBrecht Van Lommel
2012-11-20Fix #33177: OSL render difference with missing textures and HSV nodes.Brecht Van Lommel
2012-11-20Fix cycles OSL missing support for texture mapping paramaters found in textureBrecht Van Lommel
2012-11-20code cleanup: comment unused members of bmesh operator slots and some osl sty...Campbell Barton
2012-11-20Fix [#33239] Cycles OSL : Environment Texture Rotation Incorrect:Thomas Dinges
2012-11-19Scons: better fix for OSL compiler path, so it also works on OS X.Brecht Van Lommel
2012-11-19SCons: make OSL linking work on windows, and fix OSL compiler path issue toBrecht Van Lommel
2012-11-19OSX/scons: refine oslc compile workaroundJens Verwiebe
2012-11-18Windows / OSL:Thomas Dinges
2012-11-18OSL / Windows:Thomas Dinges
2012-11-16OSX/scons/osl: ready for compile now, little hack to be resolved, todo:fix a ...Jens Verwiebe
2012-11-16OSX/scons/osl: initial osl compiling, todo: fix shader compile and copy to bu...Jens Verwiebe
2012-11-16Fix #33188: AO pass wrong after recent change.Brecht Van Lommel
2012-11-15Cycles OSL: windows build system changes to support static OSL/OIIO.Brecht Van Lommel
2012-11-15Windows / Scons OSL:Thomas Dinges
2012-11-15Image thread safe improvementsSergey Sharybin
2012-11-15Cycles: ambient occlusion now takes per-BSDF normals into account.Brecht Van Lommel
2012-11-15Fix #33183: cycles bump mapping was not executed with only an AO node in a ma...Brecht Van Lommel
2012-11-15OSL Scons rulesSergey Sharybin
2012-11-15Fix OSL build error on linux.Brecht Van Lommel
2012-11-14Cycles OSL: windows build fixes.Brecht Van Lommel
2012-11-09Fisheye Equidistant Lens algorith bugfixDalai Felinto
2012-11-09Fix #33125: cycles OSL crash with multiple render sessions running at the sam...Brecht Van Lommel
2012-11-08Cycles: add strength input for normal map node.Brecht Van Lommel
2012-11-08code cleanup: quiet double promotion warningsCampbell Barton
2012-11-07Fix cycles crash with normal map node, issue with tangent sign attribute.Brecht Van Lommel
2012-11-06Cycles OSL: support for the trace(point pos, vector dir, ...) function, to traceBrecht Van Lommel
2012-11-06Cycles OSL: phong_ramp(N, exponent, colors[8]) closure added, which works likeBrecht Van Lommel
2012-11-06Cycles: 4 new nodes.Brecht Van Lommel
2012-11-05Cycles: fix crash rendering textured objects in OpenCLSergey Sharybin
2012-11-05Cycles: improve Anisotropic BSDF node, changing the Roughness U/V inputs toBrecht Van Lommel
2012-11-03Cycles: use mikktspace now for computing tangents from UV maps. This avoids uglyBrecht Van Lommel
2012-11-03Cycles OSL: refactoring and fixesBrecht Van Lommel
2012-10-23code cleanup: remove $Id's that crept back in, also osl style editsCampbell Barton