Age | Commit message (Expand) | Author |
2012-01-09 | Cycles: small tweak to checker texture, scale rather than add with epsilon, | Brecht Van Lommel |
2012-01-08 | Cycles: checker texture node, patch by Thomas. | Brecht Van Lommel |
2011-12-31 | Cycles code refactoring: change displace kernel into more generic shader | Brecht Van Lommel |
2011-12-29 | bugfix: [#29711] Cycles - HSV Node - Hue Change Bug | Dalai Felinto |
2011-12-28 | Fix #29715: cycles and glsl normal node not working correct. | Brecht Van Lommel |
2011-12-22 | Cycles: code refactoring, to do render layer visibility test a bit different, | Brecht Van Lommel |
2011-12-20 | Cycles: some tweaks for apple opencl with ATI cards, to get it working up to | Brecht Van Lommel |
2011-12-20 | Cycles: avoid using float3 in kernel constant memory, just so we're sure alig... | Brecht Van Lommel |
2011-12-20 | Cycles: border rendering support, includes some refactoring in how pixels are | Brecht Van Lommel |
2011-12-17 | Cycles Gamma Node | Dalai Felinto |
2011-12-16 | Normal Node - Cycles | Dalai Felinto |
2011-12-08 | Scons/CUDA | Thomas Dinges |
2011-12-07 | correct missing argument error if CYCLES_OPTIMIZED_KERNEL_FLAGS isnt set | Campbell Barton |
2011-12-06 | Cycles / CUDA Kernel compile: | Thomas Dinges |
2011-12-06 | Cycles: scons cuda kernel compile now does one kernel at a time, to reduce me... | Brecht Van Lommel |
2011-12-04 | Invert Color Cycles Node | Dalai Felinto |
2011-12-03 | CameraData Input Cycles Node | Dalai Felinto |
2011-12-02 | HSV Color Node for Cycles | Dalai Felinto |
2011-12-02 | Cycles: | Brecht Van Lommel |
2011-12-02 | cycles separateRGB: fix for cuda kernel building. | Dalai Felinto |
2011-12-02 | SeparateRGB and CombineRGB nodes for Cycles materials | Dalai Felinto |
2011-12-01 | Cycles | Brecht Van Lommel |
2011-11-30 | Another possible fix for #29301: issue with BVH intersection, reorder code a | Brecht Van Lommel |
2011-11-22 | Fix #29274: problem compiling cycles opencl kernel from directory with spaces. | Brecht Van Lommel |
2011-11-22 | Cycles: OpenCL tweaks | Brecht Van Lommel |
2011-11-21 | Cycles: | Brecht Van Lommel |
2011-11-18 | Cycles: try to avoid NaN pixels with oren nayar. Also small cmake code cleanup. | Brecht Van Lommel |
2011-11-16 | Fix #29278: cycles crash with displacement method both. | Brecht Van Lommel |
2011-11-15 | Fix build issue on windows, M_PI => M_PI_F. | Brecht Van Lommel |
2011-11-15 | Fix #29259: cycles issues on certain processors. Now two versions of the kernel | Brecht Van Lommel |
2011-11-14 | Cycles: | Brecht Van Lommel |
2011-11-14 | Cycles: Oren-Nayar BSDF support. This is not a separate shader node, rather it | Brecht Van Lommel |
2011-11-13 | Cycles: | Thomas Dinges |
2011-11-12 | Cycles: | Brecht Van Lommel |
2011-11-10 | Cycles: | Brecht Van Lommel |
2011-11-10 | Cycles: | Brecht Van Lommel |
2011-11-10 | add some missing headers to cmake, also add some files as comments since it s... | Campbell Barton |
2011-11-09 | edits to cycles cmake files so cmake_consistency_check.py can parse them. | Campbell Barton |
2011-11-08 | Cycles: | Brecht Van Lommel |
2011-11-07 | Cycles: procedural texture nodes reorganization. This will break existing files | Brecht Van Lommel |
2011-10-29 | Cycles: seed value to get different noise values from renders, there was a patch | Brecht Van Lommel |
2011-10-19 | Cycles: fix some issues with mix shaders when the weight for an emission shader | Brecht Van Lommel |
2011-10-17 | use CMake's CUDA_NVCC_EXECUTABLE rather then own hard coded CYCLES_CUDA varia... | Campbell Barton |
2011-10-16 | Cycles: enable multi closure sampling and transparent shadows only on CPU and | Brecht Van Lommel |
2011-10-16 | Cycles: add transparent shadow support, i.e. shadows through Transparent BSDF | Brecht Van Lommel |
2011-10-16 | Cycles: enable improved closure sampling, this should give less noise for mix... | Brecht Van Lommel |
2011-10-16 | Cycles: | Thomas Dinges |
2011-10-16 | Cycles: | Brecht Van Lommel |
2011-10-13 | Cycles: revert commit that joined surface/volume socket into a single shader ... | Brecht Van Lommel |
2011-10-12 | Cycles: replace surface/volume sockets in output nodes with a single shader s... | Brecht Van Lommel |