Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2021-11-11Cycles: Add sample offset optionAndrii
2021-11-10Merge branch 'blender-v3.0-release'Brecht Van Lommel
2021-11-10Fix T92972: Cycles HIP wrong render display after a recent refactorBrecht Van Lommel
2021-11-10Fix T92985: CUDA errors with Cycles film convert kernelsPatrick Mours
2021-11-10Cycles: Adapt shared kernel/device/gpu layer for MSLMichael Jones
2021-11-09Fix T92645: Cycles OSL crash due use of uninitialized pointerBrecht Van Lommel
2021-11-09Cycles: Improve OptiX denoising with dark images and fix crash when denoiser ...Patrick Mours
2021-11-09Fix T92876: Cycles incorrect volume emission + absorption handlingBrecht Van Lommel
2021-11-06Cycles: perform CPU film reading in the kernel, to use AVX2 half conversionBrecht Van Lommel
2021-11-05Fix T91733, T92486: Cycles wrong shadow catcher with volumesBrecht Van Lommel
2021-11-05Fix T92566: Cycles distant lights too dim in reflectionsBrecht Van Lommel
2021-11-05Fix T92503: Cycles OSL crash with object attributesBrecht Van Lommel
2021-11-04Fix part of T91797: Cycles CPU and GPU render differences with camera inside ...Brecht Van Lommel
2021-11-04Fix T92450: Cycles wrong render with overlapping glass, transparency and volumesBrecht Van Lommel
2021-11-02Fix T77681, T92634: noise texture artifacts with high detailBrecht Van Lommel
2021-11-01Fix T92575: Cycles black pixels when rendering with > 65k samplesWilliam Leeson
2021-10-28Fix T92513: Cycles stereo pole merge not rotating along with cameraBrecht Van Lommel
2021-10-28Fix T92255: Cycles Christensen-Burley render errors with scaled objectsBrecht Van Lommel
2021-10-28Fix T92158: Cycles crash with Fast GI and area light MISBrecht Van Lommel
2021-10-27Cycles: Scrambling distance for the PMJ samplerWilliam Leeson
2021-10-27Cycles: Replace saturate with saturatefWilliam Leeson
2021-10-26Fix Cycles runtime GPU kernel compilation after recent refactorBrecht Van Lommel
2021-10-26Cleanup: remove files that should not have been added in file renamesBrecht Van Lommel
2021-10-26Distance Scrambling for for Cycles X - Sobol versionWilliam Leeson
2021-10-26Cycles: remove prefix from source code file namesBrecht Van Lommel
2021-10-26Cycles: changes to source code folders structureBrecht Van Lommel
2021-10-26Cycles: add additive AO support through Fast GI settingsBrecht Van Lommel
2021-10-26Cycles: restore Denoising Depth pass, when enabling Denoising Data passesBrecht Van Lommel
2021-10-26Cycles: change Position render pass to be not antialiasedBrecht Van Lommel
2021-10-22Fix Cycles HIP binaries always recompilingBrecht Van Lommel
2021-10-22Cleanup: refactor float/half conversions for clarityBrecht Van Lommel
2021-10-22Cycles: various fixes for HIP and compilation of HIP binariesSayak Biswas
2021-10-21Fix T92363: OptiX fails with ambient occlusion node, after recent changesBrecht Van Lommel
2021-10-21Cycles: add shadow path compaction for GPU renderingBrecht Van Lommel
2021-10-20Cleanup: remove unused codeBrecht Van Lommel
2021-10-20Cleanup: some renaming to better distinguish main and shadow pathsBrecht Van Lommel
2021-10-20Cycles: make ambient occlusion pass take into account transparency againBrecht Van Lommel
2021-10-20HIP device code cleanup and fix for high VRAM usageSayak Biswas
2021-10-19Cycles: bake transparent shadows for hairBrecht Van Lommel
2021-10-19Cycles: avoid intermediate stack array for writing shadow intersectionsBrecht Van Lommel
2021-10-19Cycles: decouple shadow paths from main path on GPUBrecht Van Lommel
2021-10-19Cleanup: fix compiler warningsBrecht Van Lommel
2021-10-19Fix invalid principled diffuse in Cycles OSLSergey Sharybin
2021-10-19Cleanup: More readable Cycles OSL BSDF definitionSergey Sharybin
2021-10-19Cleanup: clang-formatCampbell Barton
2021-10-18Revert "Cycles: optimize volume stack copying for shadow catcher/compaction"Brecht Van Lommel
2021-10-18Cleanup: minor refactoring in preparation of main and shadow path decouplingBrecht Van Lommel
2021-10-18Cycles: reduce GPU state memory a littleBrecht Van Lommel
2021-10-18Cycles: optimize volume stack copying for shadow catcher/compactionBrecht Van Lommel
2021-10-18Cleanup: consistently use uint32_t for path flagBrecht Van Lommel