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2014-08-19Fix T41471 Cycles Bake: Setting small tile size results in wrong bake with ↵Dalai Felinto
stripes rather than the expected noise pattern This problem was introduced in 983cbafd1877f8dbaae60b064a14e27b5b640f18 Basically the issue is that we were not getting a unique index in the baking routine for the RNG (random number generator). Reviewers: sergey Differential Revision: https://developer.blender.org/D749
2014-08-15Fix compilation on linux (implicit conversion from double/float to size_t ↵Bastien Montagne
treated as error here).
2014-08-15Final Fix T41222 Blender gives weird ouput when baking (4096*4096) ↵Dalai Felinto
resolution on GPU It now uses the tile size to split the job. For CPU this may add overhead, but for GPU this is highly needed. Reviewers: sergey Differential Revision: https://developer.blender.org/D690
2014-07-31Cycles Bake: use size_t instead of width, heightDalai Felinto
(original patch by Sergey Sharybin) Note: RNA API can't use size_t at the moment. Once it does this patch can be tweaked a bit to fully benefit from size_t larger dimensions. (right now num_pixels is passed as int) Reviewed By: sergey, campbellbarton Differential Revision: https://developer.blender.org/D688
2014-07-25Cycles Bake: show progress bar during bakeDalai Felinto
Baking progress preview is not possible, in parts due to the way the API was designed. But at least you get to see the progress bar while baking. Reviewers: sergey Differential Revision: https://developer.blender.org/D656
2014-06-06Fix T40370: cycles CUDA baking timeout with high number of AA samples.Brecht Van Lommel
Now baking does one AA sample at a time, just like final render. There is also some code for shader antialiasing that solves T40369 but it is disabled for now because there may be unpredictable side effects.
2014-05-08Cycles-Bake: displacement support (fix T40068)Dalai Felinto
Code with contribution from Brecht Van Lommel. Reviewers: brecht Differential Revision: https://developer.blender.org/D510
2014-05-03Cycles BakeDalai Felinto
Expand Cycles to use the new baking API in Blender. It works on the selected object, and the panel can be accessed in the Render panel (similar to where it is for the Blender Internal). It bakes for the active texture of each material of the object. The active texture is currently defined as the active Image Texture node present in the material nodetree. If you don't want the baking to override an existent material, make sure the active Image Texture node is not connected to the nodetree. The active texture is also the texture shown in the viewport in the rendered mode. Remember to save your images after the baking is complete. Note: Bake currently only works in the CPU Note: This is not supported by Cycles standalone because a lot of the work is done in Blender as part of the operator only, not the engine (Cycles). Documentation: http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Cycles/Bake Supported Passes: ----------------- Data Passes * Normal * UV * Diffuse/Glossy/Transmission/Subsurface/Emit Color Light Passes * AO * Combined * Shadow * Diffuse/Glossy/Transmission/Subsurface/Emit Direct/Indirect * Environment Review: D421 Reviewed by: Campbell Barton, Brecht van Lommel, Sergey Sharybin, Thomas Dinge Original design by Brecht van Lommel. The entire commit history can be found on the branch: bake-cycles