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AgeCommit message (Expand)Author
2012-09-28Fix #32072: cycles shadow pass gave different results with/without emittingBrecht Van Lommel
2012-09-04Cycles: merge of changes from tomato branch.Brecht Van Lommel
2012-06-09style cleanup: assignment & indentation.Campbell Barton
2012-06-07Cycles: border render now works in the viewport, when looking through theBrecht Van Lommel
2012-04-30Cycles: support for motion vector and UV passes.Brecht Van Lommel
2012-04-16Fix/tweak for cycles border render, it wasn't generating the exact same samplesBrecht Van Lommel
2012-03-28Fix #30551: cycles passes combining did not always give identical result comb...Brecht Van Lommel
2012-03-28Cycles: shadow pass support. Note that this only takes into account lamps,Brecht Van Lommel
2012-03-28Cycles: viewport rendered draw mode now shows background images, also changed...Brecht Van Lommel
2012-01-27Cycles: another fix for CUDA render passes, needed to align float4 passes.Brecht Van Lommel
2012-01-26Cycles: render passes for CUDA cards with compute model >= 2.x.Brecht Van Lommel
2012-01-26Cycles: fix issues rendering second render layer passes, and avoid unnecessaryBrecht Van Lommel
2012-01-25Cycles: Render PassesBrecht Van Lommel
2012-01-09Cycles: multi GPU rendering support.Brecht Van Lommel
2012-01-04Cycles: device code refactoring, no functional changes.Brecht Van Lommel
2011-12-20Cycles: border rendering support, includes some refactoring in how pixels areBrecht Van Lommel
2011-09-16Cycles: tweaks to properties and nodesBrecht Van Lommel
2011-08-28Cycles:Brecht Van Lommel
2011-04-27Cycles render engine, initial commit. This is the engine itself, blender modi...Ton Roosendaal