Age | Commit message (Expand) | Author |
---|---|---|
2012-05-02 | Fix #31168: cycles mask layer should only affect objects for camera rays. | Brecht Van Lommel |
2012-04-30 | Cycles: support for motion vector and UV passes. | Brecht Van Lommel |
2012-04-16 | Fix #30966: cycles nan mesh vertices got set to (0, 0, 0), now remove them in... | Brecht Van Lommel |
2012-02-28 | Cycles: support for camera rendering an environment map with equirectangular | Brecht Van Lommel |
2011-12-20 | Cycles: avoid using float3 in kernel constant memory, just so we're sure alig... | Brecht Van Lommel |
2011-12-20 | Cycles: border rendering support, includes some refactoring in how pixels are | Brecht Van Lommel |
2011-09-16 | Cycles: tweaks to properties and nodes | Brecht Van Lommel |
2011-04-27 | Cycles render engine, initial commit. This is the engine itself, blender modi... | Ton Roosendaal |