Age | Commit message (Expand) | Author |
2014-03-29 | Cycles: add support for mesh deformation motion blur. | Brecht Van Lommel |
2014-03-29 | Cycles code refactor: move more geometry code into per primitive files. | Brecht Van Lommel |
2013-08-18 | Cycles: relicense GNU GPL source code to Apache version 2.0. | Brecht Van Lommel |
2013-08-05 | Fix #36380: cycles render error with sun lamp that has object scale 0,0,0. | Brecht Van Lommel |
2013-07-14 | Fix a few issues found by coverity code scan in cycles code, nothing that caused | Brecht Van Lommel |
2013-07-03 | Fix cycles world ray visibility not working correct with multiple importance | Brecht Van Lommel |
2013-06-21 | Cycles OpenCL: make displacement and world importance sampling work. | Brecht Van Lommel |
2013-06-18 | Cycles: add "Transparent Shadow" option for materials, to disable them per ma... | Brecht Van Lommel |
2013-06-08 | Fix #35672: missing update when changing light ray visibility during viewport... | Brecht Van Lommel |
2013-06-07 | Cycles: ray visibility options now work for lamps and mesh lights, with and w... | Brecht Van Lommel |
2013-06-04 | Cycles: | Thomas Dinges |
2013-06-03 | Cycles / Math functions: | Thomas Dinges |
2013-05-12 | Cycles / Math: | Thomas Dinges |
2013-03-23 | Cycles: | Thomas Dinges |
2013-02-20 | Fix shadow pass issue with non-progressive render shadow pass with emitting | Brecht Van Lommel |
2013-02-13 | Fix #34226: cycles shadow pass got incorrectly influenced by world multiple | Brecht Van Lommel |
2013-01-30 | Cycles: make multiple importance sampling for lamps an option per lamp now, | Brecht Van Lommel |
2013-01-25 | Fix cycles crash that happened with mesh emission and diffuse/glossy ray | Brecht Van Lommel |
2013-01-10 | Cycles: multiple importance sampling for lamps, which helps reduce noise for | Brecht Van Lommel |
2013-01-03 | Cycles Hair: refactoring to store curves with the index of the first key and the | Brecht Van Lommel |
2013-01-03 | Cycles Hair: refactoring to support generic attributes for hair curves. There | Brecht Van Lommel |
2012-12-28 | New feature | Stuart Broadfoot |
2012-11-10 | Fix #33131: more useful cycles behavior for layers that are both marked excluded | Brecht Van Lommel |
2012-10-08 | Fix #32815: cycles environment render as lamp crash with resolution >= 1024. | Brecht Van Lommel |
2012-10-01 | Fix/workaround #31987: sample as lamp for environment textures not working | Brecht Van Lommel |
2012-09-03 | Fix #32088: cycles crash removing a lamp with non-progressive sampling. | Brecht Van Lommel |
2012-07-31 | Fix cycles issue with wrong texture coordinates on a second render layer with | Brecht Van Lommel |
2012-06-13 | Cycles: first step for implementation of non-progressive sampler that handles | Brecht Van Lommel |
2012-06-09 | style cleanup: block comments | Campbell Barton |
2012-06-04 | Cycles: spot lamp support. | Brecht Van Lommel |
2012-05-07 | Fix most of #31307: cycles panorama camera not working correct with speed | Brecht Van Lommel |
2012-04-16 | Fix #30966: cycles nan mesh vertices got set to (0, 0, 0), now remove them in... | Brecht Van Lommel |
2012-02-28 | Cycles: support for camera rendering an environment map with equirectangular | Brecht Van Lommel |
2012-01-26 | Cycles: disable environment importance sampling code for CUDA cards with | Brecht Van Lommel |
2012-01-22 | Fix missing shadows with cycles world sample as lamp option, my mistake in | Brecht Van Lommel |
2012-01-20 | Sample as Lamp option for world shaders, to enable multiple importance sampling. | Brecht Van Lommel |
2012-01-19 | Fix small code issue pointed out by nico_ga, was doing negation on unsigned t... | Brecht Van Lommel |
2011-09-28 | Cycles: internal changes that should have no effect on user level yet, added | Brecht Van Lommel |
2011-09-12 | Cycles: | Brecht Van Lommel |
2011-09-02 | Cycles: optimizations for instances in scene updates before render starts, | Brecht Van Lommel |
2011-04-27 | Cycles render engine, initial commit. This is the engine itself, blender modi... | Ton Roosendaal |