Age | Commit message (Expand) | Author |
2012-11-10 | Fix #33131: more useful cycles behavior for layers that are both marked excluded | Brecht Van Lommel |
2012-10-08 | Fix #32815: cycles environment render as lamp crash with resolution >= 1024. | Brecht Van Lommel |
2012-10-01 | Fix/workaround #31987: sample as lamp for environment textures not working | Brecht Van Lommel |
2012-09-03 | Fix #32088: cycles crash removing a lamp with non-progressive sampling. | Brecht Van Lommel |
2012-07-31 | Fix cycles issue with wrong texture coordinates on a second render layer with | Brecht Van Lommel |
2012-06-13 | Cycles: first step for implementation of non-progressive sampler that handles | Brecht Van Lommel |
2012-06-09 | style cleanup: block comments | Campbell Barton |
2012-06-04 | Cycles: spot lamp support. | Brecht Van Lommel |
2012-05-07 | Fix most of #31307: cycles panorama camera not working correct with speed | Brecht Van Lommel |
2012-04-16 | Fix #30966: cycles nan mesh vertices got set to (0, 0, 0), now remove them in... | Brecht Van Lommel |
2012-02-28 | Cycles: support for camera rendering an environment map with equirectangular | Brecht Van Lommel |
2012-01-26 | Cycles: disable environment importance sampling code for CUDA cards with | Brecht Van Lommel |
2012-01-22 | Fix missing shadows with cycles world sample as lamp option, my mistake in | Brecht Van Lommel |
2012-01-20 | Sample as Lamp option for world shaders, to enable multiple importance sampling. | Brecht Van Lommel |
2012-01-19 | Fix small code issue pointed out by nico_ga, was doing negation on unsigned t... | Brecht Van Lommel |
2011-09-28 | Cycles: internal changes that should have no effect on user level yet, added | Brecht Van Lommel |
2011-09-12 | Cycles: | Brecht Van Lommel |
2011-09-02 | Cycles: optimizations for instances in scene updates before render starts, | Brecht Van Lommel |
2011-04-27 | Cycles render engine, initial commit. This is the engine itself, blender modi... | Ton Roosendaal |