Age | Commit message (Expand) | Author |
2018-04-29 | Cycles: Cleanup: Remove double semicolons | Lukas Stockner |
2018-03-12 | Cycles: add constant folding to displacement nodes. | Brecht Van Lommel |
2018-03-10 | Cycles: switch to squared roughness convention for all nodes. | Brecht Van Lommel |
2018-03-10 | Code refactor: make Transform always affine, dropping last row. | Brecht Van Lommel |
2018-02-28 | Code cleanup: refactor Cycles image metadata retrieval to use a struct. | Brecht Van Lommel |
2018-02-23 | Cycles: add Principled Volume shader. | Brecht Van Lommel |
2018-02-23 | Code refactor: improve attribute handling for optional volume attributes. | Brecht Van Lommel |
2018-02-22 | Code cleanup: fix incorrect socket names in hair and particle info nodes. | Brecht Van Lommel |
2018-02-14 | Cycles: restore Particle Info Index for now, keep it next to Random. | Brecht Van Lommel |
2018-02-14 | Cycles: change Index output of Hair and Particle Info to Random, in 0..1 range. | Brecht Van Lommel |
2018-02-13 | Cycles: Implement index output for hair node | Sergey Sharybin |
2018-02-09 | Cycles: add random walk subsurface scattering to Principled BSDF. | Brecht Van Lommel |
2018-02-09 | Cycles: random walk subsurface scattering. | Brecht Van Lommel |
2018-02-03 | Cycles: add Vector Displacement node and extend Displacement node. | Brecht Van Lommel |
2018-01-23 | Cycles: change material output displacement to vector. | Brecht Van Lommel |
2018-01-23 | Cycles: add Displacement node. | Brecht Van Lommel |
2017-11-08 | Cycles: add bevel shader, for raytrace based rounded edges. | Brecht Van Lommel |
2017-08-20 | Code cleanup: deduplicate some bsdf node methods. | Brecht Van Lommel |
2017-08-20 | Cycles: support baking normals plugged into BSDFs, averaged with closure weight. | Brecht Van Lommel |
2017-07-21 | Fix T52135: Cycles should not keep generated/packed images in memory after re... | Brecht Van Lommel |
2017-07-12 | Cycles: Enable SSS from Principled BSDF only when actually in use | Mai Lavelle |
2017-06-21 | Fix T51849: change Cycles clearcoat gloss to roughness. | Brecht Van Lommel |
2017-05-18 | Fix T51408: Cycles - Principled BSDF Shader - Transparency is not working as ... | Pascal Schoen |
2017-04-27 | Unlimited number of textures for Cycles | Stefan Werner |
2017-04-21 | Cycles: Make it a generic base class for all types of closure nodes | Sergey Sharybin |
2017-04-18 | Squashed commit of the following: | Pascal Schoen |
2017-03-29 | Cycles: Make all #include statements relative to cycles source directory | Sergey Sharybin |
2017-02-27 | Cycles: Forgot this in previous commit | Sergey Sharybin |
2017-02-27 | Cycles: Add more logs about what's going on in shader optimization | Sergey Sharybin |
2017-02-27 | Cycles: Experiment with replacing Sharp Glossy with GGX when Filter Glossy is... | Sergey Sharybin |
2017-01-25 | Fix T50032: Wrong render result when same image is used with and without alpha | Sergey Sharybin |
2017-01-19 | Cycles: Expose diffuse and glossy depth to Light Path node | Sergey Sharybin |
2016-12-06 | Cycles :Cleanup, indentation | Sergey Sharybin |
2016-11-23 | Fix T50100: Cycles SeparateRGBNode Red socket defined wrong | Sergey Sharybin |
2016-10-30 | Cycles: Add smoothing option to the Brick Texture | Lukas Stockner |
2016-10-24 | Cycles: Cleanup, style | Sergey Sharybin |
2016-10-01 | Cycles: implement partial constant folding for exponentiation. | Alexander Gavrilov |
2016-09-11 | Cycles: Fix bump mapping to use object space when used with true displacement | Mai Lavelle |
2016-08-22 | Fix T49136: full constant Curves with zero Fac input crashes in assert. | Alexander Gavrilov |
2016-08-02 | Cycles: add folding for redundant A to B to A conversions. | Alexander Gavrilov |
2016-07-31 | Cycles: constant fold add/mul type nodes with known 0 and 1 arguments. | Alexander Gavrilov |
2016-07-31 | Cycles: constant folding for RGB/Vector Curves and Color Ramp. | Alexander Gavrilov |
2016-07-29 | Fix use of uninitialized variable in Cycles, mostly harmless. | Brecht Van Lommel |
2016-07-27 | Cycles: Some minor tweaks to emission sharder | Sergey Sharybin |
2016-07-21 | Fix Cycles OSL script node not working in shader using bump, after node type ... | Brecht Van Lommel |
2016-07-18 | Cycles: add ConstantFolder class for constant folding boilerplate. | Alexander Gavrilov |
2016-07-14 | Code cleanup: show unused arguments names for ShaderNode::constant_fold. | Brecht Van Lommel |
2016-07-03 | Fix T48783: OSL render errors after recent refactoring. | Brecht Van Lommel |
2016-07-02 | Cleanup: comment blocks | Campbell Barton |
2016-06-23 | Cycles: Add multi-scattering, energy-conserving GGX as an option to the Gloss... | Lukas Stockner |