Age | Commit message (Expand) | Author |
2018-11-23 | Cycles: Fixed a warning. | Stefan Werner |
2018-11-09 | Cycles: Cleanup, split array from vector | Sergey Sharybin |
2018-11-09 | Cycles: Cleanup, spacing after preprocessor | Sergey Sharybin |
2018-07-18 | Cycles: add Principled Hair BSDF. | L. E. Segovia |
2018-07-15 | Cycles: add voronoi features and distance settings from Blender. | charlie |
2018-07-06 | Cleanup: strip trailing space for cycles | Campbell Barton |
2018-06-15 | Cycles: change Ambient Occlusion shader to output colors. | Lukas Stockner |
2018-05-27 | Cycles: Add Support for IES files as textures for light strength | Lukas Stockner |
2018-03-12 | Cycles: add constant folding to displacement nodes. | Brecht Van Lommel |
2018-02-23 | Cycles: add Principled Volume shader. | Brecht Van Lommel |
2018-02-23 | Code refactor: improve attribute handling for optional volume attributes. | Brecht Van Lommel |
2018-02-09 | Cycles: add random walk subsurface scattering to Principled BSDF. | Brecht Van Lommel |
2018-02-03 | Cycles: add Vector Displacement node and extend Displacement node. | Brecht Van Lommel |
2018-01-23 | Cycles: change material output displacement to vector. | Brecht Van Lommel |
2018-01-23 | Cycles: add Displacement node. | Brecht Van Lommel |
2017-11-08 | Cycles: add bevel shader, for raytrace based rounded edges. | Brecht Van Lommel |
2017-11-05 | Code refactor: remove emission and background closures, sum directly. | Brecht Van Lommel |
2017-10-11 | Fix T53048: OSL Volume is broken in Blender 2.79 | Sergey Sharybin |
2017-08-20 | Code cleanup: deduplicate some bsdf node methods. | Brecht Van Lommel |
2017-08-20 | Cycles: support baking normals plugged into BSDFs, averaged with closure weight. | Brecht Van Lommel |
2017-07-12 | Cycles: Enable SSS from Principled BSDF only when actually in use | Mai Lavelle |
2017-06-21 | Fix T51849: change Cycles clearcoat gloss to roughness. | Brecht Van Lommel |
2017-06-13 | Fix T51791: Point Density doesn't work on GPU | Hristo Gueorguiev |
2017-05-18 | Fix T51408: Cycles - Principled BSDF Shader - Transparency is not working as ... | Pascal Schoen |
2017-04-21 | Cycles: Make it a generic base class for all types of closure nodes | Sergey Sharybin |
2017-04-18 | Squashed commit of the following: | Pascal Schoen |
2017-04-18 | Cycles: Remove meaningless volume shaders | Sergey Sharybin |
2017-03-29 | Cycles: Make all #include statements relative to cycles source directory | Sergey Sharybin |
2017-03-22 | Cycles: fixed warnings | Stefan Werner |
2017-02-27 | Cycles: Experiment with replacing Sharp Glossy with GGX when Filter Glossy is... | Sergey Sharybin |
2016-10-30 | Cycles: Add smoothing option to the Brick Texture | Lukas Stockner |
2016-09-11 | Cycles: Fix bump mapping to use object space when used with true displacement | Mai Lavelle |
2016-09-05 | Cycles: Fix unreported - Missing node group for the Camera Node | Lukas Stockner |
2016-07-31 | Cycles: constant folding for RGB/Vector Curves and Color Ramp. | Alexander Gavrilov |
2016-07-31 | Fix Cycles OpenCL not always allocating enough space for closures. | Brecht Van Lommel |
2016-07-27 | Cycles: Style, placement of asteric in pointers | Sergey Sharybin |
2016-07-21 | Fix Cycles OSL script node not working in shader using bump, after node type ... | Brecht Van Lommel |
2016-07-18 | Cycles: add ConstantFolder class for constant folding boilerplate. | Alexander Gavrilov |
2016-06-21 | Cycles: Deduplicate Vector and RGB Curve nodes | Lukas Stockner |
2016-06-19 | Cycles: add constant folding for more color operation nodes. | Alexander Gavrilov |
2016-06-18 | Fix T48671: Cycles crash with OSL nodes and bump after recent refactoring. | Brecht Van Lommel |
2016-06-12 | Fix Cycles debug build assert on some platforms, tighten checks to avoid this... | Brecht Van Lommel |
2016-06-11 | Cycles: nodify shader nodes | Brecht Van Lommel |
2016-05-29 | Code refactor: store ShaderNode enums as enum rather than ustring. | Brecht Van Lommel |
2016-05-29 | Code refactor: centralize OSL node creation in shader manager. | Brecht Van Lommel |
2016-05-29 | Code refactor: pass ShaderInput to constant_fold, so it supports arbitrary ty... | Brecht Van Lommel |
2016-05-29 | Code refactor: add separate RGB to BW node and rename some sockets. | Brecht Van Lommel |
2016-05-28 | Code refactor: make ShaderNode match Node a bit more, reusing types and enums. | Brecht Van Lommel |
2016-05-23 | Cycles: Fix wrong closure counter in feature adaptive kernel | Sergey Sharybin |
2016-05-23 | Cycles: Fix missing feature reported by the Volume node | Sergey Sharybin |