Age | Commit message (Expand) | Author |
2016-05-09 | Cleanup: More byte -> byte4 renaming for consistency. | Thomas Dinges |
2016-05-06 | Cleanup: Rename texture slots to float4 and byte, to distinguish from future ... | Thomas Dinges |
2016-04-22 | Cycles: Reduce verbosity of logging | Sergey Sharybin |
2016-04-16 | Cycles: Refactor Image Texture limits. | Thomas Dinges |
2016-04-16 | Cleanup: Move texture definitions to util, to avoid bad level include. | Thomas Dinges |
2016-04-11 | Cycles: Rename tri_woop to tri_storage | Sergey Sharybin |
2016-02-12 | Cycles: Make Blender importer more forward compatible | Sergey Sharybin |
2015-12-01 | Cleanup: Remove some more code for BVH cache. I missed that somehow. | Thomas Dinges |
2015-04-20 | Cycles: Split BVH nodes storage into inner and leaf nodes | Sergey Sharybin |
2014-12-25 | Cleanup: Fix Cycles Apache header. | Thomas Dinges |
2014-12-25 | Cycles: Implement QBVH tree traversal | Sergey Sharybin |
2014-09-24 | make "tri_shader" an int instead of a float | Martijn Berger |
2014-06-14 | Cycles: Add support for uchar4 attributes. | Thomas Dinges |
2014-06-13 | Cycles: Calculate face normal on the fly. | Thomas Dinges |
2014-05-19 | Move ShadingSystem enum to shader.h | Nathan Letwory |
2014-05-19 | Move BVHType and shadingsystem enums to top-level of Cycles namespace. | Nathan Letwory |
2014-05-11 | Cycles / CUDA: Increase maximum image textures on GPU. | Thomas Dinges |
2014-05-03 | Cycles Bake | Dalai Felinto |
2014-03-29 | Cycles code refactor: changes to make adding new primitive types easier. | Brecht Van Lommel |
2013-09-04 | Fix a few issues reported by coverity scan. | Brecht Van Lommel |
2013-08-18 | Cycles: relicense GNU GPL source code to Apache version 2.0. | Brecht Van Lommel |
2013-06-28 | Fix #35896: cycles crash with OSL image textures and viewport + preview render | Brecht Van Lommel |
2013-04-02 | Cycles: code refactoring to add generic lookup table memory. | Brecht Van Lommel |
2013-02-14 | Further fix for #34121: OSL + persistent images could crash in some cases still. | Brecht Van Lommel |
2013-01-03 | Cycles Hair: refactoring to store curves with the index of the first key and the | Brecht Van Lommel |
2013-01-03 | Cycles Hair: refactoring to support generic attributes for hair curves. There | Brecht Van Lommel |
2012-12-28 | New feature | Stuart Broadfoot |
2012-12-20 | Cycles: reduce memory usage of instanced objects by about 40%, as long as the | Brecht Van Lommel |
2012-11-09 | Cycles: persistent images option | Sergey Sharybin |
2012-10-16 | Cycles: fix some update issues with camera motion blur, and do some more work | Brecht Van Lommel |
2012-09-07 | Fix for Cycles (CUDA) compilation (again ...). Moved the AttributeStandard en... | Lukas Toenne |
2012-09-04 | Cycles: merge of changes from tomato branch. | Brecht Van Lommel |
2012-08-31 | Fix for #32184 and redesign of particle storage in Cycles. | Lukas Toenne |
2012-06-08 | Particle Info node for Cycles. This can be used to access particle informatio... | Lukas Toenne |
2012-05-13 | Cycles: OpenCL image texture support, fix an attribute node issue and refactor | Brecht Van Lommel |
2012-05-02 | Fix #31168: cycles mask layer should only affect objects for camera rays. | Brecht Van Lommel |
2012-04-30 | Cycles: support for motion vector and UV passes. | Brecht Van Lommel |
2012-04-13 | Cycles: add render layer use environment option to disable world lighting on | Brecht Van Lommel |
2012-03-07 | Cycles: float texture support. Due to GPU limitations there are now 95 byte, | Brecht Van Lommel |
2012-02-28 | Cycles: support for mask layers in render layer, this has the same effect as | Brecht Van Lommel |
2012-01-20 | Sample as Lamp option for world shaders, to enable multiple importance sampling. | Brecht Van Lommel |
2011-10-16 | Cycles: enable multi closure sampling and transparent shadows only on CPU and | Brecht Van Lommel |
2011-10-16 | Cycles: enable improved closure sampling, this should give less noise for mix... | Brecht Van Lommel |
2011-09-28 | Cycles: internal changes that should have no effect on user level yet, added | Brecht Van Lommel |
2011-09-16 | Cycles: tweaks to properties and nodes | Brecht Van Lommel |
2011-09-01 | Cycles: | Brecht Van Lommel |
2011-08-28 | Cycles: | Brecht Van Lommel |
2011-04-27 | Cycles render engine, initial commit. This is the engine itself, blender modi... | Ton Roosendaal |