Age | Commit message (Expand) | Author |
2020-02-28 | Cycles: Rework tile scheduling for denoising | Patrick Mours |
2020-02-11 | Cycles: Add support for denoising in the viewport | Patrick Mours |
2019-05-01 | Cleanup: comments (long lines) in cycles | Campbell Barton |
2019-04-17 | ClangFormat: apply to source, most of intern | Campbell Barton |
2018-07-06 | Cleanup: strip trailing space for cycles | Campbell Barton |
2017-10-21 | Fix issue with resumable rendering in recent changes. | Brecht Van Lommel |
2017-10-21 | Cycles: disable progressive refine if denoising or save buffers is used. | Brecht Van Lommel |
2017-08-17 | Cycles: Calculate correct remaining time when using a larger pixel size | Lukas Stockner |
2017-08-15 | Cycles/BI: Add a pixel size option for speeding up viewport rendering | Lukas Stockner |
2017-05-07 | Cycles: Implement denoising option for reducing noise in the rendered image | Lukas Stockner |
2017-03-29 | Cycles: Make all #include statements relative to cycles source directory | Sergey Sharybin |
2017-03-24 | Cycles: Remove obsolete variable from the TileManager | Lukas Stockner |
2017-01-25 | Fix T50517: Rendering expecting time is negative | Sergey Sharybin |
2016-12-03 | Cycles: Refactor Progress system to provide better estimates | Lukas Stockner |
2016-03-30 | Cycles: Resumable render implementation for Cycles | Sergey Sharybin |
2016-01-10 | Cycles: Adding Hilbert Spiral as a tile order for rendering | Lukas Stockner |
2016-01-02 | Cycles: Force bottom-to-top tile order for viewport rendering | Lukas Stockner |
2015-12-31 | Cycles: Fix viewport rendering with multiple GPU devices | Sergey Sharybin |
2015-12-24 | Cycles: Fix Tile access in the TileManager for viewport rendering | Lukas Stockner |
2015-12-23 | Cycles: Sort tiles in rendering order at construction time | Lukas Stockner |
2015-10-08 | Cycles: Cleanup, whitespace around keywords | Sergey Sharybin |
2015-03-27 | Cycles: Code cleanup, spaces around keywords | Sergey Sharybin |
2015-03-27 | Cycles: Code cleanup, prepare for strict C++ flags | Sergey Sharybin |
2014-12-25 | Cleanup: Fix Cycles Apache header. | Thomas Dinges |
2014-10-05 | Cycles: Center Tile order had a slight offset to the left. | Greg Zaal |
2014-06-13 | Cycles Refactor: Add SSE Utility code from Embree for cleaner SSE code. | Thomas Dinges |
2013-09-04 | Fix a few issues reported by coverity scan. | Brecht Van Lommel |
2013-08-18 | Cycles: relicense GNU GPL source code to Apache version 2.0. | Brecht Van Lommel |
2013-08-09 | Fix cycles not rendering with 1x1 resolution anymore, not so common for users | Brecht Van Lommel |
2013-05-08 | Cycles / Tile Rendering: | Thomas Dinges |
2013-01-07 | Cycles / Tile Rendering: | Thomas Dinges |
2012-11-05 | Stupid copy-paste typo in tiles commit. | Sergey Sharybin |
2012-11-05 | Render engines: replace number of x/y tiles with tile size | Sergey Sharybin |
2012-10-25 | Cycles: use simplier strategy in next_tile for viewport rendering | Sergey Sharybin |
2012-10-24 | Fix #32951: Progressive refine crashing Blender when used with multiple cuda ... | Sergey Sharybin |
2012-10-23 | Fix #32951: Progressive refine crashing Blender when used with multiple cuda | Sergey Sharybin |
2012-10-13 | Cycles: progressive refine option | Sergey Sharybin |
2012-09-17 | Cycles: change preview "resolution divider" that gave the number of lower | Brecht Van Lommel |
2012-09-04 | Cycles: merge of changes from tomato branch. | Brecht Van Lommel |
2012-01-04 | Cycles: device code refactoring, no functional changes. | Brecht Van Lommel |
2011-12-21 | Cycles: some small code refactoring related to buffer parameters. | Brecht Van Lommel |
2011-12-20 | Cycles: border rendering support, includes some refactoring in how pixels are | Brecht Van Lommel |
2011-09-16 | Cycles: tweaks to properties and nodes | Brecht Van Lommel |
2011-09-15 | Cycles: attempted fixes for OS X preview render problem, and disable | Brecht Van Lommel |
2011-09-12 | Cycles: | Brecht Van Lommel |
2011-08-28 | Cycles: | Brecht Van Lommel |
2011-04-27 | Cycles render engine, initial commit. This is the engine itself, blender modi... | Ton Roosendaal |