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AgeCommit message (Expand)Author
2016-04-16Cleanup: Move texture definitions to util, to avoid bad level include.Thomas Dinges
2016-04-13Fix T47813: Cycles Standalone not respecting integrator sample_clamp_directSergey Sharybin
2016-04-13Cycles microdisplacement: preserve smooth normals for linear subdivisonMai Lavelle
2016-04-12Cycles microdisplacement: refactor to move some tesselation code from SubdMes...Mai Lavelle
2016-04-12Cycles microdisplacement: perform subdivision dicing in raster spaceMai Lavelle
2016-04-11Cycles: Rename tri_woop to tri_storageSergey Sharybin
2016-04-11Fix T48103: Wrong renders on AMD OpenCL when Light Falloff node is usedSergey Sharybin
2016-04-06Cycles: Fix misleading remaining time report when using infinite number of sa...Sergey Sharybin
2016-04-05Revert "Cycles: Remove the Preetham Sky model."Thomas Dinges
2016-04-04Cycles: Log overall time spent on building object's BVHSergey Sharybin
2016-04-03Cycles: Remove the Preetham Sky model.Thomas Dinges
2016-03-31Cycles: Fix wrong initialization order of mesh flags and object transformSergey Sharybin
2016-03-31Cycles: Fix too many objects being considered an instanceSergey Sharybin
2016-03-30Cycles: Resumable render implementation for CyclesSergey Sharybin
2016-03-25Cycles: Use dedicated BVH for subsurface ray castingSergey Sharybin
2016-03-23Fix T47856: Cycles problem when running from multi-byte pathSergey Sharybin
2016-03-11Cycles: Do no limit viewport samples to USHRT_MAX when value is at 0.Thomas Dinges
2016-03-10Multi-View: Cycles - Spherical Stereo support (VR Panoramas)Dalai Felinto
2016-02-17Fix T47447: Cycles crash when reaching texture limit with 3D texturesSergey Sharybin
2016-02-15Cycles: Initial support of 3D textures for CUDA renderingSergey Sharybin
2016-02-13Cleanup: Move Cycles sky model data to util.Thomas Dinges
2016-02-12Cycles: Always use guarded allocator of vectorsSergey Sharybin
2016-02-12Cycles: Make Blender importer more forward compatibleSergey Sharybin
2016-02-11Cycles: Remove some ifdefs for OSL < 1.7.1.Thomas Dinges
2016-02-07Cycles: Fix access uninitialized light after recent refactor/fixesSergey Sharybin
2016-02-07Cycles: Refactor the way how we exclude light from the deviceSergey Sharybin
2016-02-06Fix T46550: Cycles combined baking black in some cases.Brecht Van Lommel
2016-02-06Cycles: Solve issues with auto-disabled MISSergey Sharybin
2016-02-06Cycles: Re-implement some utilities to avoid use of boostSergey Sharybin
2016-02-06Code cleanup: remove unused Cycles code from BVH cache.Brecht Van Lommel
2016-02-06Cleanup: Remove support for OSL versions < 1.6.Thomas Dinges
2016-02-06Cycles: Auto disable World MIS, if we only use a simple color.Thomas Dinges
2016-02-05Cleanup: Rename has_heterogeneous_volume variable.Thomas Dinges
2016-02-04Cycles: Implement approximate reflectance profilesSergey Sharybin
2016-02-03Cycles: Cleanup, indentation and bracesSergey Sharybin
2016-02-03Fix T47302: Crash when OSL active with a viewport on renderedSergey Sharybin
2016-01-19Fix T47201: Cycles+OSL keeps image files open until Blender exitsSergey Sharybin
2016-01-16Cycles: Fix compilation with older OSLSergey Sharybin
2016-01-16Fix T47180: Cycles deform motion blur + displacement behaves weirdlySergey Sharybin
2016-01-16Fix T47181: Blender OSL script node crash (OSL 1.6.9)Lukas Stockner
2016-01-15Cycles-Bake: Custom Baking passesDalai Felinto
2016-01-10Cycles: Adding Hilbert Spiral as a tile order for renderingLukas Stockner
2016-01-07Cycles: Update some types used form OSLSergey Sharybin
2016-01-07Cycles: Fix wrong transparency flag being set to integratorSergey Sharybin
2016-01-07Cleanup: Fix Cycles compile warning on MSVC.Thomas Dinges
2016-01-07Cycles: Refactor how we pass bounce info to light path node.Thomas Dinges
2016-01-05Cycles: Fix memory leak in shader graph when bump graph is usedSergey Sharybin
2016-01-04Cycles: Fix access uninitialized SVM stack caused by recent optimizationSergey Sharybin
2016-01-03Fix T47008: OSL Memory Corruption (Use after free)Sergey Sharybin
2016-01-02Cycles: Force bottom-to-top tile order for viewport renderingLukas Stockner