Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2018-07-13Nodes: add sqrt, ceil, floor and fract to math nodes.Charlie Jolly
2018-07-06Cleanup: strip trailing space for cyclesCampbell Barton
2018-07-05Cycles: Adding native support for UINT16 textures.Stefan Werner
2018-07-04Cycles Denoising: Correctly handle target buffer in tile unmapping and move d...Lukas Stockner
2018-07-04Cycles Denoising: Refactor denoiser tile handlingLukas Stockner
2018-06-29Cycles: change AO node default to 16 samples and only local off.Brecht Van Lommel
2018-06-26Revert "Turned off clang warnings in third party includes."Stefan Werner
2018-06-26Cycles: Fix wrong row count for World MIS CDF calculationLukas Stockner
2018-06-26Turned off clang warnings in third party includes.Stefan Werner
2018-06-24Cycles: change AO node color default to 1.0.Brecht Van Lommel
2018-06-15Cycles: change Ambient Occlusion shader to output colors.Lukas Stockner
2018-06-15Fix more Cycles CUDA errors after recent changes.Brecht Van Lommel
2018-06-14Cycles: Query XYZ to/from Scene Linear conversion from OCIO instead of assumi...Lukas Stockner
2018-06-14Cycles: Connect value inputs to Strength instead of Color when inserting an E...Lukas Stockner
2018-06-14Cycles: Automatically detect HDRI resolution by default and use non-square sa...Lukas Stockner
2018-06-13Cycles: auto insert emission node when linking color to closure.Brecht Van Lommel
2018-06-11Cycles: Cleanup, silence strict compiler warningSergey Sharybin
2018-05-28Fix Cycles + OSL build error, pass main to node editing functions.Brecht Van Lommel
2018-05-27Cycles: Fix problems in the IES loader when rendering with no file selectedLukas Stockner
2018-05-27Cycles: Add Support for IES files as textures for light strengthLukas Stockner
2018-05-24Cycles/Compositor: Add arctan2 operation to the Math nodeLukas Stockner
2018-05-21Fix too much memory usage for Cycles attribute map.Brecht Van Lommel
2018-04-29Cycles: Cleanup: Remove double semicolonsLukas Stockner
2018-04-04Proper fix for T54337Mai Lavelle
2018-04-04Fix T54337: Cycles crash with simple subd object in debug buildMai Lavelle
2018-03-19Fix T54317: overlapping volume render bug after recent changes.Brecht Van Lommel
2018-03-19Fix T54356: volume rendering bug using just color attribute.Brecht Van Lommel
2018-03-16Code refactor: move OIIO image buffer writing outside session, into callback.Guillaume Chereau
2018-03-12Cycles: add constant folding to displacement nodes.Brecht Van Lommel
2018-03-10Cycles: add roughness baking support, using squared roughness convention.Brecht Van Lommel
2018-03-10Cycles: switch to squared roughness convention for all nodes.Brecht Van Lommel
2018-03-10Code cleanup: fix compiler warning.Brecht Van Lommel
2018-03-10Fix T54279: viewport update bug with volume meshes.Brecht Van Lommel
2018-03-10Code refactor: reduce number of loops over meshes.Brecht Van Lommel
2018-03-10Code cleanup: use spaces for aligned indentation.Brecht Van Lommel
2018-03-10Cycles: support arbitrary number of motion blur steps for objects.Brecht Van Lommel
2018-03-10Cycles: support arbitrary number of motion blur steps for cameras.Brecht Van Lommel
2018-03-10Code refactor: motion blur cleanups, preparing for next commit.Brecht Van Lommel
2018-03-10Code refactor: don't expose UpdateObjectTransformState in header.Brecht Van Lommel
2018-03-10Code refactor: make Transform always affine, dropping last row.Brecht Van Lommel
2018-03-10Code refactor: add DecomposedTransform.Brecht Van Lommel
2018-03-10Code refactor: add ProjectionTransform separate from regular Transform.Brecht Van Lommel
2018-03-10Code refactor: use KernelShader and KernelParticle instead of float arrays.Stefan Werner
2018-03-10Code refactor: use KernelLight instead of float4 arrays.Stefan Werner
2018-03-10Code refactor: use KernelOject struct instead of float4 array.Stefan Werner
2018-03-03Fix T54202: Cycles crash rendering empty mesh volume after recent optimization.Brecht Van Lommel
2018-03-01Cycles volume: fast empty space optimization by generating a tight meshKévin Dietrich
2018-02-28Code cleanup: refactor Cycles image metadata retrieval to use a struct.Brecht Van Lommel
2018-02-23Cycles: add Principled Volume shader.Brecht Van Lommel
2018-02-23Code refactor: improve attribute handling for optional volume attributes.Brecht Van Lommel