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AgeCommit message (Expand)Author
2016-06-08Cycles: Fixes for recent refactorSergey Sharybin
2016-06-08Cycles: Add human readable sizes to debug outputMai Lavelle
2016-06-08Fix broken Cycles curve motion radius after recent refactor, and fix warnings.Brecht Van Lommel
2016-06-08Code refactor: store ShaderNode enums as enum rather than ustring.Brecht Van Lommel
2016-06-08Code refactor: centralize OSL node creation in shader manager.Brecht Van Lommel
2016-06-08Code refactor: pass ShaderInput to constant_fold, so it supports arbitrary ty...Brecht Van Lommel
2016-06-08Code refactor: add separate RGB to BW node and rename some sockets.Brecht Van Lommel
2016-06-08Code refactor: minor node and node type utility functions and changes.Brecht Van Lommel
2016-06-08Code refactor: nodify object and mesh, but not used for XML yet.Brecht Van Lommel
2016-06-08Code refactor: modify mesh storage to use arrays rather than vectors, separat...Brecht Van Lommel
2016-06-08Code refactor: make ShaderNode match Node a bit more, reusing types and enums.Brecht Van Lommel
2016-06-08Code refactor: nodify Cycles camera and fix some mistakes in XML node read.Brecht Van Lommel
2016-06-08Cleanup: Further tweaks for consistency and simplifications.Thomas Dinges
2016-06-08Cleanup: Simplify and de-duplicate assignements in the ImageManager constructor.Thomas Dinges
2016-06-08Cleanup: Shorten texture variables, tex and image was kinda redundant.Thomas Dinges
2016-06-08Cycles: Yet another fix for textures limitSergey Sharybin
2016-06-08Cycles: Fix wrong cuda textures limitsSergey Sharybin
2016-06-08Cycles: Fix wrong render results when using multiple OpenCL devicesSergey Sharybin
2016-06-08Cycles: Fix wrong closure counter in feature adaptive kernelSergey Sharybin
2016-06-08Fixed a rare case of NaN in CyclesStefan Werner
2016-06-08Cycles: Fix missing feature reported by the Volume nodeSergey Sharybin
2016-06-08Cycles: Fix missing volumes support for feature-adaptive viewport renderSergey Sharybin
2016-06-08Cleanup: Deduplicate image loading functions using templates.Thomas Dinges
2016-06-08Cleanup: Use short condition style.Thomas Dinges
2016-06-08Fix Cycles compile errors with GCC due to double promotion as errors.Brecht Van Lommel
2016-06-08Cleanup: remove Cycles layer bits checking in the kernel.Brecht Van Lommel
2016-06-08Code refactor: nodify Cycles shader and lights.Brecht Van Lommel
2016-06-08Code refactor: nodify Cycles background and film.Brecht Van Lommel
2016-06-08Code refactor: nodify Cycles integrator.Brecht Van Lommel
2016-06-08Code refactor: add generic Cycles node infrastructure.Brecht Van Lommel
2016-06-08Cycles: Add XML parsing of MappingNodes to Cycles StandaloneLukas Stockner
2016-06-08Cycles: Add support for bindless textures.Thomas Dinges
2016-06-08Cycles: Pole merging for spherical stereoSergey Sharybin
2016-06-08Cycles: Explicitly mark arguments as unusedSergey Sharybin
2016-06-08Fix issue in with multiple importance sampling in recent code refactor.Brecht Van Lommel
2016-06-08Cleanup code style inconsistency in last commits.Brecht Van Lommel
2016-06-08Code refactor: use shader pointers rather than shader indexes.Brecht Van Lommel
2016-06-08Code refactor: use dynamic shader node array lengths now that OSL supports them.Brecht Van Lommel
2016-06-08Cycles: Cleanup after recent refactorSergey Sharybin
2016-06-08Fix T48421: AO pass broken, only works when AO in cycles is enabledSergey Sharybin
2016-06-08Cycles: Scale debug pass with number of samplesSergey Sharybin
2016-06-08Cycles: Add support for single channel byte textures.Thomas Dinges
2016-05-12Cleanup: Fix typo.Thomas Dinges
2016-05-11Cleanup: Remove outdated comment and add new one about slot IDs.Thomas Dinges
2016-05-11Cycles: Add support for single channel float textures on CPU.Thomas Dinges
2016-05-11Cycles: Use explicit qualifier for single-argument constructorsSergey Sharybin
2016-05-10Cycles: Add support for float4 textures on OpenCL.Thomas Dinges
2016-05-09Cleanup: More byte -> byte4 renaming for consistency.Thomas Dinges
2016-05-08Fix T48380: fix for recent image manager code cleanup.Brecht Van Lommel
2016-05-08Code cleanup: use special type instead of node names.Brecht Van Lommel