Age | Commit message (Expand) | Author |
2012-11-20 | Fix [#33239] Cycles OSL : Environment Texture Rotation Incorrect: | Thomas Dinges |
2012-11-15 | Fix #33183: cycles bump mapping was not executed with only an AO node in a ma... | Brecht Van Lommel |
2012-11-13 | avoid divide by zero in cycles progress calculation | Campbell Barton |
2012-11-11 | Cycles: panorama camera in viewport camera view now shows the render mapped | Brecht Van Lommel |
2012-11-10 | Fix #33131: more useful cycles behavior for layers that are both marked excluded | Brecht Van Lommel |
2012-11-10 | Fix #32972: cycles crash changing to GPU render with OSL enabled. | Brecht Van Lommel |
2012-11-09 | Cycles: persistent images option | Sergey Sharybin |
2012-11-09 | Fix #33125: cycles OSL crash with multiple render sessions running at the sam... | Brecht Van Lommel |
2012-11-08 | Fix #33113: cycles not rendering motion blur correct with dying particles. | Brecht Van Lommel |
2012-11-08 | Cycles: add strength input for normal map node. | Brecht Van Lommel |
2012-11-08 | code cleanup: quiet double promotion warnings | Campbell Barton |
2012-11-08 | Fix #33107: cycles fixed threads 1 was still having two cores do work, | Brecht Van Lommel |
2012-11-07 | support for string parameters in OSL nodes | Dalai Felinto |
2012-11-06 | Cycles OSL: support for the trace(point pos, vector dir, ...) function, to trace | Brecht Van Lommel |
2012-11-06 | Cycles: 4 new nodes. | Brecht Van Lommel |
2012-11-05 | Stupid copy-paste typo in tiles commit. | Sergey Sharybin |
2012-11-05 | Cycles: fix crash rendering textured objects in OpenCL | Sergey Sharybin |
2012-11-05 | Render engines: replace number of x/y tiles with tile size | Sergey Sharybin |
2012-11-05 | Cycles: memory usage report | Sergey Sharybin |
2012-11-05 | Cycles: multi-gpu rendering doesn't know for sure which sample is being sampled, | Sergey Sharybin |
2012-11-05 | Cycles: improve Anisotropic BSDF node, changing the Roughness U/V inputs to | Brecht Van Lommel |
2012-11-03 | Cycles: use mikktspace now for computing tangents from UV maps. This avoids ugly | Brecht Van Lommel |
2012-11-03 | Cycles OSL: shader script node | Brecht Van Lommel |
2012-11-03 | Cycles OSL: refactoring and fixes | Brecht Van Lommel |
2012-10-30 | Cycles: optimization to not compile shaders and load images that are not | Brecht Van Lommel |
2012-10-26 | Fix #32972: cycles crash switching OSL to SVM in viewport render. | Brecht Van Lommel |
2012-10-25 | Cycles: use simplier strategy in next_tile for viewport rendering | Sergey Sharybin |
2012-10-24 | Fix #32951: Progressive refine crashing Blender when used with multiple cuda ... | Sergey Sharybin |
2012-10-23 | Cycles: update buffers only once in a while when progressive refine is used | Sergey Sharybin |
2012-10-23 | Fix #32951: Progressive refine crashing Blender when used with multiple cuda | Sergey Sharybin |
2012-10-22 | Fix #32947: cycles color to float conversion issue after integer socket commit. | Brecht Van Lommel |
2012-10-20 | Cycles OSL: light path, texture coordinate, bump and blended box mapping now up | Brecht Van Lommel |
2012-10-20 | Integer socket support in Cycles. Int values are already supported natively i... | Lukas Toenne |
2012-10-20 | Cycles OSL: most closure code is now shared between OSL and SVM. Also fix | Brecht Van Lommel |
2012-10-18 | More fixes related to #32900, motion blur with cuda sm 2.0 still disabled. | Brecht Van Lommel |
2012-10-18 | Fix #32904: strange pattern on subdivided cube with anistropic shader. Now | Brecht Van Lommel |
2012-10-18 | Attempts to fix CUDA issues on sm 2.0 cards, still no luck getting motion blur | Brecht Van Lommel |
2012-10-17 | Fix cycles motion blur not working correct with shutter time > 2.0. The soft | Brecht Van Lommel |
2012-10-17 | Cycles / OSL: | Thomas Dinges |
2012-10-17 | Cycles: motion blur is now curved and passes exactly through the midpoint. | Brecht Van Lommel |
2012-10-17 | Cycles: add Tangent input for Anisotropic BSDF. | Brecht Van Lommel |
2012-10-17 | code cleanup: | Campbell Barton |
2012-10-16 | Cycles: fix some update issues with camera motion blur, and do some more work | Brecht Van Lommel |
2012-10-13 | Cycles: progressive refine option | Sergey Sharybin |
2012-10-10 | Cycles: per-BSDF normal input and new Bump node. | Brecht Van Lommel |
2012-10-10 | Cycles: Anisotropic BSDF enabled, with tangents now computed from the active ... | Brecht Van Lommel |
2012-10-09 | Cycles: camera motion blur enabled. | Brecht Van Lommel |
2012-10-08 | Fix #32815: cycles environment render as lamp crash with resolution >= 1024. | Brecht Van Lommel |
2012-10-07 | Revert fix for #31806, needs a better solution, can hang compiling some shaders. | Brecht Van Lommel |
2012-10-06 | Fix for UV texture coordinate problem in cycles, after recent fix. | Brecht Van Lommel |