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AgeCommit message (Expand)Author
2012-09-05Cycles / OSL:Thomas Dinges
2012-09-04Fix for OSL input parameter name mapping. When assigning input constants to s...Lukas Toenne
2012-09-04Cycles: merge of changes from tomato branch.Brecht Van Lommel
2012-09-03Fix for Cycles OSL: The RenderServices pointer in ShadingSystem is no longer ...Lukas Toenne
2012-09-03The shader id generated by the manager contains some special flags in high bi...Lukas Toenne
2012-09-03Fix #32088: cycles crash removing a lamp with non-progressive sampling.Brecht Van Lommel
2012-09-03Replaced dynamic_casts for node type checks by simple 'special type' identifi...Lukas Toenne
2012-09-02Cycles / OSL:Thomas Dinges
2012-09-01Cycles fix: don't skip particle device update when there are no particle syst...Lukas Toenne
2012-08-31Cycles: Fully initialize the dummy particle at index 0.Lukas Toenne
2012-08-31Added a bunch of additional particle state attributes to the Cycles particle ...Lukas Toenne
2012-08-31Fix for #32184 and redesign of particle storage in Cycles.Lukas Toenne
2012-08-30clamp for Mix nodeDalai Felinto
2012-08-29Cycles bugfix: [32431] Cycles Math Node : Clamp does not workDalai Felinto
2012-07-31Remove "Loading byte/float" debug messages. They were added at the timeSergey Sharybin
2012-07-31Fix cycles issue with wrong texture coordinates on a second render layer withBrecht Van Lommel
2012-07-26Added a particle index output to the Particle Info Cycles node. This is requi...Lukas Toenne
2012-07-24add prints for texture loading (we're running into texture limit a lot so its...Campbell Barton
2012-07-19print names of nodes/sockets when cycles complains about only being able to c...Campbell Barton
2012-07-04cycles changes:Campbell Barton
2012-06-20Fix #31883: cycles vectors pass rendering crash with some render layers usingBrecht Van Lommel
2012-06-13Cycles: first step for implementation of non-progressive sampler that handlesBrecht Van Lommel
2012-06-13Fix cycles object_flag array being allocated too big.Brecht Van Lommel
2012-06-09style cleanup: assignment & indentation.Campbell Barton
2012-06-09code cleanup: removed/renamed shadow & duplicate variable definitions.Campbell Barton
2012-06-09code cleanup: quiet all warnings about double promotion (either by changing t...Campbell Barton
2012-06-09style cleanup: block commentsCampbell Barton
2012-06-09Cycles / Cleanup:Thomas Dinges
2012-06-08Particle Info node for Cycles. This can be used to access particle informatio...Lukas Toenne
2012-06-07Cycles: border render now works in the viewport, when looking through theBrecht Van Lommel
2012-06-04Cycles: spot lamp support.Brecht Van Lommel
2012-06-03Cycles: different fix for object info random range issue.Brecht Van Lommel
2012-06-03Cycles / OSL:Thomas Dinges
2012-06-03Cycles / Object Info Node:Thomas Dinges
2012-05-30Fix #31645, mix node results in crash upon render. This happens when unused m...Lukas Toenne
2012-05-29Fix #31556: cycles object info random value was not properly randomized forBrecht Van Lommel
2012-05-23Fix cycles render issue with a (useless) mix node that has the same shaderBrecht Van Lommel
2012-05-21Cycles: add Object Info node, with outputs object location, object/materialBrecht Van Lommel
2012-05-18Fix #31518: changing cycles exposure did unnecessary rerender in viewport.Brecht Van Lommel
2012-05-13Cycles: OpenCL image texture support, fix an attribute node issue and refactorBrecht Van Lommel
2012-05-10Fix #31379: cycles not recognizing 16 bit tiff as float image.Brecht Van Lommel
2012-05-08Fix 31370: light falloff node linear output not working code.Brecht Van Lommel
2012-05-08Cycles: add light falloff node, with quadratic/linear/constant falloff and aBrecht Van Lommel
2012-05-07Fix most of #31307: cycles panorama camera not working correct with speedBrecht Van Lommel
2012-05-07Fix float image loading crash in cycles after multithreading changes.Brecht Van Lommel
2012-05-05Cycles: threading optimizationsBrecht Van Lommel
2012-05-04Fisheye Camera for CyclesDalai Felinto
2012-05-02Cycles: add Ray Length output to Light Path node. This gives the distance tra...Brecht Van Lommel
2012-05-02Fix #31168: cycles mask layer should only affect objects for camera rays.Brecht Van Lommel
2012-04-30Cycles: support for motion vector and UV passes.Brecht Van Lommel