Age | Commit message (Expand) | Author |
2013-07-19 | Fix for [#36216] Viewport render with CMJ sampler and unlimited passes freezes | Thomas Dinges |
2013-07-14 | Fix a few issues found by coverity code scan in cycles code, nothing that caused | Brecht Van Lommel |
2013-07-14 | Fix some unnecessary memory allocation slowness in cycles mesh export. | Brecht Van Lommel |
2013-07-10 | Fix #36080: fix cycles crash with certain group node setups, accessing freed | Brecht Van Lommel |
2013-07-09 | Fix #36064: cycles direct/indirect light passes with materials that have zero | Brecht Van Lommel |
2013-07-03 | Fix cycles world ray visibility not working correct with multiple importance | Brecht Van Lommel |
2013-06-28 | Fix #35896: cycles crash with OSL image textures and viewport + preview render | Brecht Van Lommel |
2013-06-25 | Render stats text: show elapsed time for blender internal, hide useless "Sing... | Brecht Van Lommel |
2013-06-23 | Fix #35847: cycles group nodes did not work well exposing inputs like normal or | Brecht Van Lommel |
2013-06-22 | Cycles OSL: don't set optimize=2 option in OSL shading system, this is already | Brecht Van Lommel |
2013-06-21 | Fix #35812: cycles image texture node not doing proper alpha handling of PNG | Brecht Van Lommel |
2013-06-21 | Cycles OpenCL: make displacement and world importance sampling work. | Brecht Van Lommel |
2013-06-18 | Cycles: add "Transparent Shadow" option for materials, to disable them per ma... | Brecht Van Lommel |
2013-06-11 | Fix compilation error caused by recent wavelength node commit | Sergey Sharybin |
2013-06-11 | Cycles / Wavelength to RGB node: | Thomas Dinges |
2013-06-11 | Cycles: ray visibility panel is now also available for the world, works same as | Brecht Van Lommel |
2013-06-10 | Cycles / Wavelength to RGB node: | Thomas Dinges |
2013-06-08 | Fix #35672: missing update when changing light ray visibility during viewport... | Brecht Van Lommel |
2013-06-07 | Cycles: ray visibility options now work for lamps and mesh lights, with and w... | Brecht Van Lommel |
2013-06-07 | Cycles: experimental correlated multi-jittered sampling pattern that can be used | Brecht Van Lommel |
2013-06-07 | Cycles: mist pass added, with start/depth/falloff control. If the pass is | Brecht Van Lommel |
2013-06-05 | Cycles: GLSL materials now can use multiple UV maps with the attribute node. | Brecht Van Lommel |
2013-06-04 | Cycles: | Thomas Dinges |
2013-06-03 | Cycles / Math functions: | Thomas Dinges |
2013-05-28 | Cycles: normal maps are now backwards compatible again after recent fix, with | Brecht Van Lommel |
2013-05-23 | Cycles / Toon BSDF: | Thomas Dinges |
2013-05-20 | Cycles / Wireframe node: | Thomas Dinges |
2013-05-20 | Math Node: | Thomas Dinges |
2013-05-18 | Code cleanup / Cycles: | Thomas Dinges |
2013-05-15 | Cycles: | Thomas Dinges |
2013-05-12 | Cycles / Math: | Thomas Dinges |
2013-05-10 | Cycles: bump node changes to add a Distance input that controls the overall d... | Brecht Van Lommel |
2013-05-10 | Fix for recent bugfix with anisotropic node crash, could do invalid memory ac... | Brecht Van Lommel |
2013-05-10 | Fix #35282: cycles color ramp set to constant interpolation did not work well. | Brecht Van Lommel |
2013-05-10 | Fix #35272: cycles GPU crash with anisotropic shader in group node. | Brecht Van Lommel |
2013-05-09 | Cycles: | Thomas Dinges |
2013-05-09 | Cycles / Filter functions: | Thomas Dinges |
2013-05-09 | Cycles: | Thomas Dinges |
2013-05-09 | Cycles / OSL: | Thomas Dinges |
2013-05-08 | Cycles / Tile Rendering: | Thomas Dinges |
2013-05-08 | Fix #35246: cycles has no simple way to combine bump and normal mapping. Now | Brecht Van Lommel |
2013-04-27 | Fix #35102: crash with experimental cycles displacement feature due to | Brecht Van Lommel |
2013-04-22 | Attempt to fix #35041 and #34725: cycles crash with OSL and both a 3D viewport | Brecht Van Lommel |
2013-04-18 | Cycles: code refactoring to deduplicate the various BVH traversal variations. | Brecht Van Lommel |
2013-04-17 | Fix #35004: fireflies with .tif image in cycles, try to avoid extreme values ... | Brecht Van Lommel |
2013-04-17 | Cycles Hair: Corrected own stochastic hair rng mistake and removed an unneces... | Stuart Broadfoot |
2013-04-16 | Cycles Hair: Strand Minimum Pixel Size | Stuart Broadfoot |
2013-04-14 | Cycles / Non-Progressive integrator: | Thomas Dinges |
2013-04-10 | Fix 34764: cycles issue rendering instanced mesh with NaN coordinates. | Brecht Van Lommel |
2013-04-05 | Fix another part of #34877: cycles progress status text not showing correct with | Brecht Van Lommel |