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AgeCommit message (Expand)Author
2014-03-31Code cleanup: fixes for function prototypesSergey Sharybin
2014-03-29Fix scons CUDA build and compile error with more strict compilers.Brecht Van Lommel
2014-03-29Cycles: add "density", "flame" and "color" attributes for smoke domains.Brecht Van Lommel
2014-03-29Cycles code internals: add support for mesh voxel grid attributes.Brecht Van Lommel
2014-03-29Fix: cycles volume emission incorrectly enabling surface importance sampling.Brecht Van Lommel
2014-03-29Cycles code internals: add CPU kernel support for 3D image textures.Brecht Van Lommel
2014-03-29Cycles code refactor: replace magic ~0 values in the code with defines.Brecht Van Lommel
2014-03-29Cycles: add support for curve deformation motion blur.Brecht Van Lommel
2014-03-29Cycles: add support for mesh deformation motion blur.Brecht Van Lommel
2014-03-29Cycles code refactor: add motion sampled normals attribute.Brecht Van Lommel
2014-03-29Cycles code refactor: improve vertex motion attribute storage and export.Brecht Van Lommel
2014-03-29Cycles code refactor: change curve key to float4 for easier storage as attrib...Brecht Van Lommel
2014-03-29Cycles code refactor: changes to make adding new primitive types easier.Brecht Van Lommel
2014-03-29Cycles code refactor: add support for motion vertex attributes.Brecht Van Lommel
2014-03-29Cycles code refactor: move more geometry code into per primitive files.Brecht Van Lommel
2014-03-26Fix for build error in Cycles standalone caused by new DeviceDrawParamsLukas Tönne
2014-03-26Fix T39420: Cycles viewport/preview flickers, when moving mouse across editorsSergey Sharybin
2014-03-23Code cleanup: Move AA Samples variable, this is not exclusive to Branched Path.Thomas Dinges
2014-03-15Cycles: Direct multi light sampling in the Branched Path Integrator is option...Thomas Dinges
2014-03-13Fix T39146: recent cycles CUDA regression in fix for T39114.Brecht Van Lommel
2014-03-12Fix T39114: cycles lamp ray visibility not working.Brecht Van Lommel
2014-03-10Cycles: Option to Sample all Lights in the Branched Path integrator for indir...Thomas Dinges
2014-03-08Cycles: Compile fix and some cleanup for the Image interpolation commit.Thomas Dinges
2014-03-08Add support for multiple interpolation modes on cycles image texturesMartijn Berger
2014-03-07Cycles: Use Displacement type in OSL ShadingSystem.Thomas Dinges
2014-02-28Fix cycles wrong volume scatter value in light path node.Brecht Van Lommel
2014-02-25Fix T38811: Cycles particle ids are inconsistent when using multiple particle...Lukas Tönne
2014-02-14Cycles Standalone: The camera now gets properly updated, when changing window...Thomas Dinges
2014-02-14Cycles: equi-angular sampling for homogeneous volumesBrecht Van Lommel
2014-02-13Cycles Standalone: More updates for the Node XML API.Thomas Dinges
2014-02-11Fix Cycles Light Passes being always enabled, own regression in Clamp commit ...Thomas Dinges
2014-02-11Cycles: Separation of Indirect and Direct clamping.Thomas Dinges
2014-02-07Fix T38526: crash using blackbody node on background with multiple importance...Brecht Van Lommel
2014-02-06Cycles: add pass alpha threshold value to render layers.Brecht Van Lommel
2014-02-03Code cleanup: white space and cmake was broken on all platformsCampbell Barton
2014-02-02Code cleanup / Cycles: Remove unused "curverender" variable from Object class...Thomas Dinges
2014-02-02Code cleanup / Cycles: Remove encasing_ratio variable, it was already hard co...Thomas Dinges
2014-01-25Cycles: Set samples to USHRT_MAX per default in the constructor, this is alre...Thomas Dinges
2014-01-17Code Cleanup: spellingCampbell Barton
2014-01-17Fix T37706: avoid cycles crash when using a stack that exceeds SVM stack limits.Brecht Van Lommel
2014-01-15Code cleanup: move half float functions to separate header file.Brecht Van Lommel
2014-01-07Cycles Volume Render: scattering support.Brecht Van Lommel
2013-12-31Cycles Volume Render: these changes should have included in the last commit.Brecht Van Lommel
2013-12-31Cycles Volume Render: generated texture coordinates for volume render.Brecht Van Lommel
2013-12-31Cycles Volume Render: optimization to avoid exporting surface attributes whenBrecht Van Lommel
2013-12-30Cycles Volume Render: heterogeneous (textured) volumes support.Brecht Van Lommel
2013-12-28Cycles Volume Render: support for rendering of homogeneous volume with absorp...Brecht Van Lommel
2013-12-28Cycles Volume Render: add flags to quickly detect when objects have a volume ...Brecht Van Lommel
2013-12-28Cycles Volume Render: work on nodes and closures.Brecht Van Lommel
2013-12-26Cycles / Hair: Further cleanup of UI and internals.Thomas Dinges