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AgeCommit message (Expand)Author
2018-02-21Fix incorrect OSL raytype bits and add some comments.Brecht Van Lommel
2018-02-18Code cleanup: remove some more unused code after recent CUDA changes.Brecht Van Lommel
2018-02-18Cycles: Remove Fermi texture code.Thomas Dinges
2018-02-14Cycles: restore Particle Info Index for now, keep it next to Random.Brecht Van Lommel
2018-02-14Cycles: change Index output of Hair and Particle Info to Random, in 0..1 range.Brecht Van Lommel
2018-02-13Cycles: Implement index output for hair nodeSergey Sharybin
2018-02-09Cycles: add random walk subsurface scattering to Principled BSDF.Brecht Van Lommel
2018-02-09Cycles: random walk subsurface scattering.Brecht Van Lommel
2018-02-05Fix typo in struct name obejct to object.Nathan Letwory
2018-02-04msvc: Use source folder structure for project file.Ray Molenkamp
2018-02-03Cycles: make displacement a supported feature.Brecht Van Lommel
2018-02-03Cycles: add Vector Displacement node and extend Displacement node.Brecht Van Lommel
2018-01-29Fix Cycles viewport render not updating when tweaking displacement shader.Brecht Van Lommel
2018-01-24Fix T53878: Cycles bug rendering multiple render layers with different passes.Brecht Van Lommel
2018-01-23Cycles: change material output displacement to vector.Brecht Van Lommel
2018-01-23Cycles: add Displacement node.Brecht Van Lommel
2018-01-22Cycles: Replace use_qbvh boolean flag with an enum-based propertySergey Sharybin
2018-01-19Cycles: Remove unneeded include statementsSergey Sharybin
2018-01-19Fix T53833: Particle Info node and Displacement CrashMai Lavelle
2018-01-15Cycles: CLeanup, remove unused function argumentSergey Sharybin
2018-01-13Cycles: adaptive subdivision support for panoramic cameras.Mai Lavelle
2018-01-13Code refactor: adjust camera update for easier code sharing with kernel.Brecht Van Lommel
2018-01-13Code cleanup: remove test code to disable motion blur, no longer useful.Brecht Van Lommel
2018-01-12Cycles: option to make background visible through glass transparent.Lukas Stockner
2018-01-12Cycles: add offscreen dicing scale and dicing camera.Mai Lavelle
2018-01-11Cycles: support animated object scale in motion blur.Stefan Werner
2018-01-03Cycles: make CUDA code a bit more robust to host/device alloc failures.Brecht Van Lommel
2017-12-26Fix T53607: Cycles normal map baking problem when there is no bump.Brecht Van Lommel
2017-11-23Fix T53357: harmless assert after recent addition of render time pass.Brecht Van Lommel
2017-11-17Cycles: Add per-tile render time debug passLukas Stockner
2017-11-17Cycles: Add Volume Direct and Volume Indirect passes for volume-scattered lightLukas Stockner
2017-11-17Cycles: Refactor PassType from bitflag to index in order to allow for more pa...Lukas Stockner
2017-11-14Cycles: Make per-object random value output also work for LampsLukas Stockner
2017-11-12Fix T53289: CUDA missing textures not showing pink, after recent changes.Brecht Van Lommel
2017-11-09Fix (harmless) valgrind warning.Brecht Van Lommel
2017-11-09Cycles: Silence warning when building without OSLDalai Felinto
2017-11-09Cycles: Replace __MAX_CLOSURE__ build option with runtime integrator variableMai Lavelle
2017-11-08Cycles: add bevel shader, for raytrace based rounded edges.Brecht Van Lommel
2017-11-08Code refactor: rename subsurface to local traversal, for reuse.Brecht Van Lommel
2017-11-08Cycles: antialias normal baking if the mesh has a bump map.Brecht Van Lommel
2017-11-08Fix incorrect MIS weights in Cycles with multiple lights.Brecht Van Lommel
2017-11-07Cycles: Cleanup, styleSergey Sharybin
2017-11-05Code refactor: remove emission and background closures, sum directly.Brecht Van Lommel
2017-11-05Cycles: fix inefficient attribute map storage, saves 615MB in victor scene.Brecht Van Lommel
2017-11-05Code refactor: device memory cleanups, preparing for mapped host memory.Brecht Van Lommel
2017-11-03Fix T53247: mixed CPU + GPU render wrong texture limits.Brecht Van Lommel
2017-10-25Cycles: use AO factor to let user adjust intensity of AO bounces.Brecht Van Lommel
2017-10-25Code refactor: remove MEM_WRITE_ONLY, always use MEM_READ_WRITE.Brecht Van Lommel
2017-10-24Fix T53134: denoising with CPU + GPU render leaves some tiles noisy.Brecht Van Lommel
2017-10-24Code refactor: move more memory allocation logic into device API.Brecht Van Lommel