Age | Commit message (Expand) | Author |
2017-11-17 | Cycles: Add per-tile render time debug pass | Lukas Stockner |
2017-11-17 | Cycles: Add Volume Direct and Volume Indirect passes for volume-scattered light | Lukas Stockner |
2017-11-17 | Cycles: Refactor PassType from bitflag to index in order to allow for more pa... | Lukas Stockner |
2017-11-14 | Cycles: Make per-object random value output also work for Lamps | Lukas Stockner |
2017-11-12 | Fix T53289: CUDA missing textures not showing pink, after recent changes. | Brecht Van Lommel |
2017-11-09 | Fix (harmless) valgrind warning. | Brecht Van Lommel |
2017-11-09 | Cycles: Silence warning when building without OSL | Dalai Felinto |
2017-11-09 | Cycles: Replace __MAX_CLOSURE__ build option with runtime integrator variable | Mai Lavelle |
2017-11-08 | Cycles: add bevel shader, for raytrace based rounded edges. | Brecht Van Lommel |
2017-11-08 | Code refactor: rename subsurface to local traversal, for reuse. | Brecht Van Lommel |
2017-11-08 | Cycles: antialias normal baking if the mesh has a bump map. | Brecht Van Lommel |
2017-11-08 | Fix incorrect MIS weights in Cycles with multiple lights. | Brecht Van Lommel |
2017-11-07 | Cycles: Cleanup, style | Sergey Sharybin |
2017-11-05 | Code refactor: remove emission and background closures, sum directly. | Brecht Van Lommel |
2017-11-05 | Cycles: fix inefficient attribute map storage, saves 615MB in victor scene. | Brecht Van Lommel |
2017-11-05 | Code refactor: device memory cleanups, preparing for mapped host memory. | Brecht Van Lommel |
2017-11-03 | Fix T53247: mixed CPU + GPU render wrong texture limits. | Brecht Van Lommel |
2017-10-25 | Cycles: use AO factor to let user adjust intensity of AO bounces. | Brecht Van Lommel |
2017-10-25 | Code refactor: remove MEM_WRITE_ONLY, always use MEM_READ_WRITE. | Brecht Van Lommel |
2017-10-24 | Fix T53134: denoising with CPU + GPU render leaves some tiles noisy. | Brecht Van Lommel |
2017-10-24 | Code refactor: move more memory allocation logic into device API. | Brecht Van Lommel |
2017-10-24 | Code refactor: store device/interp/extension/type in each device_memory. | Brecht Van Lommel |
2017-10-24 | Code refactor: pass device to scene, check OSL with device info. | Brecht Van Lommel |
2017-10-21 | Code refactor: avoid some unnecessary device memory copying. | Brecht Van Lommel |
2017-10-21 | Code refactor: simplify image device memory allocation. | Brecht Van Lommel |
2017-10-21 | Fix issue with resumable rendering in recent changes. | Brecht Van Lommel |
2017-10-21 | Cycles: disable progressive refine if denoising or save buffers is used. | Brecht Van Lommel |
2017-10-20 | Fix T53109: denoising variance debug passes not working after recent changes. | Brecht Van Lommel |
2017-10-18 | Cycles: Fix wrong shading when some mesh triangle has non-finite coordinate | Sergey Sharybin |
2017-10-11 | Fix T53048: OSL Volume is broken in Blender 2.79 | Sergey Sharybin |
2017-10-11 | Cycles: Add utility function to calculate triangle's normal | Sergey Sharybin |
2017-10-11 | Cycles: Add utility function to remove given attribute | Sergey Sharybin |
2017-10-08 | Code refactor: use DeviceInfo to enable QBVH and decoupled volume shading. | Brecht Van Lommel |
2017-10-06 | Cycles: Fix possible race condition when generating Beckmann table | Sergey Sharybin |
2017-10-05 | Code refactor: split displace/background into separate kernels, remove luma. | Brecht Van Lommel |
2017-10-04 | Code refactor: zero render buffers outside of kernel. | Brecht Van Lommel |
2017-10-04 | Code refactor: remove rng_state buffer and compute hash on the fly. | Brecht Van Lommel |
2017-09-28 | Fix T52574: make Cycles rendered tile counter more clear. | Kim Christensen |
2017-09-04 | Fix T52533: Blender shuts down when rendering duplicated smoke domain | Sergey Sharybin |
2017-08-23 | Fix T51805: Overlapping volumes renders incorrect on AMD GPU | Sergey Sharybin |
2017-08-20 | Code cleanup: deduplicate some bsdf node methods. | Brecht Van Lommel |
2017-08-20 | Cycles: support baking normals plugged into BSDFs, averaged with closure weight. | Brecht Van Lommel |
2017-08-20 | Code cleanup: remove copy of shader graph for bump, no longer needed. | Brecht Van Lommel |
2017-08-17 | Improved triangle sampling for mesh lights | Stefan Werner |
2017-08-17 | Cycles: Calculate correct remaining time when using a larger pixel size | Lukas Stockner |
2017-08-15 | Cycles/BI: Add a pixel size option for speeding up viewport rendering | Lukas Stockner |
2017-08-10 | Cycles: De-duplicate trace-time object visibility calculation | Sergey Sharybin |
2017-08-09 | Revert "Cycles: Fix crash changing image after recent OpenCL changes" | Mai Lavelle |
2017-08-08 | Cycles: Fix crash changing image after recent OpenCL changes | Sergey Sharybin |
2017-08-08 | Cycles: Pack kernel textures into buffers for OpenCL | Mai Lavelle |