Age | Commit message (Expand) | Author |
2012-05-18 | Fix #31518: changing cycles exposure did unnecessary rerender in viewport. | Brecht Van Lommel |
2012-05-13 | Cycles: OpenCL image texture support, fix an attribute node issue and refactor | Brecht Van Lommel |
2012-05-10 | Fix #31379: cycles not recognizing 16 bit tiff as float image. | Brecht Van Lommel |
2012-05-08 | Fix 31370: light falloff node linear output not working code. | Brecht Van Lommel |
2012-05-08 | Cycles: add light falloff node, with quadratic/linear/constant falloff and a | Brecht Van Lommel |
2012-05-07 | Fix most of #31307: cycles panorama camera not working correct with speed | Brecht Van Lommel |
2012-05-07 | Fix float image loading crash in cycles after multithreading changes. | Brecht Van Lommel |
2012-05-05 | Cycles: threading optimizations | Brecht Van Lommel |
2012-05-04 | Fisheye Camera for Cycles | Dalai Felinto |
2012-05-02 | Cycles: add Ray Length output to Light Path node. This gives the distance tra... | Brecht Van Lommel |
2012-05-02 | Fix #31168: cycles mask layer should only affect objects for camera rays. | Brecht Van Lommel |
2012-04-30 | Cycles: support for motion vector and UV passes. | Brecht Van Lommel |
2012-04-28 | Cycles: merging features from tomato branch. | Brecht Van Lommel |
2012-04-19 | Fix exposure being applied to cycles AO pass. | Brecht Van Lommel |
2012-04-16 | Fix/tweak for cycles border render, it wasn't generating the exact same samples | Brecht Van Lommel |
2012-04-16 | Fix #30966: cycles nan mesh vertices got set to (0, 0, 0), now remove them in... | Brecht Van Lommel |
2012-04-13 | Cycles: add render layer use environment option to disable world lighting on | Brecht Van Lommel |
2012-04-05 | Cycles: add rejection of inf/nan samples, in principle these should not happen | Brecht Van Lommel |
2012-04-04 | Fix #30710: cycles wrong render time after pause/unpause in viewport. | Brecht Van Lommel |
2012-03-28 | Fix #30551: cycles passes combining did not always give identical result comb... | Brecht Van Lommel |
2012-03-28 | Cycles: shadow pass support. Note that this only takes into account lamps, | Brecht Van Lommel |
2012-03-28 | Cycles: viewport rendered draw mode now shows background images, also changed... | Brecht Van Lommel |
2012-03-26 | Cycles: fix for ColorRamp node alpha output. | Brecht Van Lommel |
2012-03-26 | Cycles: add ColorRamp node. | Brecht Van Lommel |
2012-03-18 | spelling cleanup | Campbell Barton |
2012-03-08 | Cycles: support for environment texture "Mirror Ball" projection mode, next to | Brecht Van Lommel |
2012-03-07 | Cycles: float texture support. Due to GPU limitations there are now 95 byte, | Brecht Van Lommel |
2012-02-28 | Cycles: fix AO pass not rendering with AO enabled for world, and make mask | Brecht Van Lommel |
2012-02-28 | Cycles: ambient occlusion support, with AO factor and distance, and a render ... | Brecht Van Lommel |
2012-02-28 | Cycles: fix msvc compile warning, patch by Jason Wilkins. | Brecht Van Lommel |
2012-02-28 | Cycles: support for camera rendering an environment map with equirectangular | Brecht Van Lommel |
2012-02-28 | Cycles: support for mask layers in render layer, this has the same effect as | Brecht Van Lommel |
2012-02-23 | Fix #30246: rendering multiple render layers with CUDA still not working, | Brecht Van Lommel |
2012-01-27 | Cycles: another fix for CUDA render passes, needed to align float4 passes. | Brecht Van Lommel |
2012-01-26 | Cycles: disable environment importance sampling code for CUDA cards with | Brecht Van Lommel |
2012-01-26 | Cycles: render passes for CUDA cards with compute model >= 2.x. | Brecht Van Lommel |
2012-01-26 | Cycles: fix issues rendering second render layer passes, and avoid unnecessary | Brecht Van Lommel |
2012-01-25 | Cycles: Render Passes | Brecht Van Lommel |
2012-01-24 | Brightness/Contrast Node for Cycles | Dalai Felinto |
2012-01-22 | Fix missing shadows with cycles world sample as lamp option, my mistake in | Brecht Van Lommel |
2012-01-20 | Sample as Lamp option for world shaders, to enable multiple importance sampling. | Brecht Van Lommel |
2012-01-19 | Fix small code issue pointed out by nico_ga, was doing negation on unsigned t... | Brecht Van Lommel |
2012-01-16 | Cycles: add option to cache BVH's between subsequent renders, storing the BVH on | Brecht Van Lommel |
2012-01-09 | Cycles: multi GPU rendering support. | Brecht Van Lommel |
2012-01-09 | Cycles: show elapsed time for F12/background render. | Brecht Van Lommel |
2012-01-08 | Cycles: checker texture node, patch by Thomas. | Brecht Van Lommel |
2012-01-04 | Cycles: device code refactoring, no functional changes. | Brecht Van Lommel |
2011-12-31 | Cycles code refactoring: change displace kernel into more generic shader | Brecht Van Lommel |
2011-12-22 | Cycles: code refactoring, to do render layer visibility test a bit different, | Brecht Van Lommel |
2011-12-21 | Cycles: some small code refactoring related to buffer parameters. | Brecht Van Lommel |