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AgeCommit message (Expand)Author
2012-12-12Fix #33485: cycles OSL now autodetects the presence of emission and transparentBrecht Van Lommel
2012-12-11Cycles: RGB and Vector Curves nodes now supported, with the limitation that theBrecht Van Lommel
2012-12-11Cycles: trick to make building with OSL trunk work as well, it has a differentBrecht Van Lommel
2012-12-06Fix mapping node min/max not working OSL.Brecht Van Lommel
2012-12-04Fix #33405: preview render getting stuck in a particular .blend file, ObjectKeyBrecht Van Lommel
2012-12-01Fix #33375: OSL geom:trianglevertices gave wrong coordinates for static BVH.Brecht Van Lommel
2012-11-30Fix #33364: cycles tile rendering artifacts.Brecht Van Lommel
2012-11-30Fix #33351: cycles OSL not loading grayscale images as RGB correctly.Brecht Van Lommel
2012-11-30Fix #33347: cycles OSL crash connecting string to vector socket.Brecht Van Lommel
2012-11-29Fix #32900: object motion blur not working on the GPU. To make this work I di...Brecht Van Lommel
2012-11-28Fix #33337: cycles crash with progressive refine and multiple render layers.Brecht Van Lommel
2012-11-28Fix #33335: cycles SVM closure issue in recent bugfix, incorrectly taggingBrecht Van Lommel
2012-11-27Fix cycles OSL shader loading warnings after recent bugfix.Brecht Van Lommel
2012-11-27Fix #32907: failure rendering a complex node setup, hitting fixed max numberBrecht Van Lommel
2012-11-24Fix #33152: cycles SVM crash with certain shader nodes setups where closures ...Brecht Van Lommel
2012-11-21Fix #32796: cycles did not support image auto refresh option.Brecht Van Lommel
2012-11-21Fix #33158: motion vector pass wrong in cycles in some scenes, wrong vectorsBrecht Van Lommel
2012-11-20Fix #33177: OSL render difference with missing textures and HSV nodes.Brecht Van Lommel
2012-11-20Fix cycles OSL missing support for texture mapping paramaters found in textureBrecht Van Lommel
2012-11-20Fix [#33239] Cycles OSL : Environment Texture Rotation Incorrect:Thomas Dinges
2012-11-15Fix #33183: cycles bump mapping was not executed with only an AO node in a ma...Brecht Van Lommel
2012-11-13avoid divide by zero in cycles progress calculationCampbell Barton
2012-11-11Cycles: panorama camera in viewport camera view now shows the render mappedBrecht Van Lommel
2012-11-10Fix #33131: more useful cycles behavior for layers that are both marked excludedBrecht Van Lommel
2012-11-10Fix #32972: cycles crash changing to GPU render with OSL enabled.Brecht Van Lommel
2012-11-09Cycles: persistent images optionSergey Sharybin
2012-11-09Fix #33125: cycles OSL crash with multiple render sessions running at the sam...Brecht Van Lommel
2012-11-08Fix #33113: cycles not rendering motion blur correct with dying particles.Brecht Van Lommel
2012-11-08Cycles: add strength input for normal map node.Brecht Van Lommel
2012-11-08code cleanup: quiet double promotion warningsCampbell Barton
2012-11-08Fix #33107: cycles fixed threads 1 was still having two cores do work,Brecht Van Lommel
2012-11-07support for string parameters in OSL nodesDalai Felinto
2012-11-06Cycles OSL: support for the trace(point pos, vector dir, ...) function, to traceBrecht Van Lommel
2012-11-06Cycles: 4 new nodes.Brecht Van Lommel
2012-11-05Stupid copy-paste typo in tiles commit.Sergey Sharybin
2012-11-05Cycles: fix crash rendering textured objects in OpenCLSergey Sharybin
2012-11-05Render engines: replace number of x/y tiles with tile sizeSergey Sharybin
2012-11-05Cycles: memory usage reportSergey Sharybin
2012-11-05Cycles: multi-gpu rendering doesn't know for sure which sample is being sampled,Sergey Sharybin
2012-11-05Cycles: improve Anisotropic BSDF node, changing the Roughness U/V inputs toBrecht Van Lommel
2012-11-03Cycles: use mikktspace now for computing tangents from UV maps. This avoids uglyBrecht Van Lommel
2012-11-03Cycles OSL: shader script nodeBrecht Van Lommel
2012-11-03Cycles OSL: refactoring and fixesBrecht Van Lommel
2012-10-30Cycles: optimization to not compile shaders and load images that are notBrecht Van Lommel
2012-10-26Fix #32972: cycles crash switching OSL to SVM in viewport render.Brecht Van Lommel
2012-10-25Cycles: use simplier strategy in next_tile for viewport renderingSergey Sharybin
2012-10-24Fix #32951: Progressive refine crashing Blender when used with multiple cuda ...Sergey Sharybin
2012-10-23Cycles: update buffers only once in a while when progressive refine is usedSergey Sharybin
2012-10-23Fix #32951: Progressive refine crashing Blender when used with multiple cudaSergey Sharybin
2012-10-22Fix #32947: cycles color to float conversion issue after integer socket commit.Brecht Van Lommel