Age | Commit message (Expand) | Author |
2016-07-07 | Cycles: Enable unaligned BVH builder for scenes with hair | Sergey Sharybin |
2016-07-07 | Cycles: Implement unaligned nodes BVH builder | Sergey Sharybin |
2016-07-07 | Cycles: Reduce memory usage by de-duplicating triangle storage | Sergey Sharybin |
2016-07-03 | Fix T48783: OSL render errors after recent refactoring. | Brecht Van Lommel |
2016-07-02 | Fix use of uninitialized variable in Cycles OpenCL image textures. | Brecht Van Lommel |
2016-07-02 | Cleanup: comment blocks | Campbell Barton |
2016-07-02 | Fix Cycles OpenCL not taking Extend and Clip extension types into account. | Thomas Dinges |
2016-06-23 | Cycles: Add multi-scattering, energy-conserving GGX as an option to the Gloss... | Lukas Stockner |
2016-06-22 | Cycles: Fix crash with Environment Texture and OSL | Lukas Stockner |
2016-06-21 | Cycles: Deduplicate Vector and RGB Curve nodes | Lukas Stockner |
2016-06-19 | Cleanup: Remove todo comment, this is fine as is. | Thomas Dinges |
2016-06-19 | Cycles: add constant folding for more color operation nodes. | Alexander Gavrilov |
2016-06-19 | Fix issues with node deduplication in Cycles shader graph. | Alexander Gavrilov |
2016-06-19 | Code refactor: small code simplification for Cycles constant folding. | Brecht Van Lommel |
2016-06-19 | Fix Cycles OSL image texture issue after recent refactor. | Brecht Van Lommel |
2016-06-19 | Fix return type in case of single channel half. | Thomas Dinges |
2016-06-19 | Cycles: Support half and half4 textures. | Thomas Dinges |
2016-06-18 | Fix broken combine XYZ node after recent refactoring. | Brecht Van Lommel |
2016-06-18 | Fix T48671: Cycles crash with OSL nodes and bump after recent refactoring. | Brecht Van Lommel |
2016-06-17 | Fix T48657: Incorrect render with Cycles (CPU) using texture | Lukas Stockner |
2016-06-13 | Fix typo in variable name as well. | Thomas Dinges |
2016-06-13 | Cycles: fixed a typo that would crash shaders that use the "Is Diffuse Ray" o... | Stefan Werner |
2016-06-13 | Cycles: Fix unhandled enumerator in OSL switch | Sergey Sharybin |
2016-06-12 | Fix Cycles debug build assert on some platforms, tighten checks to avoid this... | Brecht Van Lommel |
2016-06-12 | Cleanup, remove unneeded variable. | Thomas Dinges |
2016-06-12 | Fix compiler warning for unused variables. | Thomas Dinges |
2016-06-12 | Cycles: make shader node enums consistently lower case, update OSL shaders ac... | Brecht Van Lommel |
2016-06-11 | Fix Gradient Texture and OSL after refactor. | Thomas Dinges |
2016-06-11 | Cycles: nodify shader nodes | Brecht Van Lommel |
2016-06-07 | Cycles: Fix regression introduced in c96a4c8 | Mai Lavelle |
2016-06-06 | Cycles: Ignore zero size instances in BVH | Sergey Sharybin |
2016-06-04 | Fix T48587, constant fold should only be done for Mix Type. | Thomas Dinges |
2016-05-31 | Fix T46207: Slow OpenCL GPU bake and blown out baking Cycles render | Sergey Sharybin |
2016-05-31 | Cycles: Fixes for recent refactor | Sergey Sharybin |
2016-05-31 | Cycles: Add human readable sizes to debug output | Mai Lavelle |
2016-05-31 | Fix broken Cycles curve motion radius after recent refactor, and fix warnings. | Brecht Van Lommel |
2016-05-29 | Code refactor: store ShaderNode enums as enum rather than ustring. | Brecht Van Lommel |
2016-05-29 | Code refactor: centralize OSL node creation in shader manager. | Brecht Van Lommel |
2016-05-29 | Code refactor: pass ShaderInput to constant_fold, so it supports arbitrary ty... | Brecht Van Lommel |
2016-05-29 | Code refactor: add separate RGB to BW node and rename some sockets. | Brecht Van Lommel |
2016-05-29 | Code refactor: minor node and node type utility functions and changes. | Brecht Van Lommel |
2016-05-28 | Code refactor: nodify object and mesh, but not used for XML yet. | Brecht Van Lommel |
2016-05-28 | Code refactor: modify mesh storage to use arrays rather than vectors, separat... | Brecht Van Lommel |
2016-05-28 | Code refactor: make ShaderNode match Node a bit more, reusing types and enums. | Brecht Van Lommel |
2016-05-28 | Code refactor: nodify Cycles camera and fix some mistakes in XML node read. | Brecht Van Lommel |
2016-05-28 | Cleanup: Further tweaks for consistency and simplifications. | Thomas Dinges |
2016-05-28 | Cleanup: Simplify and de-duplicate assignements in the ImageManager constructor. | Thomas Dinges |
2016-05-27 | Cleanup: Shorten texture variables, tex and image was kinda redundant. | Thomas Dinges |
2016-05-25 | Cycles: Yet another fix for textures limit | Sergey Sharybin |
2016-05-24 | Cycles: Fix wrong cuda textures limits | Sergey Sharybin |