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2018-03-10Merge branch 'master' into blender2.8Brecht Van Lommel
2018-03-10Code cleanup: fix compiler warning.Brecht Van Lommel
2018-03-10Fix T54279: viewport update bug with volume meshes.Brecht Van Lommel
2018-03-10Code refactor: reduce number of loops over meshes.Brecht Van Lommel
2018-03-10Code cleanup: use spaces for aligned indentation.Brecht Van Lommel
2018-03-10Cycles: support arbitrary number of motion blur steps for objects.Brecht Van Lommel
2018-03-10Cycles: support arbitrary number of motion blur steps for cameras.Brecht Van Lommel
2018-03-10Code refactor: motion blur cleanups, preparing for next commit.Brecht Van Lommel
2018-03-10Code refactor: don't expose UpdateObjectTransformState in header.Brecht Van Lommel
2018-03-10Code refactor: make Transform always affine, dropping last row.Brecht Van Lommel
2018-03-10Code refactor: add DecomposedTransform.Brecht Van Lommel
2018-03-10Code refactor: add ProjectionTransform separate from regular Transform.Brecht Van Lommel
2018-03-10Code refactor: use KernelShader and KernelParticle instead of float arrays.Stefan Werner
2018-03-10Code refactor: use KernelLight instead of float4 arrays.Stefan Werner
2018-03-10Code refactor: use KernelOject struct instead of float4 array.Stefan Werner
2018-03-03Merge branch 'master' into blender2.8Brecht Van Lommel
2018-03-03Fix T54202: Cycles crash rendering empty mesh volume after recent optimization.Brecht Van Lommel
2018-03-01Merge branch 'master' into blender2.8Kévin Dietrich
2018-03-01Cycles volume: fast empty space optimization by generating a tight meshKévin Dietrich
2018-02-28Merge branch 'master' into blender2.8Brecht Van Lommel
2018-02-28Code cleanup: refactor Cycles image metadata retrieval to use a struct.Brecht Van Lommel
2018-02-23Merge branch 'master' into blender2.8Brecht Van Lommel
2018-02-23Cycles: add Principled Volume shader.Brecht Van Lommel
2018-02-23Code refactor: improve attribute handling for optional volume attributes.Brecht Van Lommel
2018-02-23Smoke: add temperature grid, with values 0..1 corresponding to 0..1000K.Brecht Van Lommel
2018-02-22Merge branch 'master' into blender2.8Brecht Van Lommel
2018-02-22Cycles: better path termination for transparency.Brecht Van Lommel
2018-02-22Code cleanup: fix incorrect socket names in hair and particle info nodes.Brecht Van Lommel
2018-02-21Fix incorrect OSL raytype bits and add some comments.Brecht Van Lommel
2018-02-18Merge branch 'master' into blender2.8Campbell Barton
2018-02-18Code cleanup: remove some more unused code after recent CUDA changes.Brecht Van Lommel
2018-02-18Cycles: Remove Fermi texture code.Thomas Dinges
2018-02-14Merge branch 'master' into blender2.8Brecht Van Lommel
2018-02-14Cycles: restore Particle Info Index for now, keep it next to Random.Brecht Van Lommel
2018-02-14Merge branch 'master' into blender2.8Brecht Van Lommel
2018-02-14Cycles: change Index output of Hair and Particle Info to Random, in 0..1 range.Brecht Van Lommel
2018-02-13Merge branch 'master' into blender2.8Campbell Barton
2018-02-13Cycles: Implement index output for hair nodeSergey Sharybin
2018-02-09Merge branch 'master' into blender2.8Brecht Van Lommel
2018-02-09Cycles: add random walk subsurface scattering to Principled BSDF.Brecht Van Lommel
2018-02-09Cycles: random walk subsurface scattering.Brecht Van Lommel
2018-02-06Merge branch 'master' into blender2.8Campbell Barton
2018-02-05Fix typo in struct name obejct to object.Nathan Letwory
2018-02-04Merge branch 'master' into blender2.8Campbell Barton
2018-02-04msvc: Use source folder structure for project file.Ray Molenkamp
2018-02-03Merge branch 'master' into blender2.8Brecht Van Lommel
2018-02-03Cycles: make displacement a supported feature.Brecht Van Lommel
2018-02-03Cycles: add Vector Displacement node and extend Displacement node.Brecht Van Lommel
2018-01-30Merge branch 'master' into blender2.8Sergey Sharybin
2018-01-29Fix Cycles viewport render not updating when tweaking displacement shader.Brecht Van Lommel