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2014-02-28Fix cycles wrong volume scatter value in light path node.Brecht Van Lommel
2014-02-25Fix T38811: Cycles particle ids are inconsistent when using multiple particle...Lukas Tönne
2014-02-14Cycles Standalone: The camera now gets properly updated, when changing window...Thomas Dinges
2014-02-14Cycles: equi-angular sampling for homogeneous volumesBrecht Van Lommel
2014-02-13Cycles Standalone: More updates for the Node XML API.Thomas Dinges
2014-02-11Fix Cycles Light Passes being always enabled, own regression in Clamp commit ...Thomas Dinges
2014-02-11Cycles: Separation of Indirect and Direct clamping.Thomas Dinges
2014-02-07Fix T38526: crash using blackbody node on background with multiple importance...Brecht Van Lommel
2014-02-06Cycles: add pass alpha threshold value to render layers.Brecht Van Lommel
2014-02-03Code cleanup: white space and cmake was broken on all platformsCampbell Barton
2014-02-02Code cleanup / Cycles: Remove unused "curverender" variable from Object class...Thomas Dinges
2014-02-02Code cleanup / Cycles: Remove encasing_ratio variable, it was already hard co...Thomas Dinges
2014-01-25Cycles: Set samples to USHRT_MAX per default in the constructor, this is alre...Thomas Dinges
2014-01-17Code Cleanup: spellingCampbell Barton
2014-01-17Fix T37706: avoid cycles crash when using a stack that exceeds SVM stack limits.Brecht Van Lommel
2014-01-15Code cleanup: move half float functions to separate header file.Brecht Van Lommel
2014-01-07Cycles Volume Render: scattering support.Brecht Van Lommel
2013-12-31Cycles Volume Render: these changes should have included in the last commit.Brecht Van Lommel
2013-12-31Cycles Volume Render: generated texture coordinates for volume render.Brecht Van Lommel
2013-12-31Cycles Volume Render: optimization to avoid exporting surface attributes whenBrecht Van Lommel
2013-12-30Cycles Volume Render: heterogeneous (textured) volumes support.Brecht Van Lommel
2013-12-28Cycles Volume Render: support for rendering of homogeneous volume with absorp...Brecht Van Lommel
2013-12-28Cycles Volume Render: add flags to quickly detect when objects have a volume ...Brecht Van Lommel
2013-12-28Cycles Volume Render: work on nodes and closures.Brecht Van Lommel
2013-12-26Cycles / Hair: Further cleanup of UI and internals.Thomas Dinges
2013-12-22Code cleanup / Cycles: Remove unused interpolation code for hair triangles, w...Thomas Dinges
2013-12-22Style Cleanup: remove preprocessor indentation (updated wiki style guide too)Campbell Barton
2013-12-14Fix T37264: cycles CPU render had limited number of float images, bumped to 1...Thomas Dinges
2013-12-14Code cleanup / Cycles: Remove some unused hair code.Thomas Dinges
2013-12-12Code Cleanup: use static for sky_model_data.hCampbell Barton
2013-12-09Fix build error when building without OSL support.Brecht Van Lommel
2013-12-08Cycles OSL: update to build with latest OSL master shader group changes.Brecht Van Lommel
2013-12-07Cycles: network render code updated for latest changes and improvedMartijn Berger
2013-11-28Cycles: experimental OSL ptex reading code.Brecht Van Lommel
2013-11-28Cycles: add ptex face ID and UV attributes.Brecht Van Lommel
2013-11-22Cycles: Add a "Normal" input socket to the Layer Weight node + GLSL drawing c...Thomas Dinges
2013-11-09Cycles / Fresnel Node:Thomas Dinges
2013-11-01code cleanup: spellingCampbell Barton
2013-10-30Fix #37194, OSL script crashes blender. The lookup functions for finding Cycl...Lukas Toenne
2013-10-26remove unused varCampbell Barton
2013-10-19Fix: ensure cycles mist pass stays in range 0..1, it could have values out ofBrecht Van Lommel
2013-10-18Fix cycles hair segments not giving correct vector speed pass, the motion vectorBrecht Van Lommel
2013-10-12Code cleanup: remove some unused cycles SSS code.Brecht Van Lommel
2013-09-27Fix [#36822], Sky Turbidity values > 10 could result in weird behavior and cr...Thomas Dinges
2013-09-26Fix cycles issue with mapping node rotation and scale order. When using bothBrecht Van Lommel
2013-09-23Minor cleanup for own commit, removed unused line.Lukas Toenne
2013-09-23Fix #36790, OSL point parameters of shader nodes not initialized correctly fr...Lukas Toenne
2013-09-17Fix #36725: mismatch between viewport and render result when no world is linkedBrecht Van Lommel
2013-09-16Code cleanup / Cycles:Thomas Dinges
2013-09-16Cycles Hair: Two basic bair shaders addedStuart Broadfoot