Age | Commit message (Expand) | Author |
2012-02-28 | Cycles: support for camera rendering an environment map with equirectangular | Brecht Van Lommel |
2012-02-28 | Cycles: support for mask layers in render layer, this has the same effect as | Brecht Van Lommel |
2012-02-23 | Fix #30246: rendering multiple render layers with CUDA still not working, | Brecht Van Lommel |
2012-01-27 | Cycles: another fix for CUDA render passes, needed to align float4 passes. | Brecht Van Lommel |
2012-01-26 | Cycles: disable environment importance sampling code for CUDA cards with | Brecht Van Lommel |
2012-01-26 | Cycles: render passes for CUDA cards with compute model >= 2.x. | Brecht Van Lommel |
2012-01-26 | Cycles: fix issues rendering second render layer passes, and avoid unnecessary | Brecht Van Lommel |
2012-01-25 | Cycles: Render Passes | Brecht Van Lommel |
2012-01-24 | Brightness/Contrast Node for Cycles | Dalai Felinto |
2012-01-22 | Fix missing shadows with cycles world sample as lamp option, my mistake in | Brecht Van Lommel |
2012-01-20 | Sample as Lamp option for world shaders, to enable multiple importance sampling. | Brecht Van Lommel |
2012-01-19 | Fix small code issue pointed out by nico_ga, was doing negation on unsigned t... | Brecht Van Lommel |
2012-01-16 | Cycles: add option to cache BVH's between subsequent renders, storing the BVH on | Brecht Van Lommel |
2012-01-09 | Cycles: multi GPU rendering support. | Brecht Van Lommel |
2012-01-09 | Cycles: show elapsed time for F12/background render. | Brecht Van Lommel |
2012-01-08 | Cycles: checker texture node, patch by Thomas. | Brecht Van Lommel |
2012-01-04 | Cycles: device code refactoring, no functional changes. | Brecht Van Lommel |
2011-12-31 | Cycles code refactoring: change displace kernel into more generic shader | Brecht Van Lommel |
2011-12-22 | Cycles: code refactoring, to do render layer visibility test a bit different, | Brecht Van Lommel |
2011-12-21 | Cycles: some small code refactoring related to buffer parameters. | Brecht Van Lommel |
2011-12-20 | Cycles: avoid using float3 in kernel constant memory, just so we're sure alig... | Brecht Van Lommel |
2011-12-20 | Cycles: border rendering support, includes some refactoring in how pixels are | Brecht Van Lommel |
2011-12-18 | Generalized node groups for Cycles. | Lukas Toenne |
2011-12-17 | Cycles Gamma Node | Dalai Felinto |
2011-12-16 | Normal Node - Cycles | Dalai Felinto |
2011-12-13 | Cycles: require Experimental to be set to enable CUDA on cards with shader model | Brecht Van Lommel |
2011-12-09 | Fix #29528: crash adding subsurf modifier in a particular scene with viewport... | Brecht Van Lommel |
2011-12-04 | Invert Color Cycles Node | Dalai Felinto |
2011-12-03 | CameraData Input Cycles Node | Dalai Felinto |
2011-12-02 | HSV Color Node for Cycles | Dalai Felinto |
2011-12-02 | Cycles: | Brecht Van Lommel |
2011-12-02 | SeparateRGB and CombineRGB nodes for Cycles materials | Dalai Felinto |
2011-11-23 | Cycles: improve error reporting for opencl and cuda, showing error messages in | Brecht Van Lommel |
2011-11-22 | Fix #29274: problem compiling cycles opencl kernel from directory with spaces. | Brecht Van Lommel |
2011-11-22 | Cycles: OpenCL tweaks | Brecht Van Lommel |
2011-11-14 | Cycles: Oren-Nayar BSDF support. This is not a separate shader node, rather it | Brecht Van Lommel |
2011-11-12 | Cycles: | Brecht Van Lommel |
2011-11-10 | add some missing headers to cmake, also add some files as comments since it s... | Campbell Barton |
2011-11-09 | edits to cycles cmake files so cmake_consistency_check.py can parse them. | Campbell Barton |
2011-11-07 | Cycles: procedural texture nodes reorganization. This will break existing files | Brecht Van Lommel |
2011-11-05 | Cycles: add location/rotate/scale and XYZ mapping options for all texture nodes, | Brecht Van Lommel |
2011-10-30 | Cycles: progress printing in background mode, print finished at the end and | Brecht Van Lommel |
2011-10-29 | Cycles: seed value to get different noise values from renders, there was a patch | Brecht Van Lommel |
2011-10-19 | Cycles: fix some issues with mix shaders when the weight for an emission shader | Brecht Van Lommel |
2011-10-17 | Cycles: fix crash using uv + generated texture coordinates on a single mesh. | Brecht Van Lommel |
2011-10-16 | Cycles: enable multi closure sampling and transparent shadows only on CPU and | Brecht Van Lommel |
2011-10-16 | Cycles: enable improved closure sampling, this should give less noise for mix... | Brecht Van Lommel |
2011-10-16 | Cycles: fix sampling issue with certain (transparent) max bounce settings, and | Brecht Van Lommel |
2011-10-13 | Cycles: revert commit that joined surface/volume socket into a single shader ... | Brecht Van Lommel |
2011-10-13 | Cycles: code refactoring to split out code from mapping node. | Brecht Van Lommel |