Age | Commit message (Collapse) | Author |
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Function overloading of make_float4() doesn't work since it's a macro, just
don't do this minor cleanup then.
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Use templates to optimize the CPU texture sampler to interpolate using
float for single component datatypes instead of using float4 for all types.
Differential Revision: https://developer.blender.org/D14424
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* Replace license text in headers with SPDX identifiers.
* Remove specific license info from outdated readme.txt, instead leave details
to the source files.
* Add list of SPDX license identifiers used, and corresponding license texts.
* Update copyright dates while we're at it.
Ref D14069, T95597
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Remove prefix of filenames that is the same as the folder name. This used
to help when #includes were using individual files, but now they are always
relative to the cycles root directory and so the prefixes are redundant.
For patches and branches, git merge and rebase should be able to detect the
renames and move over code to the right file.
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