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2019-06-22Cleanup: warnings, formattingCampbell Barton
2019-06-18Fix Cycles CUDA suboptimal performance on Windows 10 with recent graphics cardsBrecht Van Lommel
When compute preemption is available we schedule more work which is more efficient. However the CUDA driver appears to be incorrectly reporting this as unavailable, even though it should be supported starting with Windows 10 1803 and Pascal and Turing (10x0 and 20x0) graphics cards. This reduces render time by about a 25% difference on our benchmark scenes. On Linux compute preemption appears to be reported correctly.
2018-12-27Fix T59874: Cycles CPU 25% load only during renderingSergey Sharybin
The issue was introduced by a Threadripper2 commit back in ce927e15e0e3. This boils down to threads inheriting affinity from the parent thread. It is a question how this slipped through the review (we definitely run benchmark round). Quick fix could have been to always set CPU group affinity in Cycles, and it would work for Windows. On other platforms we did not have CPU groups API finished. Ended up making Cycles aware of NUMA topology, so now we bound threads to a specific NUMA node. This required adding an external dependency to Cycles, but made some code there shorter.
2017-03-29Cycles: Make all #include statements relative to cycles source directorySergey Sharybin
The idea is to make include statements more explicit and obvious where the file is coming from, additionally reducing chance of wrong header being picked up. For example, it was not obvious whether bvh.h was refferring to builder or traversal, whenter node.h is a generic graph node or a shader node and cases like that. Surely this might look obvious for the active developers, but after some time of not touching the code it becomes less obvious where file is coming from. This was briefly mentioned in T50824 and seems @brecht is fine with such explicitness, but need to agree with all active developers before committing this. Please note that this patch is lacking changes related on GPU/OpenCL support. This will be solved if/when we all agree this is a good idea to move forward. Reviewers: brecht, lukasstockner97, maiself, nirved, dingto, juicyfruit, swerner Reviewed By: lukasstockner97, maiself, nirved, dingto Subscribers: brecht Differential Revision: https://developer.blender.org/D2586
2016-11-22Fix T50034: Blender changes processor affinity unauthorizedSergey Sharybin
2016-06-06Fix compilation error on 32 bit WindowsSergey Sharybin
2016-06-06Cycles: Add support of processor groupsSergey Sharybin
Currently for windows only, this is an initial commit towards native support of NUMA. Current commit makes it so Cycles will use all logical processors on Windows running on system with more than 64 threads. Reviewers: juicyfruit, dingto, lukasstockner97, maiself, brecht Subscribers: LazyDodo Differential Revision: https://developer.blender.org/D2049