Age | Commit message (Expand) | Author |
2013-06-23 | Fix #35847: cycles group nodes did not work well exposing inputs like normal or | Brecht Van Lommel |
2013-06-22 | Cycles: ensure any SSE data is allocated 16 byte aligned, happens automatically | Brecht Van Lommel |
2013-06-22 | Cycles OSL: don't set optimize=2 option in OSL shading system, this is already | Brecht Van Lommel |
2013-06-22 | style cleanup | Campbell Barton |
2013-06-21 | Fix #35812: cycles image texture node not doing proper alpha handling of PNG | Brecht Van Lommel |
2013-06-21 | Cycles OpenCL: make displacement and world importance sampling work. | Brecht Van Lommel |
2013-06-21 | Fix #35804: NVidia OpenCL render issue after sampler changes, workaround what... | Brecht Van Lommel |
2013-06-20 | Cycles: update build configurations to include CUDA sm_35 architecture. When ... | Brecht Van Lommel |
2013-06-19 | Cycles: optimized SSE BVH traversal now also works with SSE2 CPUs, so all the | Brecht Van Lommel |
2013-06-19 | Cycles: prepare to make CUDA 5.0 the official version we use | Brecht Van Lommel |
2013-06-19 | Fix for Debug build on MSVC2008 and MSVC2012 after Cycles Kernel optimization: | Jürgen Herrmann |
2013-06-19 | Cycles / UI: | Thomas Dinges |
2013-06-18 | Fix cycles crash on some processors. We actually need S-SSE3 support for this | Brecht Van Lommel |
2013-06-18 | Cycles: attempt to fix internal compile error with some visual studio builds | Brecht Van Lommel |
2013-06-18 | Cycles BVH Build fix for MSVC 2012. | Jürgen Herrmann |
2013-06-18 | Cycles / BVH: | Thomas Dinges |
2013-06-18 | Cycles: optimization for BVH traveral on CPU's with SSE3, using code from Emb... | Brecht Van Lommel |
2013-06-18 | Cycles: add "Transparent Shadow" option for materials, to disable them per ma... | Brecht Van Lommel |
2013-06-14 | fix for own error in recent solitify refactor (r57402), face flip check was i... | Campbell Barton |
2013-06-14 | Cycles: | Thomas Dinges |
2013-06-13 | Fix #35730: cycles not rendering dupliverted metaball, needs another special | Brecht Van Lommel |
2013-06-13 | Fix #35729: cycles normal maps not showing properly in preview render. | Brecht Van Lommel |
2013-06-13 | Fix #35733: lamps on render layers that are both excluded and used for masking | Brecht Van Lommel |
2013-06-13 | Fix #35723: cycles motion blur rendering issue after recent optimizations to ... | Brecht Van Lommel |
2013-06-12 | Fix #35665: more CUDA issues with recent kernel changes, tested on sm_20, sm_21 | Brecht Van Lommel |
2013-06-11 | Fix #35711: cycles border render issue after recent changes. | Brecht Van Lommel |
2013-06-11 | Fix #35251: cycles crash rendering with a particular user preferences configu... | Brecht Van Lommel |
2013-06-11 | Fix compilation error caused by recent wavelength node commit | Sergey Sharybin |
2013-06-11 | Cycles / Wavelength to RGB node: | Thomas Dinges |
2013-06-11 | Fix cycles OSL node sockets not preserving values when updating with new code. | Brecht Van Lommel |
2013-06-11 | Cycles: ray visibility panel is now also available for the world, works same as | Brecht Van Lommel |
2013-06-11 | Fix cycles backwards compatibility for specular_toon shader this actually needs | Brecht Van Lommel |
2013-06-10 | Attempt to fix #35665: disable correlated multi jitter sampling on the GPU fo... | Brecht Van Lommel |
2013-06-10 | Fix #35681: cycles excluded layers still got evaluated before and after | Brecht Van Lommel |
2013-06-10 | Fix cycles OSL backwards compatibility for specular_toon, it got renamed to g... | Brecht Van Lommel |
2013-06-10 | Custom Group Node type for extending existing nodes from python scripts. This... | Lukas Toenne |
2013-06-10 | Cycles / Wavelength to RGB node: | Thomas Dinges |
2013-06-09 | Fix #35696: cycles crash with no world assigned to scene, after recent changes. | Brecht Van Lommel |
2013-06-09 | Fix #35665: cycles CUDA crash after recent changes. This works around a compiler | Brecht Van Lommel |
2013-06-09 | Cycles: | Thomas Dinges |
2013-06-09 | Fix related to #35681: avoid some unnecessary cycles updated when using exclude | Brecht Van Lommel |
2013-06-09 | Fix compilation of cycles for MinGW-w64 after recent commits. MinGW-w64 has c... | Antony Riakiotakis |
2013-06-08 | Cycles: invert mist pass so that 0 is nearby and 1 is far away. This is the | Brecht Van Lommel |
2013-06-08 | Fix #35672: missing update when changing light ray visibility during viewport... | Brecht Van Lommel |
2013-06-08 | Cycles / OpenCL: | Thomas Dinges |
2013-06-08 | Cycles: window texture coordinates now work with orthographic cameras, this | Brecht Van Lommel |
2013-06-07 | Cycles: ray visibility options now work for lamps and mesh lights, with and w... | Brecht Van Lommel |
2013-06-07 | Cycles: experimental correlated multi-jittered sampling pattern that can be used | Brecht Van Lommel |
2013-06-07 | Code cleanup: avoid some warnings due to implicit uint/int/float/double conve... | Brecht Van Lommel |
2013-06-07 | Cycles: mist pass added, with start/depth/falloff control. If the pass is | Brecht Van Lommel |