Age | Commit message (Expand) | Author |
2013-11-09 | Cycles / Fresnel Node: | Thomas Dinges |
2013-11-01 | Cycles: | Thomas Dinges |
2013-11-01 | code cleanup: spelling | Campbell Barton |
2013-10-30 | Fix #37194, OSL script crashes blender. The lookup functions for finding Cycl... | Lukas Toenne |
2013-10-28 | Fix #37184: film exposure + transparency not working well in cycles viewport. | Brecht Van Lommel |
2013-10-26 | spelling: use American spelling for canceled | Campbell Barton |
2013-10-26 | remove unused var | Campbell Barton |
2013-10-23 | Fix for OSL bug reported on IRC by Pablo Vasquez: Clamp option of the math no... | Lukas Toenne |
2013-10-19 | Fix: ensure cycles mist pass stays in range 0..1, it could have values out of | Brecht Van Lommel |
2013-10-19 | Fix #37134: cycles viewport not displaying correct with multi GPU render | Brecht Van Lommel |
2013-10-18 | Make strict compiler flags happy | Sergey Sharybin |
2013-10-18 | Fix cycles hair segments not giving correct vector speed pass, the motion vector | Brecht Van Lommel |
2013-10-17 | Fix cycles mesh synchronization being too slow with vector blur and duplis. | Brecht Van Lommel |
2013-10-14 | Interface: | Thomas Dinges |
2013-10-12 | Fix #37002: cycles viewport render shows white on old graphics cards with no | Brecht Van Lommel |
2013-10-12 | Code cleanup: Remove some more unused cycles SSS code, related to the lookup ... | Thomas Dinges |
2013-10-12 | Code cleanup: remove some unused cycles SSS code. | Brecht Van Lommel |
2013-10-10 | style cleanup | Campbell Barton |
2013-10-10 | * Code cleanup for M_PI code. | Thomas Dinges |
2013-10-10 | Fix windows scons OSL build error, just use quotes now instead of array. | Brecht Van Lommel |
2013-10-09 | Fix OSL shader build failing with spaces in the path to build directory, | Brecht Van Lommel |
2013-10-08 | Cycles / SSS: | Thomas Dinges |
2013-10-08 | Cycles / CUDA: | Thomas Dinges |
2013-10-07 | Add GLEW_STATIC definition for CMake as well. | Antony Riakiotakis |
2013-10-05 | Better fix for #36935 and 36316: | Brecht Van Lommel |
2013-10-05 | Fix #36962, "Render emitter" option for hair is ignored in Cycles. Hair parti... | Lukas Toenne |
2013-10-04 | Fix cycles hair render UI panel showing for particles that are not hair, | Brecht Van Lommel |
2013-10-04 | Attempt to fix #36935: disable SSE optimizations on 32 bit windows too. Somet... | Brecht Van Lommel |
2013-10-02 | Fix #36316: dots in cycles render on certain CPUs with 32 bit linux builds. | Brecht Van Lommel |
2013-10-02 | Fixes for cycles Mapping and Vector Transform node: | Brecht Van Lommel |
2013-10-02 | Fix cycles OpenCL compile error on AMD, and fix assert in debug builds. | Brecht Van Lommel |
2013-09-30 | Fix #36873: cycles opencl render status show negative sample count. | Brecht Van Lommel |
2013-09-30 | Fix [#36863] OSL clamp, min and max functions have wrong signature when argum... | Thomas Dinges |
2013-09-27 | Fix #35684: cycles unable to use full 6GB of memory on NVidia Titan GPU. We now | Brecht Van Lommel |
2013-09-27 | Fix [#36822], Sky Turbidity values > 10 could result in weird behavior and cr... | Thomas Dinges |
2013-09-26 | Fix cycles issue with mapping node rotation and scale order. When using both | Brecht Van Lommel |
2013-09-23 | Minor cleanup for own commit, removed unused line. | Lukas Toenne |
2013-09-23 | Fix #36790, OSL point parameters of shader nodes not initialized correctly fr... | Lukas Toenne |
2013-09-20 | remove unused modifier argument from ParticleSystem.co_hair | Campbell Barton |
2013-09-20 | * Style cleanup / Cycles. | Thomas Dinges |
2013-09-17 | Fix #36750: windows crash with empty cycles scene, can't do &references[0] with | Brecht Van Lommel |
2013-09-17 | Fix #36741: cycles AO pass giving values > 1.0 with transparency. | Brecht Van Lommel |
2013-09-17 | Fix #36731: border render not updating properly with persistent images | Brecht Van Lommel |
2013-09-17 | Fix #36738: object ray visibility flags not working in cycles viewport if there | Brecht Van Lommel |
2013-09-17 | Fix #36725: mismatch between viewport and render result when no world is linked | Brecht Van Lommel |
2013-09-16 | Code cleanup / Cycles: | Thomas Dinges |
2013-09-16 | Cycles / Hair: | Thomas Dinges |
2013-09-16 | Cycles Hair: Two basic bair shaders added | Stuart Broadfoot |
2013-09-13 | Fix #36719: UV pass not rendering in second render layer if first render layer | Brecht Van Lommel |
2013-09-13 | * Fix #36717, don't grey out AO distance property, as it affects the AO Rende... | Thomas Dinges |