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AgeCommit message (Expand)Author
2017-11-16Cycles: Fix crash with split branched path tracingMai Lavelle
2017-11-14Cycles: Make per-object random value output also work for LampsLukas Stockner
2017-11-14Cycles: Refactor closure roughness detection to fix a potential bug with Deno...Lukas Stockner
2017-11-13Cycles: Fix compilation error of standalone applicationSergey Sharybin
2017-11-13Cycles: Fix compilation error with OIIO compiled against system PugiXMLSergey Sharybin
2017-11-12Fix T53289: CUDA missing textures not showing pink, after recent changes.Brecht Van Lommel
2017-11-11Cycles: Set error if a split kernel fails to loadMai Lavelle
2017-11-10Cycles: Fix compilation error with latest OIIOSergey Sharybin
2017-11-10Cycles: better distance sampling for chromatic volume extinction.Brecht Van Lommel
2017-11-09Fix T53270: crash with multiscatter GGX after recent refactoring.Brecht Van Lommel
2017-11-09Fix (harmless) valgrind warning.Brecht Van Lommel
2017-11-09Cycles: avoid reallocating tile denoising memory many times during render.Brecht Van Lommel
2017-11-09Cycles: Silence warning when building without OSLDalai Felinto
2017-11-09Cycles: Replace __MAX_CLOSURE__ build option with runtime integrator variableMai Lavelle
2017-11-08Cycles: add bevel shader, for raytrace based rounded edges.Brecht Van Lommel
2017-11-08Code refactor: rename subsurface to local traversal, for reuse.Brecht Van Lommel
2017-11-08Cycles: antialias normal baking if the mesh has a bump map.Brecht Van Lommel
2017-11-08Cycles: add an extra CUDA synchronize before rendering.Brecht Van Lommel
2017-11-08Fix incorrect MIS weights in Cycles with multiple lights.Brecht Van Lommel
2017-11-07Cycles: Cleanup, styleSergey Sharybin
2017-11-05Cycles: reduce closure memory usage for emission/shadow shader data.Brecht Van Lommel
2017-11-05Code refactor: sum transparent and absorption weights outside closures.Brecht Van Lommel
2017-11-05Code refactor: remove emission and background closures, sum directly.Brecht Van Lommel
2017-11-05Cycles: fix inefficient attribute map storage, saves 615MB in victor scene.Brecht Van Lommel
2017-11-05Code refactor: device memory cleanups, preparing for mapped host memory.Brecht Van Lommel
2017-11-05Cycles: reserve CUDA local memory ahead of time.Brecht Van Lommel
2017-11-04Code refactor: replace CUDA array with linear memory for 1D and 2D textures.Brecht Van Lommel
2017-11-03Fix T53247: mixed CPU + GPU render wrong texture limits.Brecht Van Lommel
2017-11-02Fix Cycles showing empty tiles while they are being denoised.Brecht Van Lommel
2017-11-02Fix T53182: cancelling save buffers + denoising render clears image.Brecht Van Lommel
2017-11-02Cycles: Add another limit to OpenCL memory usageMai Lavelle
2017-11-01Cycles: Add utility function to distinguish between scatter and absorption vo...Sergey Sharybin
2017-11-01Cycles: Cleanup, make it more obvious what preprocessor belongs toSergey Sharybin
2017-11-01Cycles: Cleanup, delete trailing whitespaceSergey Sharybin
2017-10-31Experiment with adding output file meta data from render engineSergey Sharybin
2017-10-31Cycles: Bump version number to 1.9.0Sergey Sharybin
2017-10-31Fix crash of standalone app after recent refactorSergey Sharybin
2017-10-29Cycles: restore SOBOL_SKIP hack, for some cases where it helps still.Brecht Van Lommel
2017-10-25Cycles: use AO factor to let user adjust intensity of AO bounces.Brecht Van Lommel
2017-10-25Fix one more assert being triggered due to recent changes.Brecht Van Lommel
2017-10-25Code refactor: remove MEM_WRITE_ONLY, always use MEM_READ_WRITE.Brecht Van Lommel
2017-10-24Fix Cycles gtests build on macOS.Brecht Van Lommel
2017-10-24Fix T53146: incomplete multi GPU and CPU + GPU memory statistics.Brecht Van Lommel
2017-10-24Cycles: Fix compilation in debug modeSergey Sharybin
2017-10-24Cycles: Fix compilation error without C++11Sergey Sharybin
2017-10-24Cycles: Fix memory leak in test and simplify codeSergey Sharybin
2017-10-24Cycles: Fix test compilation failure after recent refactorSergey Sharybin
2017-10-24Fix T53134: denoising with CPU + GPU render leaves some tiles noisy.Brecht Van Lommel
2017-10-24Code refactor: move more memory allocation logic into device API.Brecht Van Lommel
2017-10-24Code refactor: use device_only_memory and device_vector in more places.Brecht Van Lommel