Age | Commit message (Expand) | Author |
2017-10-08 | Code refactor: use DeviceInfo to enable QBVH and decoupled volume shading. | Brecht Van Lommel |
2017-10-08 | Cycles: OpenCL bicubic and tricubic texture interpolation support. | Brecht Van Lommel |
2017-10-07 | Fix incorrect MIS with principled BSDF and specular roughness 0. | Brecht Van Lommel |
2017-10-07 | Code cleanup: simplify cmake kernel install. | Brecht Van Lommel |
2017-10-07 | Cycles: CUDA bicubic and tricubic texture interpolation support. | Brecht Van Lommel |
2017-10-07 | Code refactor: make texture code more consistent between devices. | Brecht Van Lommel |
2017-10-06 | Cycles: Fix possible race condition when generating Beckmann table | Sergey Sharybin |
2017-10-06 | Cycles: Cleanup, indendation | Sergey Sharybin |
2017-10-06 | Fix T53012: Shadow catcher creates artifacts on contact area | Sergey Sharybin |
2017-10-06 | Cycles: Cleanup, indentation and wrapping | Sergey Sharybin |
2017-10-05 | Fix T53001: more workarounds for crash in AMD compiler with recent drivers. | Brecht Van Lommel |
2017-10-05 | Code refactor: split displace/background into separate kernels, remove luma. | Brecht Van Lommel |
2017-10-05 | Fix incorrect CUDA remaining time estimate after previous commit. | Brecht Van Lommel |
2017-10-04 | Cycles: CUDA faster rendering of small tiles, using multiple samples like Ope... | Brecht Van Lommel |
2017-10-04 | Fix use of uninitialized memory in Cycles normal baking. | Brecht Van Lommel |
2017-10-04 | Code refactor: zero render buffers outside of kernel. | Brecht Van Lommel |
2017-10-04 | Code refactor: use split variance calculation for mega kernels too. | Brecht Van Lommel |
2017-10-04 | Code refactor: remove rng_state buffer and compute hash on the fly. | Brecht Van Lommel |
2017-10-04 | Code refactor: add WorkTile struct for passing work to kernel. | Brecht Van Lommel |
2017-10-04 | Fix T52645, T52645: AMD OpenCL compiler crash with recent drivers. | Brecht Van Lommel |
2017-10-03 | Fix T52981: 2D Curve shapes do not render untill extruded | Sergey Sharybin |
2017-10-01 | CMake: support CUDA 9 toolkit, and automatically disable sm_2x binaries. | Brecht Van Lommel |
2017-09-29 | Fix T52943: don't export curves objects with no faces to Cycles. | Brecht Van Lommel |
2017-09-29 | Fix Cycles OpenCL compiler error after recent changes. | Brecht Van Lommel |
2017-09-28 | Fix T52574: make Cycles rendered tile counter more clear. | Kim Christensen |
2017-09-28 | Cycles: reduce subsurface stack memory usage. | Brecht Van Lommel |
2017-09-27 | Code refactor: simplify CUDA context push/pop. | Brecht Van Lommel |
2017-09-25 | Cycles: Cleanup, indentation | Sergey Sharybin |
2017-09-23 | Cycles: Fix compilation error of OpenCL megakernel on Apple | Sergey Sharybin |
2017-09-23 | Cycles: Fix compilation error of megakernel on NVidia device | Sergey Sharybin |
2017-09-21 | Code cleanup: simplify kernel side work stealing code. | Brecht Van Lommel |
2017-09-20 | Fix T52368: Cycles OSL trace() failing on Windows 32 bit. | Brecht Van Lommel |
2017-09-20 | Fix T52853: harmless Cycles test failure in debug mode. | Brecht Van Lommel |
2017-09-20 | Cycles: use defensive sampling for picking BSDFs and BSSRDFs. | Brecht Van Lommel |
2017-09-20 | Cycles: slightly improve BSDF sample stratification for path tracing. | Brecht Van Lommel |
2017-09-20 | Code cleanup: refactor BSSRDF closure sampling, for next commit. | Brecht Van Lommel |
2017-09-20 | Code cleanup: remove SOBOL_SKIP hack, seems no longer needed. | Brecht Van Lommel |
2017-09-20 | Code cleanup: remove hack to avoid seeing transparent objects in noise. | Brecht Van Lommel |
2017-09-18 | Fix Cycles adaptive compile without volumes broken after recent changes. | Carlo Andreacchio |
2017-09-16 | Cycles: Fix compilation error with OpenCL split kernel | Hristo Gueorguiev |
2017-09-14 | Fix T51416: Blender Crashes while moving Sliders | Sergey Sharybin |
2017-09-13 | Code cleanup: store branch factor in PathState. | Brecht Van Lommel |
2017-09-13 | Code cleanup: avoid used of uninitialized value in case of precision issue. | Brecht Van Lommel |
2017-09-13 | Code cleanup: abstract shadow catcher logic more into accumulation code. | Brecht Van Lommel |
2017-09-13 | Code cleanup: deduplicate some branched and split kernel code. | Brecht Van Lommel |
2017-09-13 | Code cleanup: tweak inlining for 2% better CUDA performance with hair. | Brecht Van Lommel |
2017-09-12 | Cycles: change AO bounces approximation to do more glossy and transmission. | Mathieu Menuet |
2017-09-12 | Fix rare firefly in volume equiangular sampling when sampling short distance. | Brecht Van Lommel |
2017-09-12 | Cycles: improve sample stratification on area lights for path tracing. | Brecht Van Lommel |
2017-09-12 | Fix Cycles bug in RR termination, probability should never be > 1.0. | Brecht Van Lommel |