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2006-02-08==SCons==Nathan Letwory
* use proper seperator instead of *nix-only /
2006-02-08==SCons==Nathan Letwory
- remove blenderdummy.cpp from list, so that elbeem actually works
2006-02-04==SCons==Nathan Letwory
+ BF_BUILDINFO=1 (by default) for build info in splash - remove redundant renderconverter include dir * check for win32-vc instead of only win32, so MingW compile goes ok
2006-02-04== SCons ==Nathan Letwory
* This commit is all of the rewrite work done on the SCons system. For documentation see doc/blender-scons.txt and doc/blender-scons-dev.txt. Also http://mediawiki.blender.org/index.php/BlenderDev/SconsRefactoring contains valuable information, along with what still needs to be done. - linux, os x and windows compile now. - files are compiled to BF_INSTALLDIR (see config/(platform)-config.py) - NOTE: Jean-Luc P will commit sometime during the weekend proper appit() for OS X. For now, copy the resulting binary to an existing .app bundle. - features: - cleaner structure for better maintenance - cleaner output during compile - better handling of build options - general overall speed increase - see the wiki for more info Cygwin, FreeBSD and Solaris systems still need work. For these systems: 1) copy a config/(platform)-config.py to ie. config/cygwin-config.py 2) set the proper defaults for your platform 3) mail me at jesterking at letwory dot net with you configuration. if you need any modifications to the system, do send a patch, too. I'll be giving first-aid today and tomorrow, after that it'll be all regular development work :) /Nathan
2006-01-27doing MSCV6 project woodoo ( preparing orange --> bf migration )Jens Ole Wund
NOTE to Ton and Hos PLEASE do not try to merge any ot the MSVC6 project files (*.dsw ,*dsp) I have a plan to get it done with a minimum of pain thanks ole
2005-11-24- 'extern "C"' fix for MSVC as suggested by StephaneNils Thuerey
2005-11-23- solver now supports animated time steps, gravityNils Thuerey
and viscosity, an example can be found here: http://www10.informatik.uni-erlangen.de/~sinithue/temp/fluid_timeanim.mpg - for simulation time animation the time IPO of the object is currently used, for all three there should probably be new ipos in the fluidsim struct - started the API in elbeem.cpp, to get rid of parser & export via HD (it's not yet used)
2005-11-21Changed powf to pow. (For Solaris)Kent Mein
Kent
2005-11-09fixing msvc6 projects to compile againJens Ole Wund
2005-11-09- replaced values.h by float.h/limits.h as suggested by Hos,GSR,UnNamedNils Thuerey
2005-11-09- forgot to enable mac compile fixNils Thuerey
2005-11-09- popup menu now aborts by defaultNils Thuerey
- changed directory/prefix input (only 1 string instead of two, more similar to render output settings now) - changed reading/writing of surface files - slightly enhanced surface smoothness
2005-11-06I seem to have problems with the distinction between else and #else today.Chris Want
My apologies!
2005-11-06Use limits.h and float.h on *bsd instead of values.h.Chris Want
On this subject (and thanks to GSR for research) on debian the values.h has the following warning: /* This interface is obsolete. New programs should use <limits.h> and/or <float.h> instead of <values.h>. */ Should values.h be used at all?
2005-11-03project file updateJoseph Gilbert
*Added the boolop project
2005-10-26- hopefully fixed osx compilation by forcing compilationNils Thuerey
with a single file again (intern/elbeem/intern/solver_main.cpp includes intern/elbeem/intern/solver_init.cpp and intern/elbeem/intern/solver_util.cpp when __APPLE_CC__ is defined) - minor cleanup of inlined functions
2005-10-25updated elbeem project for new / removed filesJens Ole Wund
2005-10-25Only restructured code:Nils Thuerey
- added Hos fixes - split up solver into 3 cpp files (as suggested by jonathan) - de-inlined function that caused gcc33 to use >1GB of memory
2005-10-11looks like the warning fix caused problems so reverting it.Kent Mein
Kent
2005-10-11A couple of small fixes to get things working on solaris.Kent Mein
added #include <ieeefp.h> similar to where its included in other files. (made an ifdef that matches other includes of the same file) solaris does a lot of type overloading so there is no expf its just exp so I added a #define expf exp wrapped in an ifndef Finally, I fixed a warning in cfglexer.cpp about multiply defined yy_wrap functions. Kent
2005-10-10msvc6 project file suite complete againJens Ole Wund
2005-10-10Projectfile updateJoseph Gilbert
* added new file to elbeem project
2005-10-10- minor solver fix for msvc compilationNils Thuerey
- added pop up menues for fluid sim bake with no fluid objects or without valid output dir settings - fixed 3d view redraw for fluidsim buttons
2005-10-10- fixed fluidsim inflow speed initNils Thuerey
- fixed intersecting fluid objects init - added MSVC6 fixes from bjornmose (thanks!)
2005-10-10- added option to switch off compiling elbeem to scons files (set ↵Nils Thuerey
USE_FLUIDSIM=true) in this case only the new blenderdummy.cpp and utilities.cpp have to be compiled - restructured gui: * domain options split up into 2 sections * added compressibility and refinement settings * added inflow/outflow object types - increased progress bar by 1
2005-10-03again an intermediate solution for the msvc6 buildersJens Ole Wund
added msvc6 project file for builing elbeem NOTE: it won't build unless some spots in elbeem code are cangend see --> fixing elbeem to build on msvc6 http://projects.blender.org/pipermail/bf-committers/2005-September/011952.html [quote] And no.. i won't set up a msvc6 project for building blender_elbeem.lib until things calmed down a bit. [/quote] well i did for me to continue work, why not share. if you do *rebuild all* in this project (release mode) on success will do a post build step which will copy blender_elbeem.lib to the lib/windows..blah folder such that the msvc6 (blender) project will find it for happy linking. it even #defines MSVC6 so all the above changes could be nicly hidden behind that ( my local tree does so ) but it is on Nils to decide if he wants his code to be *pested*.
2005-09-29projectfile update to elbeemJoseph Gilbert
* fixed lib paths * removed files * fix preprocessor define
2005-09-28- corrected MSVC6 fix in ntl_vector3dim.h (caused problems with SDL includes)Nils Thuerey
- removed print from SConscript
2005-09-28- removed some unecessary files & codeNils Thuerey
- debug output now controlled globally by elbeem debug level (BLENDER_ELBEEMDEBUG environment var), also for fluidsimBake and read/writeBobj - debug output is written to file for WIN32 - added "for" and "vector" etc. defines for MSVC6 (I couldnt get hold of the compiler itself, so not tested yet)
2005-09-26Project file update for elbeemJoseph Gilbert
Warning clean up of python project
2005-09-23- merged latest version of fluid solverNils Thuerey
(fixed shadowed variables warnings, removed cfgparser.hpp, added cfgparser.h, removed debugging output) - added support for env. var BLENDER_ELBEEMDEBUG to enable debugging output again - fixed missing triangle display (marching cubes produced v3=0 triangles) - fixed geometry init bug (nearest intersection check for intersecting objects was messed up) - changed position of derived mesh creation in DerivedMesh.c (for some reason the useDeform code is necessary, without it or with useDeform=0 nothing is displayed) - 3dviews now update every 2 seconds to show simulation progress - note: mesh_strip_loose_faces(me); in ./source/blender/blenkernel/intern/mesh.c:937 not necessary anymore?
2005-09-22update to .NET project filesJoseph Gilbert
*Added elbeem project to /intern (please rebuild intern)
2005-09-22Before including <GL/gl.h> on windows you have to include <windows.h>Joseph Gilbert
2005-09-21- fixes elbeem SConscript file for python2.3Nils Thuerey
- added temporary fix for 128+ resolutions
2005-09-18Added zlib include for solaris and windows to fix broken compilation ofChris Burt
new fluids sim. Thanks lukep and theeth!
2005-09-18initial commit of the fluid simulator.Jean-Luc Peurière
Ton reviewed and gave his blessing. Zr, can you have a look ? see : http://projects.blender.org/tracker/?func=detail&atid=127&aid=3039&group_id=9 for initial comments. N_T : the solver itself (elbeem) needs some works to get rid of warnings