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AgeCommit message (Expand)Author
2017-05-15Gawain: Better metric for VRAM usage.Clément Foucault
2017-05-15Gawain: Add support for multiple attrib names.Clément Foucault
2017-05-15Gawain: add short vector conversion to 10_10_10Clément Foucault
2017-05-11Fix bug in copying VertexFormatCampbell Barton
2017-05-08Fix crash and assert failure when using OCIO GLSL draw mode and color managem...Sergey Sharybin
2017-05-05Use immediate mode for back-buffer selectionCampbell Barton
2017-05-04Draw Manager: Add a memory stats to debug view.Clément Foucault
2017-05-01Mesh Batch Cache: Add support for uv/vcol/tangent data layers.Clément Foucault
2017-05-01Reworked version of dashed line shader.Bastien Montagne
2017-04-27Gawain: safely orphan immediate mode's VBOMike Erwin
2017-04-27Gawain: fix pointer arithmetic warningMike Erwin
2017-04-26Gawain: add immAttrib2fv helper.Bastien Montagne
2017-04-25group WITH_LEGACY_OPENGL with the other GL optionsMike Erwin
2017-04-21Gawain: fix for building empty element listCampbell Barton
2017-04-20Gawain: fix immediate mode drawing exceeding IMM_BUFFER_SIZECampbell Barton
2017-04-20Fix debug checks were enabled for release builds onlySergey Sharybin
2017-04-19Cleanup: set-but-unused warningCampbell Barton
2017-04-18Gawain: fix building WITH_GL_PROFILE_COREMike Erwin
2017-04-18Gawain: fix stupid APPLE_LEGACY mistakeMike Erwin
2017-04-18Gawain: enable 10.10.10 vertex format for core profile (any platform)Mike Erwin
2017-04-18Gawain: define feature macros in a more compatible wayMike Erwin
2017-04-18Garwain: fix ShaderInterface buffer shrinkingCampbell Barton
2017-04-18Gawain: fix missing NULL checkCampbell Barton
2017-04-17Gawain: fix for last commitMike Erwin
2017-04-17Gawain: shrink ShaderInterface name bufferMike Erwin
2017-04-17Gawain: look up uniforms by name quickerMike Erwin
2017-04-16Gawain: add immUniformColor3ubvAlphaMike Erwin
2017-04-16Gawain: move AttribBinding funcs to private interfaceMike Erwin
2017-04-16Gawain: fix compiler warningsMike Erwin
2017-04-16Gawain: fix compilation on MSVC 2013Mike Erwin
2017-04-16Gawain: look up builtin uniforms by enum, not by nameMike Erwin
2017-04-16Gawain: use ShaderInterface to manage vertex attribsMike Erwin
2017-04-16Gawain: remove 2D matrix uniforms from ShaderInterfaceMike Erwin
2017-04-15Gawain: fix header commentsMike Erwin
2017-04-15Gawain: move some VertexFormat funcs to private interfaceMike Erwin
2017-04-15Gawain: rename AttribBinding clear for consistencyMike Erwin
2017-04-14Gawain: fix crash when drawing batches (e.g., scale manipulator)Dalai Felinto
2017-04-13Gawain: look up array uniforms correctlyMike Erwin
2017-04-13Gawain: use ShaderInterface to manage uniformsMike Erwin
2017-04-13Gawain: add immUniform4ivMike Erwin
2017-04-13Gawain: add (temp) legacy GLSL support to ShaderInterfaceMike Erwin
2017-04-13Gawain: improve ShaderInterfaceMike Erwin
2017-04-13Use 'safe' macros for common free operationCampbell Barton
2017-04-10Gawain: remove PRIM_QUADS_XXXMike Erwin
2017-04-08Gawain: remove GL enum from primitive APIMike Erwin
2017-04-07Gawain: remove GL enum from vertex format APIMike Erwin
2017-04-07Gawain: append XXX to PRIM_QUADS to make it scaryMike Erwin
2017-04-06Gawain: VertexFormat_add_attrib (function name change)Mike Erwin
2017-04-06Gawain: add VertexBuffer prefix to functionsMike Erwin
2017-03-28Add GL_LINE_STRIP_ADJACENCY support to GawainAntonio Vazquez