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2008-09-10Patch 17508: Blender Web Plugin - XEmbed. Enable XEmbed integration of ↵Benoit Bolsee
blenderplayer, using -i as input parameter to pass embedder window id. create a minimal web plugin to embed blenderplayer on web pages (using gecko/mozilla as browser). Only for *nix.
2008-04-17Patch from GSR that a) fixes a whole bunch of GPL/BL licenseChris Want
blocks that were previously missed; and b) greatly increase my ohloh stats!
2007-08-03windows ndof supportJean-Luc Peurière
added by Ettore Pasquini
2007-07-29more work on the ndof system.Jean-Luc Peurière
turntable code should work reasonabilly well now. fly code need works but is no more insane on Os X. transform object is not present here. if you find the movements a bit slow, you can speed it in the preferences up to 2x in the view & controls panel. button1 (left) of the device let you switch between the 3 modes. button2 let you switch between unconstrained and dominant mode. the plugin must be named 3DxNdofBlender.plug and be placed in a folder named plugins in same folder as executable check no scaling is done in the plugin please check it works ok on 3 platforms
2007-06-29committing Ettore Pasquini MS windows supportJean-Luc Peurière
for NDOF devices I applied the patch but cant test so please let me know if any problem. the plugin itself can be found either on Ettore site http://cubelogic/blender/ or on my site http://jlp.nerim.net/dev/6dof/ on my site there is also the source of mac plugin
2007-06-13first workable version on Os XJean-Luc Peurière
work only in non camera mode in 3D view need the external plug-in to be compiled separately line 894 of ghostwinlay.c must be replaced with values adapted at your system see mailing list for features planned and how to use
2007-06-03merge from trunk up to rev [10858]Jean-Luc Peurière
WIP in the NDOF part, dont work yet
2007-05-29adding the initial patch updated to 2.44 in ndof branchJean-Luc Peurière
notes : it compiles but is non functional lacks the platform specific changes in ghost ( i cant test windows) lacks the code for plug-in. the platform specific code will be added when we sync with Ettore work the plug-in itself cannot be added here
2006-11-12Some clearer comments on the meaning of the tabletdata struct's variablesMatt Ebb
2006-08-03* Tablet Pressure support in GHOSTMatt Ebb
This is 'ported' from Nicholas Bishop's sculpting GSoC tree. I'm bringing it over now so a) it can be there for when lukep does his GHOST refactor b) it's something that GHOST should have anyway, particularly now there's interest in painting tools and c) it's missing support in Windows, so hopefully now some enterprising Windows coder can add that more easily in the main bf tree. Right now X11 and Mac OS X are supported. I added and can maintain the Mac OS X part, but I'm not familiar with the Xinput stuff, which Nicholas wrote. Both X11 and Mac are collecting active device and pressure, and Mac is also collecting x and y tilt data. Up to coders how they want to use this info! :) Although the data's coming in, I haven't actually made this do anything. I thought it best to leave it to brecht to figure out what he wants to do with the painting stuff, and I wonder what other interesting uses there could be for it (proportional edit?). I'll write implementation details in a separate mail to the committers list.
2005-03-29Removed comma at end of enumerator list to please fussy compiler.Stephen Swaney
2005-03-09big warning hunt commitJean-Luc Peurière
lot of casts, added prototypes, missing includes and some true errors
2004-11-07fix bug #1546Jens Ole Wund
ghost was unaware of extra *<>* key on german keyboards on windows
2003-10-13Robert (DetectiveThorn) Wenzlaff's Knife subdivide tool. See previousAlexander Ewering
message on Bf-committers for description.
2003-05-25Support for building bf-blender under windows with gcc (huge thanks toChris Want
Florian Eggenburger). Full instructions are in doc/README.windows-gcc. Main differences from Florian's patch: - the 'lib' dir should now be the same level as the 'blender' dir (rather than being a subdir of 'blender'). This is consistent with the other platforms that bf-blender supports (tuhopuu will also adopt this convention hopefully soon). - the script 'free_windows-env.mk' is no longer needed ... see the docs about how this is overcome (again, tuhopuu will hopefully also follow this route soon). - the dlltool dir has it's own Makefile that builds all of the needed stub libraries from the dll's in cvs.
2003-01-24First light of mouse wheel support.Maarten Gribnau
Only working (soso) on osx. Maarten
2002-12-29Removed those extra CVS tag lines in the header files of ghost (now I know whatMaarten Gribnau
Gilles meant) and added some extra doxygen tags I had lying around. Removed the cocoa file since it was rubbish. Maarten
2002-12-26WooHoo me again ;)Kent Mein
I took out the following from the includes in the intern dir that still had it: -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif Kent -- mein@cs.umn.edu
2002-11-25Yes I did it again ;)Kent Mein
added the following 3 lines to everything in the intern dir: #ifdef HAVE_CONFIG_H #include <config.h> #endif Kent -- mein@cs.umn.edu
2002-10-30fixed spacing in the headers to get rid of some warnings and some otherKent Mein
little minor spacing issues.
2002-10-12Initial revisionv2.25Hans Lambermont