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2011-08-02More flexible configuration for 3dmouse library for scons.Sergey Sharybin
Needed for release environment and buildbot. Buildbot rules would be updated with next commit after environment will be tested.
2011-08-02typo fixNathan Letwory
2011-08-02Don't include NDOF files when disabled.Nathan Letwory
2011-08-02tabs -> spacesNathan Letwory
2011-08-02NDOF related editsCampbell Barton
- fix for building without NDOF on X11 - quiet some warnings
2011-07-21svn merge -r37276:38555 ↵Nathan Letwory
https://svn.blender.org/svnroot/bf-blender/trunk/blender .
2011-07-13- don't build ghost's event printer unless ghost debug is enabled.Campbell Barton
- use char rather then STR_String for the event printer. - added option to build WITH_GHOST_DEBUG for cmake - renamed WITH_SDL_GHOST --> WITH_GHOST_SDL
2011-07-12Fix for recent GHOST SDL commit.Sergey Sharybin
SCons rules haven't been changed to deal with new option.
2011-06-09migrated NDOF code from soc-2010-merwin, SpaceNavigator now works on Mac blenderMike Erwin
2011-03-25add cmake option to build without xinput (tablet support)Campbell Barton
2011-01-05ToDo: long outstanding patch to allow access to system paths in background modeAndrea Weikert
Thanks Damien Plisson for contributing the Carbon and Cocoa implementation
2010-11-02throw an error is PREFIX isnt defined on X11 systems. defaults to /usr/localCampbell Barton
2010-10-27Change /WX away for now, some odd thing going on between cloned ↵Nathan Letwory
environments. Need to check after release.
2010-10-21Wrong check for platform accidently put /WX to non-msvc toolchains too.Nathan Letwory
2010-10-21Enable /WX in blenkernelNathan Letwory
Silence warnings
2010-10-21Enable /WX on Windows.Nathan Letwory
2010-09-03SVN maintenance.Guillermo S. Romero
2010-08-30Finally change SConscript tabs to spaces.Nathan Letwory
2010-08-25rename most scons build targets to match cmakeCampbell Barton
2010-08-15removed gpencil Manhattan distance from user prefs. updated ghost build script.Mike Erwin
2010-08-14Apply patch #23295 - Fix for SCons building on FreeBSDNathan Letwory
Patch submitted by Jashank Jeremy. This adds support for freebsd7, freebsd8 and freebsd9. Thanks!
2010-07-14Merge GSOC Sculpt Branch: 28499-30319Jason Wilkins
https://svn.blender.org/svnroot/bf-blender/branches/soc-2010-jwilkins See log of that branch for details.
2010-02-01Wrong include path in revision 26519 (missing space when concatenating includes)Martin Poirier
2010-02-01Cocoa/DND : added bitmap data type handling in drag'n'drop operationsDamien Plisson
Conversion of OS type to ImBuf is done inside ghost.
2010-01-19patch [#20612] Making Blender compile on AIX 4.3.3Campbell Barton
from Philipp Gühring (sourcerer)
2010-01-13Patch [#20588] Adding multisample support to Win32 Ghost - by Mitchell ↵Nathan Letwory
Stokes (Moguri) Note: AA is still disabled due to AA creating problems for selection tools. If you must, set AA to 2 or 4 in wm_window.c where the GHOST window is created (line 317).
2009-12-03Quicktime Carbon: Fix memory leak when build with cocoaDamien Plisson
2009-12-02* make sure we don't choke on what we don't have :°Nathan Letwory
2009-12-02* make sure drop target files are filtered too.Nathan Letwory
2009-12-02Apply patch [#20145] Ghost Win32 roundup patch: Minimum Window Size, ↵Nathan Letwory
Continuous Grab and Drag And Drop This nice patch by Matt D. (matd in #blendercoders) adds three nice features that can be seen already in the other supported OSes: * minimum window size: to prevent some bugs with the window manager of Blender, system windows cannot be resized smaller than the minimum size. * Continuous Grab is finally in Windows! Default settings since alpha 0 already have the feature enabled by default, so grab a new build and enjoy :) * GHOST support for drag and drop added. This prepares Blender for drag and drop from OS -> Blender. Currently not very useful, since wm needs to be readied for that. But it does work (do BF_GHOST_DEBUG=1 build and drag a file onto a Blender window). Thanks Matt D.!
2009-10-30Mac / COCOA : Damien Plisson
- fix 10.4 compile issues - fix some scons issues & add WITH_BF_COLLADA = False in scons darwin_config.py to allow build waiting for complete Collada Mac implementation
2009-10-29Mac / COCOA : ImbufDamien Plisson
- replace libtiff by calls to Cocoa services to load/save tiff files (Libtiff, dynamically linked is not distributed with OS X, and would have had to be shipped for all four architectures) The imb_cocoaLoadImage & imb_cocoaSaveImage are generic towards the bitmap format, and thus can handle TIFF, GIF, JPG, JP2000, BMP and raw camera formats (read-only for these), even if today only TIFF is used as the other formats are already handled. - CMake updated - scons updated (Thx to Jens Verwiebe)
2009-10-27ifix syntax error in SConscriptMartin Poirier
2009-10-27and another bump! Gotta love indentation °_°Nathan Letwory
2009-10-27bumping commit count.Nathan Letwory
2009-10-27r24111 broke the build on non-osx systems.Nathan Letwory
2009-10-27Mac:Damien Plisson
Fixed gcc-4.0 compile error (cocoa) Updated scons to build cocoa (32bit & 64bit) (Thx Jens Verwiebe for the patch): - make sure right python is unzipped to app-bundle ( printing information at the end of compiling ) - make sure arch-setting appends needed flags ( depending on OSX-version obsolete sometimes but harmless ) - link correct frameworks depending on gfx-api ( cocoa/carbon) - conscript prepared for cocoa objC-files - link to openAL-framework, using the headers from blender-lib + the symbols in framework Usage instruction: The default build is Cocoa 32bit. To change it, copy config/darwin-config.py to user-config.py in the blender folder, and edit: - WITH_GHOST_COCOA & MACOSX_ARCHITECTURE variables to select cocoa/carbon, and the arch (i386, X86_64, ppc, ..) - the libs options as usual
2009-09-05== SCons ==Nathan Letwory
* bring back 'player' libtype, after investigation with ideasman. scons/mingw works nicely, for some reason msvc fails to link still, will look further into it.
2009-02-212.5 / Scons | Building on 64bit WindowsNathan Letwory
* add preliminary support for building Blender on 64bit Windows with _msvc_. The SConstruct should automatically detect if you are on a 64bit Windows and if you have that 64bit build is assumed. If you're not, 32bit build is assumed. NOTE: this is still very much wip, so your mileage may vary. Do please report on b25 taskforce ML in case of trouble. NOTE2: many of the libs are being linked in statically NOTE3: hopefully I didn't break anything for other build platforms (mingw, linux, osx). NOTE4: comes after NOTE3
2008-12-232.5 / SConsNathan Letwory
I did a very drastic cleanup for the different libgroups, there's now only a few left. It compiled with scons/msvc, will be testing in a bit on linux, too. If you get any problems, please reply to this commit message on the taskforce ML.
2008-11-13Merge of trunk into blender 2.5:Brecht Van Lommel
svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r12987:17416 Issues: * GHOST/X11 had conflicting changes. Some code was added in 2.5, which was later added in trunk also, but reverted partially, specifically revision 16683. I have left out this reversion in the 2.5 branch since I think it is needed there. http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=16683 * Scons had various conflicting changes, I decided to go with trunk version for everything except priorities and some library renaming. * In creator.c, there were various fixes and fixes for fixes related to the -w -W and -p options. In 2.5 -w and -W is not coded yet, and -p is done differently. Since this is changed so much, and I don't think those fixes would be needed in 2.5, I've left them out. * Also in creator.c: there was code for a python bugfix where the screen was not initialized when running with -P. The code that initializes the screen there I had to disable, that can't work in 2.5 anymore but left it commented as a reminder. Further I had to disable some new function calls. using src/ and python/, as was done already in this branch, disabled function calls: * bpath.c: error reporting * BME_conversions.c: editmesh conversion functions. * SHD_dynamic: disabled almost completely, there is no python/. * KX_PythonInit.cpp and Ketsji/ build files: Mathutils is not there, disabled. * text.c: clipboard copy call. * object.c: OB_SUPPORT_MATERIAL. * DerivedMesh.c and subsurf_ccg, stipple_quarttone. Still to be done: * Go over files and functions that were moved to a different location but could still use changes that were done in trunk.
2008-10-22Patch from Timothy BaldridgeNathan Letwory
* add irix6 to GHOST windowing system (same as linux2 et al) * fix faulty return lines in shrinkwrap.c
2008-01-08* fix linking order for l00nixNathan Letwory
2008-01-08* tweak linking priorities - should help for GCC usersNathan Letwory
* some lib renaming
2006-11-13==== scons ====Andrea Weikert
- cleanup for wintab library headers - properly define BF_WINTAB and BF_WINTAB_INC
2006-11-12compile fix for MSVC compiler.Andrea Weikert
- math.h doesn't include #define M_PI by default (_USE_MATH_DEFINES needs to be defined)
2006-11-07change include path to wintab headers to be searched from SConstruct (and ↵Nathan Letwory
then relatively)
2006-11-06Extended GHOST to support WinTab, in order to better support graphic tablets ↵Andrea Weikert
on Windows Basic support for normal pressure sensitivity is implemented, adding other features like tilt etc. shouldn't be too difficult, now that basic support is there. Tested with WACOM Volito on Windows XP using the pressure sensitivity with texture paint to change size of the brush . Added additional include dir to scons, and MSVC 7 project files - other build systems might have to be updated.
2006-11-02* add freebsd3 to X listNathan Letwory
2006-08-03Adds scons support for SunOS...Kent Mein
(I have one small problem with linking python's static library but other than that this should work) Kent