Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-08-04 | SCons: Fix for really nasty bug with polluting configuration environment | Sergey Sharybin | |
The issue was caused by the following construction: def = env['SOMETHING'] defs.append('SOMETHING_MORE') Since first assignment was actually referencing environment option it was totally polluted hawing weird and wonderful side effects on all other areas of Blender. | |||
2015-07-31 | Fix T45632: motion blur (2d filter) not working - in OSX at least | Dalai Felinto | |
This regression was introduced in Blende 2.73a when we went through a ghost context refactoring :( | |||
2015-07-20 | Ugly hack to avoid GLEW context error printing when initializing GLX. | Antony Riakiotakis | |
2015-07-20 | Fix broken GLEW initialization. Initialize GLEW twice, once to get GLX | Antony Riakiotakis | |
extensions, once to get final context extensions. Not so nice because we get a warning on startup from GLEW, but at least it GL extensions should work now. | |||
2015-07-20 | Pixel format selection now favours a format with a number of samples | Antony Riakiotakis | |
closer to the one requested on Windows. Patch D1384 by Benoit Bolsee. | |||
2015-07-20 | GHOST/X11: Support GLX-Context flags | Campbell Barton | |
GHOST_ContextGLX was incomplete, ignoring profile-mask and profile-flags. | |||
2015-07-20 | GHOST: use simple stack array for glx attributes | Campbell Barton | |
2015-07-20 | GHOST: correct GLX flag w/ WITH_GL_PROFILE_CORE | Campbell Barton | |
note that this is currently ignored, but better at least build for now. | |||
2015-07-18 | Cleanup: whitespace & break placement | Campbell Barton | |
2015-07-18 | Cleanup: whitespace, wrong indent level | Campbell Barton | |
2015-07-06 | Cleanup: style, spelling | Campbell Barton | |
2015-07-02 | Support debug contexts on win32 | Antony Riakiotakis | |
2015-07-02 | Make OpenGL debug contexts a flag --debug-gpu instead of a compile time | Antony Riakiotakis | |
option. This makes sense, since contexts get created at runtime, there is little reason to require recompilation for this. Only works on linux currently, will be doing more OSs later | |||
2015-07-01 | Cleanup: doxygen comments | Campbell Barton | |
2015-07-01 | User Prefs for NDOF dead-zone | Campbell Barton | |
D1344 with edits | |||
2015-06-14 | GHost: Attempt to fix compilation error on older OSX systems | Sergey Sharybin | |
The issue was caused by using NotificationCenter which is only available since 10.9 so trying to build blender on OSX with 10.7 SDK would fail. Now it should be possible to build blender with SDK 10.7 and at the same time official builds should still be doing proper weak-linking to a notification center. | |||
2015-05-29 | GHOST get rid of unused warnings | Antony Riakiotakis | |
2015-05-28 | Ghost/X11: allow creating windows to fail | Campbell Barton | |
Would exit, problematic for setting stereo3d modes which aren't always supported. | |||
2015-05-28 | Cleanup: warning | Campbell Barton | |
2015-05-26 | GHOST: flush event printer output | Campbell Barton | |
2015-05-23 | Cleanup: typos | Campbell Barton | |
2015-05-20 | doxygen: corrections/updates | Campbell Barton | |
Also add depsgraph & physics | |||
2015-05-05 | Fix T44612: add support for mouse button 6 and 7 on OS X. | Brecht Van Lommel | |
2015-04-13 | Cleanup: style | Campbell Barton | |
2015-04-13 | ndof: fix Linux device detect regression | Mike Erwin | |
2015-04-09 | GHOST: don't instantiate assert arg | Campbell Barton | |
When debugging is disabled, function calls in an assert should never run. | |||
2015-04-08 | Fix annoying warning in GHOST when ASSERT_ABORT is off | Antony Riakiotakis | |
2015-04-08 | Cleanup: remove unused defines | Campbell Barton | |
2015-04-08 | Cleanup: confusing if statements & alignment | Campbell Barton | |
2015-04-07 | Fix compilation error in Win Debug. | Benoit Bolsee | |
2015-04-05 | Fix T44265: Win32 error checking GL version | Campbell Barton | |
2015-04-04 | Fix T44266: win32 delete's malloc'd memory | Campbell Barton | |
2015-04-04 | Ghost: update tests for recent changes | Campbell Barton | |
2015-03-27 | GHost: Code cleanup, prepare for strict C++ flags | Sergey Sharybin | |
2015-03-26 | Fix duplicated IME input | Severin | |
AFAIK a few IMEs were affected by this so I guess we can now add a few more IMEs to the "officially supported" list. Patch by @randon (thanks again!), minor edits by me. | |||
2015-03-22 | OSX: fix 1 leak ( found and fixed by marcclintdion ) and 1 possible leak in ↵ | Jens Verwiebe | |
dragndrop, backport to 2.74 | |||
2015-03-21 | OSX/GHOST: need one more release in error case | Jens Verwiebe | |
2015-03-20 | Partly fix T44025, pixelFormat retain was left, for 2.74 backport | Jens Verwiebe | |
2015-03-20 | Fix for building win32 headless | Campbell Barton | |
2015-03-17 | cleanup: Mac #include | Mike Erwin | |
Don’t need all of Cocoa, or any of Carbon here. | |||
2015-03-16 | Code cleanup: Comment | Sergey Sharybin | |
2015-03-05 | Recent changes broke SDL/GHOST | Campbell Barton | |
2015-02-27 | cleanup: use GHOST_PRINT instead of stdio | Mike Erwin | |
Mostly from my own NDoF stuff. | |||
2015-02-27 | cleanup: ghost Win32 event processing functions | Mike Erwin | |
Removed window arg from key conversion functions. Removed processModifierKeys declaration since that function was apparently never implemented. Using Win32-specific classes instead of their generic superclass -- this helps in a few cases like WinTab. | |||
2015-02-27 | Compile fixes for mingw64 | Joshua Leung | |
* m_hDC was always included after m_hWnd in all the constructors and other functions, but the order was reversed in the struct, meaning that they would not get initialised correctly * Got rid of the gotos for the error handling case in initializeDrawingContext() This was causing "jump to label ... crosses initialisation" errors for the calls to get GL version string info (i.e. const char *vendor = ...; etc.) I wasn't sure if those glGetString calls needed the rest of the context to be defined first, so I decided to leave them where they are now, and got rid of the gotos (which were making this particular piece of code a bit confusing) instead. TODO: There are still a bunch of warnings about around 660, which I haven't managed to solve (but at least they won't prevent Blender from compiling) narrowing conversion of '(stereoVisual ? 1063 : 1061)' from 'int' to 'DWORD {aka long unsigned int}' inside { } is ill-formed in C++11 [-Wnarrowing] | |||
2015-02-27 | cleanup: ghost Win32 IME | Mike Erwin | |
Took out lots of redundant function calls (getters). Also wrapped more code in WITH_INPUT_IME guards. | |||
2015-02-26 | cleanup: spelling & typos | Mike Erwin | |
Comments only, no functional change. | |||
2015-02-25 | Minor message fixes - thanks to S.J.Bennett for the heads up | Antony Riakiotakis | |
2015-02-25 | Fix silly mistake with flags which would make stereo buffers unsupported | Antony Riakiotakis | |
2015-02-25 | Make the message even more clear in case someone does not know what GPU | Antony Riakiotakis | |
is (we are talking about people who won't have installed a driver - anything is possible) |