Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2012-01-16patch [#29856] UTF-8 copy&paste for Win32 GHOSTSv. Lockal
2012-01-12Cucumber - AA for blenderplayer and fullscreenDalai Felinto
.............................................. svn merge ^/branches/soc-2011-cucumber -r 38968,38970,38973,39045,40845 Notes: ====== * we replaced fullscreen by playerflag in DNA_scene.types.h. So no doversion here, I think this is a small reversion can't see any potential problem in forcuing users to re-check fullscreen. If the file is really old (<250) it will doversion though; * (for after commit) it would be nice to gray out the width/height when desktop=True * for a rainy day: it would be nice to have other ghost modes (e.g. screensaver) to support desktop + MSAA as well. It's not a huge deal given that I don't even know if anything else work (apart from windowed, fullscreen and embed) but it doesn't hurt to have it updated as well. * there is something strange with outliner. I think space_outliner merge-info is not in sync with the ^/ folder. It's probably a wrong merge early in cucumber. Commit Logs: =========== # 40845 by dfelinto remove desktop and fullscreen properties. They are both part of playerflag now also I removed the fullscreen from the DNA completely. I don't think we need doversion that.. #39045 by kupoman The Desktop option is now greyed out when fullscreen is not checked rather than disappearing from the UI completely. #38973 by kupoman Adding a checkbox to the UI to allow the full screen Blender Player to use the current desktop resolution instead of the resolution setting. #38970 by kupoman Multisampling now works in a fullscreen Blender Player. #38968 by moguri Committing a patch from Mitchell Stokes (Moguri) to include a setting in the UI for the Blenderplayer multisampling.
2012-01-11Added mode-getting functions for GHOST under X11 (GNU/Linux).Alex Fraser
Enabled xvidmode by default in cmake. Patch approved by Campbell.
2012-01-11This patch implements mode switching (resolution changing) for full-screen ↵Alex Fraser
games. Hopefully, this should be platform agnostic. Requires WITH_GHOST_SDL. This patch contains code from Quake 2 and bzflag. Tracker: [#29839]
2012-01-11patch [#29853] UTF-8 copy&paste for X11 GHOSTCampbell Barton
2012-01-02Fixes two crashers for games, with GHOST under SDL:Alex Fraser
- Fixes SDL fullscreen mode for game engine (blenderplayer). Mode switching (resolution changes) not supported yet though. - Fixes embedded game engine exit. See patch tracker [#29748].
2012-01-02Mode switching for GHOST under X11: adds the ability to change screen ↵Alex Fraser
resolutions in the blenderplayer on GNU/Linux. Code ported from Quake 2.
2011-12-30style edits for function declarationsCampbell Barton
2011-12-26Add a glClear() in GHOST/X11 between creating the GLX context andNicholas Bishop
displaying the window. This fixes a brief flash of random data on Blender startup on my system (Ubuntu 11.10, ATI Mobility Radeon HD 5650, Gallium drivers.) Code review link: http://codereview.appspot.com/5505071/
2011-12-24Formatting edits <120 length linesCampbell Barton
2011-12-19OS X: add BLENDER_SOFTWAREGL environment variable to force using software OpenGLBrecht Van Lommel
renderer, for debugging OpenGL issues.
2011-12-15Fix #29233: Windows accessibility feature "sticky keys" for disabled people ↵Brecht Van Lommel
not working.
2011-11-23OSX: Fix more UTF8 issues, todo: use correct fontJens Verwiebe
2011-11-13OSX: go back to former zoombehaviour with magicmouse in Lion, no time to ↵Jens Verwiebe
recode to NSTouch in the near time
2011-11-11correct indentation and some whitespace edits (no functional changes)Campbell Barton
2011-11-05misc doc editsCampbell Barton
- remove recently added sphinx reference workaround. - tested doxygen, correct some warnings, set tab width and added pymathutils group. - added convenience target 'make doc_doxy'
2011-11-03patch [#28947] Patches for #28943 (Support for XDG Base Directory Specification)Campbell Barton
from Cosme
2011-10-31OSX: make ZOOM-gesture on trackpads half the speed, added comment for ↵Jens Verwiebe
experimental all-time-trackpad assumption
2011-10-27OSX: adapt comments to new behaviour when compiling with gcc-4.6 but GHOST ↵Jens Verwiebe
and QT with default compiler
2011-10-27Fix player prototype, fix compile for OSX/XCode4.2, use always tablet ↵Jens Verwiebe
enabled (test)
2011-10-27use const for readonly strings and set some functions to staticCampbell Barton
2011-10-23remove $Id: tags after discussion on the mailign list: ↵Campbell Barton
http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-22utf8 OSX - cleanupDalai Felinto
I still think utf8_buf can be 5 (4 bytes + '\0'), but even 6 may not be enough to what is coming next (NFC - precomposedStringWithCanonicalMapping) incorporating ascii as a subset of utf8. I don't think we need to re-encode it. U+0000 ~ U+00FF - latin1 set
2011-10-22Fix for text object on windows.Alexander Kuznetsov
No utf8 when keyup
2011-10-22header cleanup and typo'sCampbell Barton
2011-10-21utf8 OSX - disabling utf8 at KeyUp, otherwise TextObject doesn't work.Dalai Felinto
This bug is also present in Windows, so I believe the real bug is in Linux (and in the text object input). Also Cmd+C and Cmd+v doesn't work for utf8 yet.
2011-10-21UTF8 input support for Windows.Alexander Kuznetsov
ToDo: * add support for dead keys * other input methods (for hieroglyphs)
2011-10-21disabling utf8 for OSX. It's not working 100% and it's breaking other thingsDalai Felinto
2011-10-21cleanup scons build flags, many duplicates because because of confusion ↵Campbell Barton
between CFLAGS/CPPFLAGS/CCFLAGS/CXXFLAGS, devs would set multiple to be on the safe side. - defines go in CPPFLAGS - C & C++ flags go in CCFLAGS - CFLAGS / CXXFLAGS are C OR C++ only. also commented intended ghost unicode/ascii usage.
2011-10-20OSX: dalai's patch for utf8 support, todo: uppercase chars not working yetJens Verwiebe
2011-10-20OSX fix for recent utf8 commitDalai Felinto
2011-10-20initial support for unicode keyboard input for ghost & blenders WM.Campbell Barton
- currently X11 only, depends on Xinput (but should not break other os's). - ghost stores utf8 buffer, copies to wmEvent's - UI text input is currently the only area that uses this - not console or text editor. - no rna access yet.
2011-10-17fix spelling mistakes in comments (and in some python error messages), ↵Campbell Barton
nothing to effect translations.
2011-10-07spaces -> tabs (only whitespace changes)Campbell Barton
2011-10-06dont define the ghost PREFIX for scons, since this means our portable ↵Campbell Barton
downloadable binary would find the system blender files (if installed). this should stay disabled until scons supports system/portable installs as with cmake.
2011-10-05OSX: Correct copy/paste error and exclude endianess switch from darwinJens Verwiebe
2011-10-01Cgange compile cindition for gcc-4.6-objC++ workaroundJens Verwiebe
2011-09-28Now in proper english, heheJens Verwiebe
2011-09-28Using non ASCII-conform char in comment broke compileJens Verwiebe
2011-09-28OSX: Give clear commenting and more up-to-date defaultsJens Verwiebe
2011-09-28OSX: always compile GHOST and Quicktime with Apple-gcc-4.2, simplifies for ↵Jens Verwiebe
non-apple compilers
2011-09-27OSX: introduced a workaround for compiling with non-apple gcc-4.6.1, ghost ↵Jens Verwiebe
must be compiled with apple-gcc nevertheless due objc incompatibilities
2011-09-27comment warnings as errors for MSVC - it too easily made small problems like ↵Campbell Barton
unused vars into errors which gets annoying for non developers. with GCC we have *some* warnings as errors which works out better.
2011-09-25whitespace cleanupCampbell Barton
2011-09-21remove support for irixCampbell Barton
2011-09-06TypofixNathan Letwory
2011-09-06Put dead zone printout behind debug.Nathan Letwory
2011-09-01making carbon to build again (note: NDOF is not working here)Dalai Felinto
- fix typo - isolate NDOF callsi in #ifdefs
2011-08-31typo fix: end of lines ;; --> ;Campbell Barton
2011-08-30When creating a multisample window for Win32, the first context created, ↵Mitchell Stokes
which checks for multisample support, was never being deleted.