Age | Commit message (Collapse) | Author |
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GHOST_CreateWindow)
Kent
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One uninitalized var and 2 unused vars.
Kent
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My first time using it so I may have done it wrong but it produces the
docs now and it didn't before so maybe someone else wants to look at it ;)
Kent
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Only working (soso) on osx.
Maarten
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*Fixed boolean buglet in the bsp lib. I have not committed any libraries so you'll
have to do this to see the changes in blender.
*Got the bsp test program working again with the new GHOST createWindow
interface.
*(Visual C++) Modfied some of the dsp in the intern library to NOT prompt when
overwirting old libs and header files. This is the /Y option after XCOPY
Cheers
Laurence.
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It's still behind a define because it does not work with
blender (player and gears work fine).
Maarten
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clicking on it. The mouse up was already generated. They
are now balanced by mouse downs. The behaviour of the
OSX target now matches that of the WIN32 target.
Maarten
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Maarten
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Maarten
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would complain about an invalid window.
Maarten
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removed from the event stack now.
Maarten
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Maarten
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After switching back from full-screen, the active window is returned to the one active before full-screen mode was entered.
Maarten
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Maarten
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(Adding Window Hints and giving the window input focus after it has
been raised.)
Kent
--
mein@cs.umn.edu
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ghost_all.cfg to generate doxygen documentation for all of ghost.
ghost_interface.cfg to generate docs for the interface only.
Maarten
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Gilles meant) and added some extra doxygen tags I had lying around.
Removed the cocoa file since it was rubbish.
Maarten
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I took out the following from the includes in the intern dir that still had
it:
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
Kent
--
mein@cs.umn.edu
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+static void SleepTillEvent(Display *display, GHOST_TInt64 maxSleep) {
maxSleep is checked against -1 so it needs to have a sign.
This could even fix some stability problems since -1 is passed in sometimes
in the code.
Kent
--
mein@cs.umn.edu
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Had to add an argument to Create_window... (it was missing the sterio flag)
Also cleaned up some variable overloading warnings...
(i.e. window shadows previous def)
Kent
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Previous commit broke this. --aphex
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added the following 3 lines to everything in the intern dir:
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
Kent
--
mein@cs.umn.edu
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intern/make/msvc_6_0. Changed paths in all these files to build to
lib/windows and use obj/window/intern for object files and other temporary
stuff.
Added project files for guardedalloc and blenkey (in keymaker directory).
blenkey still assumes openssl being installed in lib/windows.
The only thing not automated is is the frozen Python stuff.
Maarten
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intern MSVC workspace
Maarten
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OSX only.
This saves other OSX developers the trouble of manually running ranlib.
This is not a good solution (because I don't know the correct one) but it works.
Maarten
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little minor spacing issues.
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