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2011-10-22utf8 OSX - cleanupDalai Felinto
I still think utf8_buf can be 5 (4 bytes + '\0'), but even 6 may not be enough to what is coming next (NFC - precomposedStringWithCanonicalMapping) incorporating ascii as a subset of utf8. I don't think we need to re-encode it. U+0000 ~ U+00FF - latin1 set
2011-10-22Fix for text object on windows.Alexander Kuznetsov
No utf8 when keyup
2011-10-22header cleanup and typo'sCampbell Barton
2011-10-21utf8 OSX - disabling utf8 at KeyUp, otherwise TextObject doesn't work.Dalai Felinto
This bug is also present in Windows, so I believe the real bug is in Linux (and in the text object input). Also Cmd+C and Cmd+v doesn't work for utf8 yet.
2011-10-21UTF8 input support for Windows.Alexander Kuznetsov
ToDo: * add support for dead keys * other input methods (for hieroglyphs)
2011-10-21disabling utf8 for OSX. It's not working 100% and it's breaking other thingsDalai Felinto
2011-10-21cleanup scons build flags, many duplicates because because of confusion ↵Campbell Barton
between CFLAGS/CPPFLAGS/CCFLAGS/CXXFLAGS, devs would set multiple to be on the safe side. - defines go in CPPFLAGS - C & C++ flags go in CCFLAGS - CFLAGS / CXXFLAGS are C OR C++ only. also commented intended ghost unicode/ascii usage.
2011-10-20OSX: dalai's patch for utf8 support, todo: uppercase chars not working yetJens Verwiebe
2011-10-20OSX fix for recent utf8 commitDalai Felinto
2011-10-20initial support for unicode keyboard input for ghost & blenders WM.Campbell Barton
- currently X11 only, depends on Xinput (but should not break other os's). - ghost stores utf8 buffer, copies to wmEvent's - UI text input is currently the only area that uses this - not console or text editor. - no rna access yet.
2011-10-17fix spelling mistakes in comments (and in some python error messages), ↵Campbell Barton
nothing to effect translations.
2011-10-07spaces -> tabs (only whitespace changes)Campbell Barton
2011-10-06dont define the ghost PREFIX for scons, since this means our portable ↵Campbell Barton
downloadable binary would find the system blender files (if installed). this should stay disabled until scons supports system/portable installs as with cmake.
2011-10-05OSX: Correct copy/paste error and exclude endianess switch from darwinJens Verwiebe
2011-10-01Cgange compile cindition for gcc-4.6-objC++ workaroundJens Verwiebe
2011-09-28Now in proper english, heheJens Verwiebe
2011-09-28Using non ASCII-conform char in comment broke compileJens Verwiebe
2011-09-28OSX: Give clear commenting and more up-to-date defaultsJens Verwiebe
2011-09-28OSX: always compile GHOST and Quicktime with Apple-gcc-4.2, simplifies for ↵Jens Verwiebe
non-apple compilers
2011-09-27OSX: introduced a workaround for compiling with non-apple gcc-4.6.1, ghost ↵Jens Verwiebe
must be compiled with apple-gcc nevertheless due objc incompatibilities
2011-09-27comment warnings as errors for MSVC - it too easily made small problems like ↵Campbell Barton
unused vars into errors which gets annoying for non developers. with GCC we have *some* warnings as errors which works out better.
2011-09-25whitespace cleanupCampbell Barton
2011-09-21remove support for irixCampbell Barton
2011-09-06TypofixNathan Letwory
2011-09-06Put dead zone printout behind debug.Nathan Letwory
2011-09-01making carbon to build again (note: NDOF is not working here)Dalai Felinto
- fix typo - isolate NDOF callsi in #ifdefs
2011-08-31typo fix: end of lines ;; --> ;Campbell Barton
2011-08-30When creating a multisample window for Win32, the first context created, ↵Mitchell Stokes
which checks for multisample support, was never being deleted.
2011-08-21Fix #28154: linux3-config.py doesn't existSergey Sharybin
Change OURPLATFORM from "linux<major_version>" to simple "linux". Since new policy for linux kernel versions that major version in platform doesn't make much sense for building rules so the same rules could be used for both of linux2 and linux3 now/ Tested on both of linux2 and linux3 systems.
2011-08-17Fix #28265: blender 2.59 not starting on OS X with old ndof driver.Brecht Van Lommel
Patch by Jens Verwiebe.
2011-08-16add numpad key input for ghost/sdlCampbell Barton
2011-08-15Window was losing focus when switching from full screen via Alt+F11Alexander Kuznetsov
Fixes [#28243]
2011-08-11Commiting patch from jensverwiebe for NDOF support on OSXv2.59Sergey Sharybin
2011-08-09off by 1 error with number keys in ghost/sdlCampbell Barton
2011-08-08add missing keys for ghost/sdlCampbell Barton
2011-08-08- update X3D and FBX testing checksumsCampbell Barton
- building with GHOST/SDL now adds the PREFIX - image.external_edit operator errors out if the filepath isnt set (was annoying and loaded gimp while running tests)
2011-08-07simplify x11 path code, had unneeded NULL checks and std namespaceCampbell Barton
2011-08-07stricter WITH_INPUT_NDOF guards, general cleanupMike Erwin
2011-08-07stricter NDOF guards for Windows (forgot in earlier commit)Mike Erwin
2011-08-05fix for GHOST/SDL key input with uppercase keys.Campbell Barton
2011-08-04stricter guards for disabling NDOF code (will test in 3.. 2.. 1..)Mike Erwin
2011-08-03- Do not add GHOST_NDOFManager.cpp to list of sources ifSergey Sharybin
NDOF is disabled in CMake. - Added "default" section to switch in sendMotionEvent. It's what strict gcc rules don't like much and it's And it's good practice in general, imo.
2011-08-03Debug print removed.Nathan Letwory
2011-08-03removed attempted WITH_BF_3DMOUSE detection, fixed just one indention (left ↵Mike Erwin
the others in their ugly new state)
2011-08-03whitespace edits.Campbell Barton
2011-08-03compensate for lack of 3D mouse calibration on WindowsMike Erwin
2011-08-02More flexible configuration for 3dmouse library for scons.Sergey Sharybin
Needed for release environment and buildbot. Buildbot rules would be updated with next commit after environment will be tested.
2011-08-02typo fixNathan Letwory
2011-08-02Don't include NDOF files when disabled.Nathan Letwory
2011-08-02Some more silencing. Enable with BF_GHOST_DEBUGNathan Letwory