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2012-02-17unify include guard defines, __$FILENAME__Campbell Barton
without the underscores these clogged up the namespace for autocompleation which was annoying.
2012-02-17Drag-n-drop support on LinuxSergey Sharybin
This commit implements drag-n-drop support from external applications into Blender. Used xdnd implementation from Paul Sheer.
2012-02-05Fix for [#30044] on windowsAlexander Kuznetsov
We don't know how ALT key modifies the key, so utf=0; That way Text Object can handle it. * Should be removed when we able to support different keyboards on Windows
2012-01-26added support for USB Spaceball5000, also a partial attempt to accept button ↵Mike Erwin
presses from unidentified 3D mice (for ancient serial devices)
2012-01-23Committing patch "[#27676] Change window size/resolution in realtime" by me.Mitchell Stokes
Description: This patch allows the user to change the size of the window (or the resolution in fullscreen mode) using the new bge.render.setWindowSize() method. This only works in the Blenderplayer since it doesn't make a whole lot of sense for the embedded player.
2012-01-19added support for the 3Dconnexion SpaceMouse Pro -- tested on Linux w/ ↵Mike Erwin
spacenavd, Macs need latest driver (Intel only (grumble)), Windows should be good as well but have not tested
2012-01-19allow building without xinput againCampbell Barton
2012-01-18Fix #25581: No pressure sensitivity in sculpt modeSergey Sharybin
Tablet mode (stylus/eraser) wasn't properly set when pen was already hovering over tablet surface when opening blender (i.e. in cases when blender was opened using stylus tap). Issue resolved by setting tablet mode when handling tablet's motion event too.
2012-01-18ghost tests weren't building and added some comments to ghost docs.Campbell Barton
2012-01-16patch [#29856] UTF-8 copy&paste for Win32 GHOSTSv. Lockal
2012-01-12Cucumber - AA for blenderplayer and fullscreenDalai Felinto
.............................................. svn merge ^/branches/soc-2011-cucumber -r 38968,38970,38973,39045,40845 Notes: ====== * we replaced fullscreen by playerflag in DNA_scene.types.h. So no doversion here, I think this is a small reversion can't see any potential problem in forcuing users to re-check fullscreen. If the file is really old (<250) it will doversion though; * (for after commit) it would be nice to gray out the width/height when desktop=True * for a rainy day: it would be nice to have other ghost modes (e.g. screensaver) to support desktop + MSAA as well. It's not a huge deal given that I don't even know if anything else work (apart from windowed, fullscreen and embed) but it doesn't hurt to have it updated as well. * there is something strange with outliner. I think space_outliner merge-info is not in sync with the ^/ folder. It's probably a wrong merge early in cucumber. Commit Logs: =========== # 40845 by dfelinto remove desktop and fullscreen properties. They are both part of playerflag now also I removed the fullscreen from the DNA completely. I don't think we need doversion that.. #39045 by kupoman The Desktop option is now greyed out when fullscreen is not checked rather than disappearing from the UI completely. #38973 by kupoman Adding a checkbox to the UI to allow the full screen Blender Player to use the current desktop resolution instead of the resolution setting. #38970 by kupoman Multisampling now works in a fullscreen Blender Player. #38968 by moguri Committing a patch from Mitchell Stokes (Moguri) to include a setting in the UI for the Blenderplayer multisampling.
2012-01-11Added mode-getting functions for GHOST under X11 (GNU/Linux).Alex Fraser
Enabled xvidmode by default in cmake. Patch approved by Campbell.
2012-01-11This patch implements mode switching (resolution changing) for full-screen ↵Alex Fraser
games. Hopefully, this should be platform agnostic. Requires WITH_GHOST_SDL. This patch contains code from Quake 2 and bzflag. Tracker: [#29839]
2012-01-11patch [#29853] UTF-8 copy&paste for X11 GHOSTCampbell Barton
2012-01-02Fixes two crashers for games, with GHOST under SDL:Alex Fraser
- Fixes SDL fullscreen mode for game engine (blenderplayer). Mode switching (resolution changes) not supported yet though. - Fixes embedded game engine exit. See patch tracker [#29748].
2012-01-02Mode switching for GHOST under X11: adds the ability to change screen ↵Alex Fraser
resolutions in the blenderplayer on GNU/Linux. Code ported from Quake 2.
2011-12-30style edits for function declarationsCampbell Barton
2011-12-26Add a glClear() in GHOST/X11 between creating the GLX context andNicholas Bishop
displaying the window. This fixes a brief flash of random data on Blender startup on my system (Ubuntu 11.10, ATI Mobility Radeon HD 5650, Gallium drivers.) Code review link: http://codereview.appspot.com/5505071/
2011-12-24Formatting edits <120 length linesCampbell Barton
2011-12-19OS X: add BLENDER_SOFTWAREGL environment variable to force using software OpenGLBrecht Van Lommel
renderer, for debugging OpenGL issues.
2011-12-15Fix #29233: Windows accessibility feature "sticky keys" for disabled people ↵Brecht Van Lommel
not working.
2011-11-23OSX: Fix more UTF8 issues, todo: use correct fontJens Verwiebe
2011-11-13OSX: go back to former zoombehaviour with magicmouse in Lion, no time to ↵Jens Verwiebe
recode to NSTouch in the near time
2011-11-11correct indentation and some whitespace edits (no functional changes)Campbell Barton
2011-11-05misc doc editsCampbell Barton
- remove recently added sphinx reference workaround. - tested doxygen, correct some warnings, set tab width and added pymathutils group. - added convenience target 'make doc_doxy'
2011-11-03patch [#28947] Patches for #28943 (Support for XDG Base Directory Specification)Campbell Barton
from Cosme
2011-10-31OSX: make ZOOM-gesture on trackpads half the speed, added comment for ↵Jens Verwiebe
experimental all-time-trackpad assumption
2011-10-27OSX: adapt comments to new behaviour when compiling with gcc-4.6 but GHOST ↵Jens Verwiebe
and QT with default compiler
2011-10-27Fix player prototype, fix compile for OSX/XCode4.2, use always tablet ↵Jens Verwiebe
enabled (test)
2011-10-27use const for readonly strings and set some functions to staticCampbell Barton
2011-10-23remove $Id: tags after discussion on the mailign list: ↵Campbell Barton
http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-22utf8 OSX - cleanupDalai Felinto
I still think utf8_buf can be 5 (4 bytes + '\0'), but even 6 may not be enough to what is coming next (NFC - precomposedStringWithCanonicalMapping) incorporating ascii as a subset of utf8. I don't think we need to re-encode it. U+0000 ~ U+00FF - latin1 set
2011-10-22Fix for text object on windows.Alexander Kuznetsov
No utf8 when keyup
2011-10-22header cleanup and typo'sCampbell Barton
2011-10-21utf8 OSX - disabling utf8 at KeyUp, otherwise TextObject doesn't work.Dalai Felinto
This bug is also present in Windows, so I believe the real bug is in Linux (and in the text object input). Also Cmd+C and Cmd+v doesn't work for utf8 yet.
2011-10-21UTF8 input support for Windows.Alexander Kuznetsov
ToDo: * add support for dead keys * other input methods (for hieroglyphs)
2011-10-21disabling utf8 for OSX. It's not working 100% and it's breaking other thingsDalai Felinto
2011-10-21cleanup scons build flags, many duplicates because because of confusion ↵Campbell Barton
between CFLAGS/CPPFLAGS/CCFLAGS/CXXFLAGS, devs would set multiple to be on the safe side. - defines go in CPPFLAGS - C & C++ flags go in CCFLAGS - CFLAGS / CXXFLAGS are C OR C++ only. also commented intended ghost unicode/ascii usage.
2011-10-20OSX: dalai's patch for utf8 support, todo: uppercase chars not working yetJens Verwiebe
2011-10-20OSX fix for recent utf8 commitDalai Felinto
2011-10-20initial support for unicode keyboard input for ghost & blenders WM.Campbell Barton
- currently X11 only, depends on Xinput (but should not break other os's). - ghost stores utf8 buffer, copies to wmEvent's - UI text input is currently the only area that uses this - not console or text editor. - no rna access yet.
2011-10-17fix spelling mistakes in comments (and in some python error messages), ↵Campbell Barton
nothing to effect translations.
2011-10-07spaces -> tabs (only whitespace changes)Campbell Barton
2011-10-06dont define the ghost PREFIX for scons, since this means our portable ↵Campbell Barton
downloadable binary would find the system blender files (if installed). this should stay disabled until scons supports system/portable installs as with cmake.
2011-10-05OSX: Correct copy/paste error and exclude endianess switch from darwinJens Verwiebe
2011-10-01Cgange compile cindition for gcc-4.6-objC++ workaroundJens Verwiebe
2011-09-28Now in proper english, heheJens Verwiebe
2011-09-28Using non ASCII-conform char in comment broke compileJens Verwiebe
2011-09-28OSX: Give clear commenting and more up-to-date defaultsJens Verwiebe
2011-09-28OSX: always compile GHOST and Quicktime with Apple-gcc-4.2, simplifies for ↵Jens Verwiebe
non-apple compilers