Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2017-04-22OpenGL: remove use of GLEW MXMike Erwin
MX (Multiple conteXt) support was dropped from the GLEW 2.0 library to make core profile support cleaner. Our WITH_GLEW_MX build option was OFF by default already; this commit removes the inactive code paths. I'm working on a plan for multiple GPUs, contexts, resource sharing, etc. This commit gives us a cleaner starting point for that upcoming work. Tested on Mac, will test on Linux & Windows immediately after pushing.
2017-04-10Add stubs to build WITH_GL_PROFILE_COREDalai Felinto
This is an auto-generated list, crossing gl-deprecated.h, glew.h and the Blender code. It allows Blender to build with core profile. WITH_OPENGL_LEGACY=ON: nothing changes WITH_OPENGL_LEGACY=OFF and WITH_GL_PROFILE_CORE=OFF: It stubs deprecated legacy calls. WITH_OPENGL_LEGACY=OFF and WITH_GL_PROFILE_CORE=ON: It stubs deprecated legacy calls thus allowing Blender to build with core profile only. Technically you only want to use WITH_OPENGL_LEGACY=OFF when WITH_GL_PROFILE_CORE=ON. But it doesn't hurt to have it working for both scenarios. Reviewed by: merwin Differential Revision: https://developer.blender.org/D2610
2015-10-12Fix T46431: Init glew before glx-context crashesCampbell Barton
Initialize glxew before glew, so we can check whats supported before creating the context. This also removes need for mxIgnoreNoVersion.
2015-07-20Ugly hack to avoid GLEW context error printing when initializing GLX.Antony Riakiotakis
2014-10-08Ghost Context RefactorJason Wilkins
https://developer.blender.org/D643 Separates graphics context creation from window code in Ghost so that they can vary separately.