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2017-04-24Add C internal version of msgfmt (similar to makesrna/dna binaries).Bastien Montagne
Fixes performance issues of C++ one with Windows MSVC debug builds... Merely a translation from msgfmt.cc code by @sergey, using BLI libs intead of C++'s stdlib. Reviewers: sergey, campbellbarton, LazyDodo Subscribers: sergey Differential Revision: https://developer.blender.org/D2605
2015-05-05Workaround ld.gold failing with msgfmtCampbell Barton
2014-11-13Cleanup: cmakeCampbell Barton
2014-10-08Ghost Context RefactorJason Wilkins
https://developer.blender.org/D643 Separates graphics context creation from window code in Ghost so that they can vary separately.
2014-04-02Fix bpy.so linking on Mac OS XCampbell Barton
D345 from Aleksandr Derbenev
2014-02-19Code cleanup: styleCampbell Barton
2014-02-18OSX: more futurework for clang-openmp:Jens Verwiebe
- moved assumed location of omp lib to blender libs - prepared libiomp5 to link out of the box with cmake - changed according in scons - introduced a local var C_VENDOR, cause Apple clang 3.4 may not include omp support yet - added a linklibs for msgfmt ( may not be needed for other than OSX )
2013-11-09Be ready for changes in bf-translations repositorySergey Sharybin
Made it so if there's release/datafiles/locale/po folder, then all the .po files will be converted to .mo at blender compile time and installed to an appropriate location. Uses small own implementation msgfmt which is based on msgfmt.py from Python project, but also supports contexts. There's no functional changes for until we've switched to use source .po files instead of pre-compiled .mo. P.S. Well, there's one change which is msgfmt.cc being compiled even if it's not used, but would rather not clutter code with checks since pretty soon we'll use this program anyway.
2012-12-04cmake was missing some header files.Campbell Barton
2012-11-19Localization should not depend on debug locale librarySergey Sharybin
Linking happens fine, but blender crashes on startup -- crash with familiar backtrace happens with i18n disabled (in that case it's something to do with OIIO).
2012-11-11Replacing gettext i18n backend by boost::locale one.Bastien Montagne
This commit adds a small and simplistic C wrapper around boost's locale library as intern/locale, and heavily simplifies/reduces Blender's own i18n code (under blenfont/ dir). And it adds back UI translation on windows' official builds (with msvc)! Note to platform maintainers: iconv and gettext (libintl) can now be removed from precompiled libs (not gettext binaries, under windows, of course ;) ). Note to MinGW32/64 users: boost_locale lib has not yet been uploaded for those build env, please disable WITH_INTERNATIONAL for now (hopefully will be fixed very soon, have contacted psy-fy).