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2007-07-04== MSVC 7.1 project files ==Andrea Weikert
- removed unused project keymaker
2006-06-23*msvc project updateJoseph Gilbert
- commiting fixes for vc8 - updating projects for added files
2006-04-18Update to the VC7 projectfiles.Joseph Gilbert
This should bring the projectfiles upto date for msvc7. Moving these to version 7.1 so that the version 8 people don't have such a hard time importing into 2005. Build intern.sln, extern.sln and then blender.sln. Enjoy. :p
2006-01-27doing MSCV6 project woodoo ( preparing orange --> bf migration )Jens Ole Wund
NOTE to Ton and Hos PLEASE do not try to merge any ot the MSVC6 project files (*.dsw ,*dsp) I have a plan to get it done with a minimum of pain thanks ole
2005-11-09fixing msvc6 projects to compile againJens Ole Wund
2005-11-03project file updateJoseph Gilbert
*Added the boolop project
2005-10-10msvc6 project file suite complete againJens Ole Wund
2005-10-05added elbeem though it won't compile without modificationsJens Ole Wund
thus i did not add to dependencies but still a nice reminder to build it at times
2005-09-26Project file update for elbeemJoseph Gilbert
Warning clean up of python project
2005-08-02_.NET projectfiles update_Joseph Gilbert
* converted files to .NET 2002 * removed unneeded projectfiles from bullet * PHY_Bullet outputs to correct directories * Bullet linked to activex and blenderplayer * misc updates
2005-07-31updated vc7 projectfiles so they work with bulletErwin Coumans
2005-04-02*** empty log message ***Joseph Gilbert
2005-04-02 - got tired of str[n]casecmp not declared warningsDaniel Dunbar
- added BLI_str[n]casecmp, use instead of regular versions - rewrote BLI_str[n]casecmp to not be stupid
2005-02-21MSVC7 update and freetype2 sourceJoseph Gilbert
- Added correct .libs to be linked to GP_Ghost - Fixed incorrect library extensions for the linker (*.lib and not unix *.a) - Projects have been set to be multi-threaded - projects were being linked to different versions of the CRT - All projects are now linking to python 2.3 (this fixes an error regarding struct sizes in python) - Removed invalid source paths from inclusion for the compiler - Fix dependency issues with the GP_Ghost module - Proper .dll's are now being copied to their respective locations for debug and release version of blender/blenderplayer - Warnings have been set to level 2 - Import paths have been updated and organized for the compiler - Duplicate import paths for the compiler have been removed - Removed silly silly silly silly unix path-separators from window paths - Post-Build scripts have been updated where neccessary (XCOPY is retatined) - Fixed the output of various .lib files (PHY_Sumo and Yafray) - PHY_Sumo now uses a .pch - Removed #undef _DEBUG from debug builds :p - FTF_Font is now contains a debug build and is being set to it's correct output path - Blender/Blenderplayer/3DPlugin all linkto Debug libs where appropriate (instead of static release libs to avoid conflicts with the CRT) - Python23_d.dll is now loaded into a true debug output of both blenderplayer and blender debug builds - msvcrtd.dll is now loaded into a true debug output of both blenderplayer and blender debug builds - Post-builds now clean up their mess - ActiveX controller now builds - BlenderPlayer now builds - Internal libs now using .pch - Moved the build directory from /blender/obj to ../build/msvc_7/ to follow precedence with scons builds - Builds are now organized to follow precedence with scons builds with a /libs and a /intern /extern /source obj folders - Set the proper build path for opennl - Forcing BLO_loader source files to follow project defaults - Added an 'extern' project that mimics the /make build of the 'intern' project - Extern build includes solid and it's associated builds, ftgl, and freetype - Added .vcproj files to /extern directory - Added new extern.sln file to /extern directory - All project now link to the built solid.lib from the extern project instead of lib/windows - Removed uneeded XCOPYs commands from post-builds - Added conditional Directory building to post-builds - Freetype2 source commit (this is need for the building of a correct MFC linked version of the activeX controller as well as a correct release and debug build of the blender project) - Ftgl is built and linked by the 'extern' project - Intern/Extern project are now exporting their proper header files - PHY_Physics is now linking to the correct set of header files (in build path not source) - Makesdna builds object files into build directory now - Projects are now ignoring the CORRECT versions of the CRT's :) - Renderconverter is now outputting it's obj file to it's own directory instead of /render - Gen_system is now being built to ../kernel - BL_src_cre is now being built to /creator - *.exp and *.ilk are now being cleaned up from linkers - Libpng.dll and zlib.dll are now being copied to the /bin - MTDLL build are now available for the correct projects - ActiveX 3D Plugin now links correctly to solid and freetype2 - Corrected the Preprocessor #define that was labeled incorrectly in FTF_Font and Blender that was causing the FTGL libs to export dll calling conventions. - Changed the solution configurations to 3D Plugin Release, Debug and Blender Release, Debug for internal and external librarys - Changed the solution configurations to 3D Plugin Release, Debug and Blender Release, Debug for blender and added 2 new solutions configurations BlenderPlayer Release, Debug -
2005-02-12Update to the MSVC7 project files (vcproj) for Blender's internal librariesJoseph Gilbert
- set build_install_all as the default project (if you give me a quarter ill tell you how :) - set SoundSystem to it's proper dependencies - updated those silly silly unix path separators - set project warning levels to something not so noisy
2004-07-15workspace with opennl includedJens Ole Wund
2004-07-13* add opennl and superlu to intern projectNathan Letwory
2004-04-17Correct a project dependency.Nathan Letwory
SoundSystem depends on STR_*, but that was not checked, so you had to build twice to get all internal libraries built.
2004-04-11- Sets this as the active project for internal makeJoseph Gilbert
2004-02-11Learning to follow my own advice (I had set the dependancies to csgSimon Clitherow
already!)
2004-02-11- Added csg.dsp to the main intern workspace (intern.dsw)Simon Clitherow
- Fixed up the paths for "/lib/..." in csg.dsp Quick note: Currently intern still builds the old lib (bsplib). To compile the new lib (when everything is ready for it), uncheck bsplib from the dependancies in build_install_all and replace with csg. Will eventually drop bsplib completely - but not just yet :)
2004-01-03 - update VC7 projectfilesDaniel Dunbar
2003-10-08- removed keymaker project from intern build (MSVC 6) - no longer needed.Simon Clitherow
2003-07-20- updated intern project files to include soundsystem (MSVC 6)Simon Clitherow
2003-07-11- removed freeze project from intern build (MSVC 6)Simon Clitherow
2003-03-26Change the VC7 project to directly call python with the right argumentsDaniel Dunbar
to freeze.py (including my new -D hack).
2003-03-18Rest of the VC7 intern projectfiles.Daniel Dunbar
2002-11-15Some more clean up in the intern MSVC project files.Maarten Gribnau
Renamed the bmfont project files and updated them. Maarten
2002-11-14Fixed problem with the main intern MSVC project.Maarten Gribnau
Maarten
2002-11-12Made a dependency so that the MSVC intern project file will actually call theMaarten Gribnau
batch file that freezes the Blender Python code. I had to add a dummy.cpp file to the freeze directory to make MSVC understand it should call the batch file in a post build step. If someone else has a better idea, feel free to change it! Maarten
2002-11-11Added another project to freeze Blender Python code from the main internMaarten Gribnau
MSVC workspace. It is not finished completely but it works (through a batchfile). Maarten
2002-11-09Added almost all projects in intern to the main MSVC project for intern (inMaarten Gribnau
intern/make/msvc_6_0. Changed paths in all these files to build to lib/windows and use obj/window/intern for object files and other temporary stuff. Added project files for guardedalloc and blenkey (in keymaker directory). blenkey still assumes openssl being installed in lib/windows. The only thing not automated is is the frozen Python stuff. Maarten
2002-11-08Updated MSVC GHOST project like the string project and added it to theMaarten Gribnau
intern MSVC workspace Maarten
2002-11-08New MSVC workspace were I will add all the intern MSVC projects so thatMaarten Gribnau
they can all be build and installed in one go. Maarten