Age | Commit message (Collapse) | Author |
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While SCons building system was serving us really good for ages it's no longer
having much attention by the developers and started to become quite a difficult
task to maintain.
What's even worse -- there started to be quite serious divergence between SCons
and CMake which was only accumulating over the releases now. The fact that none
of the active developers are really using SCons and that our main studio is also
using CMake spotting bugs in the SCons builds became quite a difficult task and
we aren't always spotting them in time.
Meanwhile CMake became really mature building system which is available on every
platform we support and arguably it's also easier and more robust to use.
This commit includes:
- Removal of actual SCons building system
- Removal of SCons git submodule
- Removal of documentation which is stored in the sources and covers SCons
- Tweaks to the buildbot master to stop using SCons submodule
(this change requires deploying to the server)
- Tweaks to the install dependencies script to skip installing or mentioning
SCons building system
- Tweaks to various helper scripts to avoid mention of SCons folders/files
as well
Reviewers: mont29, dingto, dfelinto, lukastoenne, lukasstockner97, brecht, Severin, merwin, aligorith, psy-fi, campbellbarton, juicyfruit
Reviewed By: campbellbarton, juicyfruit
Differential Revision: https://developer.blender.org/D1680
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C source now builds without shadowing, enable with GCC by default.
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the error was that the range check was done on the float before converting to an int.
now convert to and int first and ensure a valid range on that.
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intended, make local vars and functions static.
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Also changed shebang to '#!/usr/bin/env python', this is more portable across unixes...
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or good to keep for completeness. quieted some warnings and add flags -Wmissing-include-dirs and -Wno-div-by-zero to cmake/gcc
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C with gcc.
helps for finding unused functions and making functions static, also did some minor code cleanup.
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http://markmail.org/message/fp7ozcywxum3ar7n
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its such a common problem.
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blender_add_lib now takes a separate include argument to suppress warnings in system includes (mostly ffmpeg & python).
also only build wm_apple.c on apple+carbon configuration.
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adjust to use floats.
+ minor update to demo_mode
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If some plataform really needs malloc.h, that is the exception to get #ifdef.
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FreeBSD. Patch attached.
also check for NetBSD.
note: we probably should use define HAVE_MALLOC_H, seems common for other projects.
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This is a patch proposed by sparky_ on irc.
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intended as a standalone library for use in other applications that
want the same tangent space as Blender.
This also keeps blenkernel clean(er) from extra math functions.
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