Age | Commit message (Expand) | Author |
---|---|---|
2022-04-20 | Fix GPU subdivision: Crash on adding subdivision surface modifier | Clément Foucault |
2022-02-22 | Cleanup: clang-format | Campbell Barton |
2022-02-18 | Fix strict compilation warnings | Sergey Sharybin |
2022-02-17 | Fix compile error on MSVC | Kévin Dietrich |
2022-02-17 | Fix T94881: GPU subdivision fails with high polycount coarse meshes | Kévin Dietrich |
2022-01-04 | Fix: Build issue with MSVC | Ray Molenkamp |
2021-12-27 | OpenSubDiv: add support for an OpenGL evaluator | Kévin Dietrich |
2021-12-17 | Allocator: simplify using guarded allocator in C++ code | Jacques Lucke |
2021-11-28 | Cleanup: typos in comments. | Kévin Dietrich |
2021-09-25 | Cleanup: typos in code and comments. | Kévin Dietrich |
2020-09-30 | Subdivision Surfaces: add option disable using the limit surface | Piotr Ostrowski |
2020-05-27 | OpenSubdiv: Refactor, move utils to base | Sergey Sharybin |
2020-05-27 | OpenSubdiv: Cleanup, use C++ range based loop | Sergey Sharybin |
2020-05-27 | OpenSubdiv: Refactor, move evaluator to own folder | Sergey Sharybin |