Allows to perform comparison by doing linear comparison of indices.
Before cyclic match was used to deal with possibly changed winding from
OpenSubdiv side.
Speeds up comparison (and hence improves FPS), makes code more reliable
nut uses more memory.
This change makes it so topology refiner comparison will check vertices
of all existing/provided edges.
The initial claim that due to manifold nature of mesh there is no need
in "deep" edges check was wrong: some areas might only provide edges
with non-zero creases. So if crease of one edge goes changes from 1.0
to 0.0 and crease of other edge goes from 0.0 to 1.0 the old comparison
code would not have caught it.