Age | Commit message (Collapse) | Author |
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While this looks trivial it already allowed to catch issues in one
of previous attempt to optimize memory usage. It will totally be
useful for an upcoming refactor of face topology storage.
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Move all API to happen via MeshTopology.
This is a preparation for an upcoming memory optimization.
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Allows to perform comparison by doing linear comparison of indices.
Before cyclic match was used to deal with possibly changed winding from
OpenSubdiv side.
Speeds up comparison (and hence improves FPS), makes code more reliable
nut uses more memory.
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This change makes it so topology refiner comparison will check vertices
of all existing/provided edges.
The initial claim that due to manifold nature of mesh there is no need
in "deep" edges check was wrong: some areas might only provide edges
with non-zero creases. So if crease of one edge goes changes from 1.0
to 0.0 and crease of other edge goes from 0.0 to 1.0 the old comparison
code would not have caught it.
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Makes it easier to follow and extend.
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Similar to previous change in vertex sharpness, explicitly store value
provided by the converter.
Allows to avoid rather fragile check for boundary edges.
Also allows to avoid need in constructing edge map. This lowers memory
footprint of the comparison process and avoids memory allocations
during the comparison (which is an extra benefit from the performance
point of view).
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This change starts the transition of topology refiner comparison
to compare actual values given by the converter, which will not be
affected by the refinement or face winding synchronization steps.
Currently is only implemented for vertex sharpness, but will be
extended further as followup development.
Fixes T71908: Subdiv: Incorrect topology comparison, leading to poor performance
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The idea is to use this explicit storage for topology comparison rather
than using base level. While this will have memory overhead it allows
to simplify comparison of such things as:
- Vertex sharpness (where base level from topology refiner will have it
refined, meaning it will be different from what application requested
for non-manifold and corner vertices).
- It will allow to simplify face-vertices comparison, where currently
O(N^2) algorithm is used due to possible difference in face winding.
- It will also allow to avoid comparison-time allocation of edge map.
Currently no functional changes, just preparing for development which
will happen next.
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Also split them across utilities and types.
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Previously it was enabled for debug builds, now it is to be enabled
explicitly.
The reason for this is to reduce overhead when debugging other areas
which might involve subdivision surface. When conversion is to be
debugged set this manually in the code.
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Consolidate it inside of the topology refiner implementation class,
which would allow to store extra data acquired during construction
of the OpenSubdiv's object.
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Only use OBJECT_GUARDED_{NEW. DELETE} for structures which are part of
public C-API (and hence can not have new/delete operators overloaded).
Could try being brave and override new/delete from under C++ ifdef.
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In the future factory will also be moved there.
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