Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2020-10-19Spelling: It's Versus ItsHarley Acheson
Corrects incorrect usage of contraction for 'it is', when possessive 'its' was required. Differential Revision: https://developer.blender.org/D9250 Reviewed by Campbell Barton
2020-09-30Subdivision Surfaces: add option disable using the limit surfacePiotr Ostrowski
This makes subdivision surfaces compatible with the old subdivision surface modifier and other applications that do not use the limit surface. This option is available on the Subdivision Surface modifier. Differential Revision: https://developer.blender.org/D8413
2020-09-24Cleanup: spellingCampbell Barton
2020-09-18CMake/OpenSubdiv: Rename INCLUDE_DIR -> INCLUDE_DIRS.Ankit Meel
Ref {D8855} Unix and Apple platform files use find_package(OpenSubdiv) which sets `OPENSUBDIV_INCLUDE_DIR` as an advanced variable, as well as `OPENSUBDIV_INCLUDE_DIRS` which should be used usually. Windows sets `OPENSUBDIV_INCLUDE_DIR` which is used by the rest of the code. This patch renames it to `_DIRS` everywhere, for it to be like other similar variables. Reviewed By: brecht Differential Revision: https://developer.blender.org/D8917
2020-05-27OpenSubdiv: Only store edges topology for non-smooth edgesSergey Sharybin
This change makes it so vertices of edge are only stored when edge has non-zero crease. This allows to lower memory footprint of 1.5M faces from 78 MiB to 54 MiB in the case all creases are zero. Meshes with crease are more hard to predict due to array-based storage, so it all depends on index of edge with crease. Worst case (all edges are creased) still stays at 78 MiB.
2020-05-27OpenSubdiv: Allow any order of edge topology/sharpness assignmentSergey Sharybin
Makes it possible to set adjacent vertices after edge sharpness. Initially it seemed like useful sanity check, but with time it became rather a burden.
2020-05-27OpenSubdiv: Optimize faces storage in mesh topologySergey Sharybin
Avoid per-face pointer and allocation: store everything as continuous arrays. Memory footprint for 1.5M faces: - Theoretical worst case (all vertices and edges have crease) memory goes down from 114 MiB to 96 MiB (15% improvement). This case is not currently achievable since Blender does not expose vertex crease yet. - Current real life worst case (all edges have crease) memory goes down from 108 MiB to 90 MiB (17% improvement). - Best case (no creases at all) memory goes down from 96 MiB to 78 MiB (19% improvement).
2020-05-27OpenSubdiv: Add regression tests for mesh topologySergey Sharybin
While this looks trivial it already allowed to catch issues in one of previous attempt to optimize memory usage. It will totally be useful for an upcoming refactor of face topology storage.
2020-05-27OpenSubdiv: Hide individual topology elementsSergey Sharybin
Move all API to happen via MeshTopology. This is a preparation for an upcoming memory optimization.
2020-05-27OpenSubdiv: Cleanup, remove unused codeSergey Sharybin
There is no need in edge map anymore.
2020-05-27OpenSubdiv: Add TODO avoid checking face-varying topology for equalitySergey Sharybin
2020-05-27OpenSubdiv: Move preliminary geometry counters check to mesh topologySergey Sharybin
2020-05-27OpenSubdiv: Keep explicit storage of base mesh facesSergey Sharybin
Allows to perform comparison by doing linear comparison of indices. Before cyclic match was used to deal with possibly changed winding from OpenSubdiv side. Speeds up comparison (and hence improves FPS), makes code more reliable nut uses more memory.
2020-05-27OpenSubdiv: Compare edge topologySergey Sharybin
This change makes it so topology refiner comparison will check vertices of all existing/provided edges. The initial claim that due to manifold nature of mesh there is no need in "deep" edges check was wrong: some areas might only provide edges with non-zero creases. So if crease of one edge goes changes from 1.0 to 0.0 and crease of other edge goes from 0.0 to 1.0 the old comparison code would not have caught it.
2020-05-27OpenSubdiv: Refactor, move mesh topology comparison to own fileSergey Sharybin
Makes it easier to follow and extend.
2020-05-27OpenSubdiv: Use explicit storage for edge sharpnessSergey Sharybin
Similar to previous change in vertex sharpness, explicitly store value provided by the converter. Allows to avoid rather fragile check for boundary edges. Also allows to avoid need in constructing edge map. This lowers memory footprint of the comparison process and avoids memory allocations during the comparison (which is an extra benefit from the performance point of view).
2020-05-27OpenSubdiv: Allow use of regular ordered mapSergey Sharybin
2020-05-27OpenSubdiv: Refactor, move comparison to own fileSergey Sharybin
2020-05-27OpenSubdiv: Compare sharpness based on converterSergey Sharybin
This change starts the transition of topology refiner comparison to compare actual values given by the converter, which will not be affected by the refinement or face winding synchronization steps. Currently is only implemented for vertex sharpness, but will be extended further as followup development. Fixes T71908: Subdiv: Incorrect topology comparison, leading to poor performance
2020-05-27OpenSubdiv: Add explicit storage for mesh topologySergey Sharybin
The idea is to use this explicit storage for topology comparison rather than using base level. While this will have memory overhead it allows to simplify comparison of such things as: - Vertex sharpness (where base level from topology refiner will have it refined, meaning it will be different from what application requested for non-manifold and corner vertices). - It will allow to simplify face-vertices comparison, where currently O(N^2) algorithm is used due to possible difference in face winding. - It will also allow to avoid comparison-time allocation of edge map. Currently no functional changes, just preparing for development which will happen next.
2020-05-27OpenSubdiv: Add move semantic to the namespaceSergey Sharybin
2020-05-27OpenSubdiv: Refactor, pass higher level object through comparisonSergey Sharybin
2020-05-27OpenSubdiv: Refactor, move utils to baseSergey Sharybin
Also split them across utilities and types.
2020-05-27OpenSubdiv: Refactor, move base C-API file to base folderSergey Sharybin
2020-05-27OpenSubdiv: Cleanup, use C++ range based loopSergey Sharybin
Avoid indirection via define.
2020-05-27OpenSubdiv: Cleanup, move utility function to base type conversionSergey Sharybin
2020-05-27OpenSubdiv: Refactor, move type conversion to base fodlerSergey Sharybin
2020-05-27OpenSubdiv: Refactor, move evaluator to own folderSergey Sharybin
2020-05-27OpenSubdiv: Completely disable topology verificationSergey Sharybin
Previously it was enabled for debug builds, now it is to be enabled explicitly. The reason for this is to reduce overhead when debugging other areas which might involve subdivision surface. When conversion is to be debugged set this manually in the code.
2020-05-27OpenSubdiv: Refactor, move edge map to base folderSergey Sharybin
2020-05-27OpenSubdiv: Refactor creation of topology refinerSergey Sharybin
Consolidate it inside of the topology refiner implementation class, which would allow to store extra data acquired during construction of the OpenSubdiv's object.
2020-05-27OpenSubdiv: Refactor, use C++ allocation for internal classesSergey Sharybin
Only use OBJECT_GUARDED_{NEW. DELETE} for structures which are part of public C-API (and hence can not have new/delete operators overloaded). Could try being brave and override new/delete from under C++ ifdef.
2020-05-27OpenSubdiv: Refactor, move topology refiner factory to topology folderSergey Sharybin
2020-05-27OpenSubdiv: Refactor, move topology refiner to own folderSergey Sharybin
In the future factory will also be moved there.
2020-05-27OpenSubdiv: Refactor, move device specific code to own filesSergey Sharybin
Also, move all device files to own folder. Makes it so checks for device availability are done in a localized place.
2020-05-19OpenSubdiv: Remove old GPU codeSebastián Barschkis
This code was accidentally reintroduced in e73d7d27dc66.
2020-05-19Merge branch 'blender-v2.83-release'Sebastián Barschkis
2020-05-19Fix: build error due to missing definitionsJacques Lucke
Reviewers: sergey, brecht Differential Revision: https://developer.blender.org/D7787
2020-05-18OIpenSubdiv: Cleanup, move to a better sounding namespaceSergey Sharybin
The code is not only part of C-API, but also implements Blender-specific glue level implementation.
2020-05-18OpenSubdiv: Cleanyp, remove old GPU codeSergey Sharybin
All parts of drawing (shaders, GL mesh descriptor, material partitioner and so on) needs to be redone for the draw manager and new OpenSubdiv library. Removing untested code which is doomed to be replaced to make localized refactoring easier.
2020-05-18OpenSubdiv: Cleanup, remove unused topology orientation codeSergey Sharybin
The code was trying to make winding consistent and manifold, same as OpenSubdiv expects it to. Unfortunately, the code was having some issues in corner cases so the winding wasn't really correct. Fortunately, the latter (compared to when this code was originally written) supports orientation on OpenSubdiv side. Removing code which is currently unused in Blender and which had known issues. Is simple enough to bring the code from Git history if the functionality is needed in the future.
2020-04-22Subdiv: Fix wrong non-manifold subdivision in certain casesSergey Sharybin
Was happening when only partial subset of callbacks was specified. The reason was that there was a callback to specify edges sharpness but no callback to specify vertex sharpness, so the special case for non-manifold edges was not run. Fixes T75697: Multires in simple mode doesn't work correct on a plane
2020-03-19Cleanup: `make format` after SortedIncludes changeDalai Felinto
2020-03-13OpenSubdiv: Make non-full geometry less strict for sharpnessSergey Sharybin
Allow to mark individual vertices as infinitely sharp even if there is no full topology and no access to edges: infinite sharp vertices do not need connectivity information.
2020-02-28OpenSubdiv: Allow less topology callbacks assignedSergey Sharybin
Useful for cases when topology does not need to have any crease or UV layers. Now instead of assigning callbacks which returns zero data is possible to simply assign the callback itself to NULL.
2020-01-27Cleanup: fix compiler warningsBrecht Van Lommel
2020-01-23CMake: Refactor external dependencies handlingSergey Sharybin
This is a more correct fix to the issue Brecht was fixing in D6600. While the fix in that patch worked fine for linking it broke ASAN runtime under some circumstances. For example, `make full debug developer` would compile, but trying to start blender will cause assert failure in ASAN (related on check that ASAN is not running already). Top-level idea: leave it to CMake to keep track of dependency graph. The root of the issue comes to the fact that target like "blender" is configured to use a lot of static libraries coming from Blender sources and to use external static libraries. There is nothing which ensures order between blender's and external libraries. Only order of blender libraries is guaranteed. It was possible that due to a cycle or other circumstances some of blender libraries would have been passed to linker after libraries it uses, causing linker errors. For example, this order will likely fail: libbf_blenfont.a libfreetype6.a libbf_blenfont.a This change makes it so blender libraries are explicitly provided their dependencies to an external libraries, which allows CMake to ensure they are always linked against them. General rule here: if bf_foo depends on an external library it is to be provided to LIBS for bf_foo. For example, if bf_blenkernel depends on opensubdiv then LIBS in blenkernel's CMakeLists.txt is to include OPENSUBDIB_LIBRARIES. The change is made based on searching for used include folders such as OPENSUBDIV_INCLUDE_DIRS and adding corresponding libraries to LIBS ion that CMakeLists.txt. Transitive dependencies are not simplified by this approach, but I am not aware of any downside of this: CMake should be smart enough to simplify them on its side. And even if not, this shouldn't affect linking time. Benefit of not relying on transitive dependencies is that build system is more robust towards future changes. For example, if bf_intern_opensubiv is no longer depends on OPENSUBDIV_LIBRARIES and all such code is moved to bf_blenkernel this will not break linking. The not-so-trivial part is change to blender_add_lib (and its version in Cycles). The complexity is caused by libraries being provided as a single list argument which doesn't allow to use different release and debug libraries on Windows. The idea is: - Have every library prefixed as "optimized" or "debug" if separation is needed (non-prefixed libraries will be considered "generic"). - Loop through libraries passed to function and do simple parsing which will look for "optimized" and "debug" words and specify following library to corresponding category. This isn't something particularly great. Alternative would be to use target_link_libraries() directly, which sounds like more code but which is more explicit and allows to have more flexibility and control comparing to wrapper approach. Tested the following configurations on Linux, macOS and Windows: - make full debug developer - make full release developer - make lite debug developer - make lite release developer NOTE: Linux libraries needs to be compiled with D6641 applied, otherwise, depending on configuration, it's possible to run into duplicated zlib symbols error. Differential Revision: https://developer.blender.org/D6642
2019-12-05Fix T63766: Multiresolution behavior when using crease edgeSergey Sharybin
Switch to Gregory basis patches which are tangent continuous across their boundaries. Originally we've used BSpline basis patches to be more compatible with the old subdivision code, but a lot of things changed anyway.
2019-10-30OpenSubdiv: Initial implementation of batched evaluationSergey Sharybin
The idea is to give multiple coordinates to evaluator and evaluate them all at once, avoiding any possible overhead.
2019-10-30OpenSubdiv: Make internal evaluator aware of batched evaluationSergey Sharybin
Allows to pass multiple patch coordinates for evaluation.